Player Matchup

Medusa
Medusa
 
Medusa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Buff_Star
Loki
Level 135
God Stats
6W - 4L
1,502 SR
Queue Stats
75W - 68L
1,489 Elo+
Party 1
Fafnir
Fafnir
Gingerboy141214
Fafnir
Level 146
God Stats
4W - 7L
1,169 SR
Queue Stats
36W - 34L
1,511 Elo+
Solo
Mulan
Mulan
Oareunteur
Mulan
Level 125
God Stats
2W - 0L
1,755 SR
Queue Stats
53W - 50L
1,492 Elo+
Party 1
Tiamat
Tiamat
ViPeR_xNeoTiiK
Tiamat
Level 129
God Stats
6W - 3L
1,533 SR
Queue Stats
54W - 43L
1,516 Elo+
Party 1
Team Averages
Level 138
1,492 SR
1,502 Elo+

VS

Team Averages
Level 138
1,508 SR
1,503 Elo+
Khepri
Khepri
Augures
Khepri
Level 118
God Stats
7W - 7L
1,544 SR
Queue Stats
163W - 193L
1,465 Elo+
Party 2
Sol
Sol
WillSheSleeps
Sol
Level 147
God Stats
12W - 8L
1,706 SR
Queue Stats
139W - 130L
1,584 Elo+
Solo
Rama
Rama
artas00
Rama
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,395 Elo+
Party 2
Osiris
Osiris
kabrog
Osiris
Level 173
God Stats
14W - 12L
1,552 SR
Queue Stats
253W - 251L
1,483 Elo+
Solo
Nemesis
Nemesis
mucleK
Nemesis
Level 134
God Stats
0W - 2L
1,238 SR
Queue Stats
107W - 91L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
7 / 1 / 1
8,829
631
14,969
9,225
4,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
13
2 / 1 / 5
7,487
535
4,502
11,072
4,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 1 / 6
7,795
557
4,102
11,395
12,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
15
6 / 0 / 2
9,575
684
17,410
13,325
12,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
2 / 1 / 2
8,118
580
3,307
5,480
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Augures
Khepri
10
0 / 5 / 1
5,543
396
5,657
14,463
10,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 3 / 0
7,433
531
7,653
9,735
3,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
artas00
Rama
10
0 / 5 / 2
6,242
446
5,694
10,703
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
kabrog
Osiris
11
0 / 4 / 0
6,046
432
4,874
14,934
15,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Nemesis
mucleK
Nemesis
13
2 / 1 / 0
6,786
485
6,038
10,930
5,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
18
Kills
4
4
Deaths
18
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
1
7.5
L
Khepri
Augures
Khepri
0
5
1
0.1
W
Loki
2
1
5
4.5
W
1
1
6
4
W
Mulan
6
0
2
7
W
2
1
2
3
L
2
3
0
0.67
L
Rama
artas00
Rama
0
5
2
0.2
L
Osiris
kabrog
Osiris
0
4
0
0
L
Nemesis
mucleK
Nemesis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,290
Damage
29,916
50,497
Taken
60,765
36,169
Mitigated
37,840
26,178
Healing
18,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,969
6,914
0
6,368
9,225
4,071
436
2,615
6,610
0
86,720
L
Khepri
Augures
Khepri
5,657
532
0
2,818
14,463
10,860
0
1,352
13,111
26,609
590
W
Loki
4,502
1,275
0
6,151
11,072
4,580
0
1,940
9,132
0
61,283
W
4,102
1,343
0
5,705
11,395
12,222
0
1,795
9,600
19,340
3,391
W
Mulan
17,410
4,183
0
5,653
13,325
12,567
0
3,280
10,045
0
79,327
W
3,307
465
0
2,301
5,480
2,729
189
3,512
1,968
55,843
0
L
7,653
3,997
0
3,870
9,735
3,307
0
3,965
5,770
68,912
1,073
L
Rama
artas00
Rama
5,694
4,252
0
3,003
10,703
3,447
0
906
9,797
0
42,539
L
Osiris
kabrog
Osiris
4,874
1,637
0
5,248
14,934
15,152
0
0
14,934
0
42,053
L
Nemesis
mucleK
Nemesis
6,038
2,427
0
3,416
10,930
5,074
0
898
10,032
0
55,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,804
Gold Earned
32,050
471
Minions Killed
398
0
Camps Cleared
0
1,379,125
Distance Traveled
1,326,224
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,829
631
140
10
0
256,773
2
L
Khepri
5,543
396
41
3
0
275,266
3
W
Loki
7,487
535
93
7
0
329,613
1
W
Fafnir
7,795
557
27
2
0
265,647
0
W
Mulan
9,575
684
114
8
0
259,077
0
W
Tiamat
8,118
580
97
7
0
268,015
1
L
Sol
7,433
531
124
9
0
232,348
4
L
Rama
6,242
446
76
5
0
249,419
0
L
Osiris
6,046
432
67
5
0
230,087
1
L
Nemesis
6,786
485
90
6
0
339,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role