Player Matchup

Chang'e
Chang'e
Madox635
Chang'e
Level 89
God Stats
20W - 18L
1,535 SR
Queue Stats
30W - 45L
1,569 Elo+
Solo
Scylla
Scylla
MellamoDrew
Scylla
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,539 Elo+
Solo
Bakasura
Bakasura
SmallManiac1481
Bakasura
Level 149
God Stats
33W - 28L
1,571 SR
Queue Stats
320W - 289L
1,570 Elo+
Solo
Rama
Rama
ToastrBathh
Rama
Level 153
God Stats
7W - 10L
1,404 SR
Queue Stats
123W - 97L
1,592 Elo+
Solo
Sylvanus
Sylvanus
pfeiff17
Sylvanus
Level 359
God Stats
675W - 581L
1,573 SR
Queue Stats
1,382W - 1,335L
1,497 Elo+
Solo
Team Averages
Level 170
1,517 SR
1,553 Elo+

VS

Team Averages
Level 114
1,542 SR
1,511 Elo+
Chernobog
Chernobog
BuutyBand1t
Chernobog
Level 118
God Stats
2W - 0L
1,568 SR
Queue Stats
58W - 75L
1,507 Elo+
Party 2
Mercury
Mercury
Hitman_K_
Mercury
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 250L
1,417 Elo+
Party 1
Set
Set
IIAirbornII
Set
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 69L
1,607 Elo+
Party 2
Persephone
Persephone
TheWolvesVoid
Persephone
Level 221
God Stats
5W - 6L
1,639 SR
Queue Stats
210W - 202L
1,586 Elo+
Party 2
Kuzenbo
Kuzenbo
shellroot
Kuzenbo
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 180L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Madox635
Chang'e
13
1 / 6 / 1
7,286
455
4,007
12,951
4,744
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
10
2 / 4 / 1
7,167
448
3,369
6,534
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
15
4 / 2 / 4
8,972
561
10,112
16,152
8,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 1
8,462
529
12,490
11,629
5,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
pfeiff17
Sylvanus
14
3 / 2 / 3
8,674
542
5,477
15,364
13,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BuutyBand1t
Chernobog
13
0 / 5 / 4
7,768
486
5,701
12,261
4,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Hitman_K_
Mercury
12
0 / 4 / 1
7,280
455
1,158
12,712
5,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
8 / 0 / 2
10,730
671
12,846
19,229
18,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Persephone
TheWolvesVoid
Persephone
16
8 / 3 / 0
10,593
662
14,087
14,505
4,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
shellroot
Kuzenbo
13
0 / 1 / 1
7,873
492
4,770
11,745
13,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
12
Kills
16
16
Deaths
13
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BuutyBand1t
Chernobog
0
5
4
0.4
W
Mercury
Hitman_K_
Mercury
0
4
1
0.13
W
8
0
2
9
L
Chang'e
Madox635
Chang'e
1
6
1
0.25
L
Scylla
2
4
1
0.63
L
Bakasura
4
2
4
3
W
Persephone
TheWolvesVoid
Persephone
8
3
0
2.67
L
2
2
1
1.25
L
Sylvanus
pfeiff17
Sylvanus
3
2
3
2.25
W
Kuzenbo
shellroot
Kuzenbo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,455
Damage
38,562
62,630
Taken
70,452
33,844
Mitigated
45,449
21,701
Healing
18,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BuutyBand1t
Chernobog
5,701
3,579
0
3,368
12,261
4,271
355
1,183
10,944
0
73,650
W
Mercury
Hitman_K_
Mercury
1,158
700
0
771
12,712
5,229
466
1,360
10,911
0
49,977
W
12,846
6,569
0
6,379
19,229
18,024
0
4,193
14,550
2,147
86,592
L
Chang'e
Madox635
Chang'e
4,007
402
647
2,955
12,951
4,744
0
2,072
10,829
37,507
1,320
L
Scylla
3,369
764
0
770
6,534
2,052
0
4,504
1,662
30,983
191
L
Bakasura
10,112
6,895
0
4,870
16,152
8,151
0
3,394
12,508
0
61,413
W
Persephone
TheWolvesVoid
Persephone
14,087
843
0
4,929
14,505
4,809
0
3,750
9,416
88,999
719
L
12,490
9,707
0
3,521
11,629
5,254
818
4,079
7,470
0
83,193
L
Sylvanus
pfeiff17
Sylvanus
5,477
1,107
3,686
5,252
15,364
13,643
0
5,186
9,900
25,209
1,651
W
Kuzenbo
shellroot
Kuzenbo
4,770
2,372
0
2,873
11,745
13,116
125
1,719
9,724
32,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,561
Gold Earned
44,244
405
Minions Killed
456
0
Camps Cleared
0
1,458,355
Distance Traveled
1,689,472
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,768
486
104
7
0
303,690
0
W
Mercury
7,280
455
76
5
0
396,388
2
W
Set
10,730
671
116
7
0
346,911
0
L
Chang'e
7,286
455
66
4
0
308,116
0
L
Scylla
7,167
448
59
4
0
166,327
1
L
Bakasura
8,972
561
121
8
0
401,175
6
W
Persephone
10,593
662
128
8
0
339,068
3
L
Rama
8,462
529
121
8
0
269,941
3
L
Sylvanus
8,674
542
38
2
0
312,796
2
W
Kuzenbo
7,873
492
32
2
0
303,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role