Player Matchup

Ah Puch
Ah Puch
Grnmizell
Ah Puch
Level 108
God Stats
0W - 1L
1,321 SR
Queue Stats
138W - 121L
1,575 Elo+
Party 1
Sol
Sol
McQueenX
Sol
Level 123
God Stats
1W - 4L
1,240 SR
Queue Stats
223W - 216L
1,477 Elo+
Solo
Athena
Athena
SeafoamSteve
Athena
Level 18
God Stats
8W - 3L
1,865 SR
Queue Stats
126W - 107L
1,633 Elo+
Party 1
Chaac
Chaac
Thiicccems
Chaac
Level 85
God Stats
53W - 23L
1,705 SR
Queue Stats
85W - 59L
1,607 Elo+
Party 1
Horus
Horus
Ðrakyn
Horus
Level 158
God Stats
11W - 7L
1,741 SR
Queue Stats
344W - 286L
1,594 Elo+
Solo
Team Averages
Level 98
1,574 SR
1,577 Elo+

VS

Team Averages
Level 150
1,572 SR
1,533 Elo+
Ravana
Ravana
 
Ravana
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
LoSpaghettio
Mulan
Level 140
God Stats
3W - 1L
1,696 SR
Queue Stats
147W - 153L
1,562 Elo+
Solo
Artemis
Artemis
Madcow1337
Artemis
Level 147
God Stats
6W - 12L
1,427 SR
Queue Stats
16W - 28L
1,412 Elo+
Solo
Sobek
Sobek
RTR Ilumi
Sobek
Level 129
God Stats
5W - 2L
1,822 SR
Queue Stats
321W - 325L
1,560 Elo+
Solo
Bake Kujira
Bake Kujira
Zunofureku-
Bake Kujira
Level 228
God Stats
1W - 0L
1,417 SR
Queue Stats
97W - 93L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Grnmizell
Ah Puch
13
3 / 5 / 1
7,562
504
10,567
11,442
4,222
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 7 / 0
6,519
435
6,244
11,268
3,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
12
2 / 5 / 4
7,664
511
4,318
14,455
13,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
15
3 / 3 / 1
8,515
568
16,124
17,397
15,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
Ðrakyn
Horus
12
0 / 1 / 2
6,581
439
5,621
14,607
7,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
4 / 1 / 3
8,159
544
9,765
7,498
3,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 2 / 0
9,001
600
11,168
12,929
6,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Madcow1337
Artemis
15
4 / 0 / 5
9,100
607
11,445
7,750
3,092
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
RTR Ilumi
Sobek
12
3 / 1 / 5
8,329
555
5,374
16,751
16,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bake Kujira
Zunofureku-
Bake Kujira
15
4 / 4 / 0
9,258
617
11,206
21,162
20,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
8
Kills
21
21
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
1
3
5.5
L
Ah Puch
Grnmizell
Ah Puch
3
5
1
0.7
W
6
2
0
3
W
Artemis
Madcow1337
Artemis
4
0
5
6.5
L
0
7
0
0
W
Sobek
RTR Ilumi
Sobek
3
1
5
5.5
L
Athena
2
5
4
0.8
L
Chaac
3
3
1
1.17
W
Bake Kujira
Zunofureku-
Bake Kujira
4
4
0
1
L
Horus
Ðrakyn
Horus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,874
Damage
48,958
69,169
Taken
66,090
44,788
Mitigated
50,598
21,173
Healing
24,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
9,765
2,608
0
1,134
7,498
3,976
671
2,007
5,491
0
65,616
L
Ah Puch
Grnmizell
Ah Puch
10,567
1,255
75
2,140
11,442
4,222
0
483
10,959
55,215
726
W
11,168
2,230
0
4,980
12,929
6,314
0
6,405
6,524
0
76,848
W
Artemis
Madcow1337
Artemis
11,445
7,188
0
3,554
7,750
3,092
2,063
3,703
4,047
0
69,657
L
6,244
2,303
0
2,567
11,268
3,501
0
669
10,599
42,976
8,481
W
Sobek
RTR Ilumi
Sobek
5,374
549
0
7,059
16,751
16,602
0
7,178
9,573
33,340
1,295
L
Athena
4,318
1,049
0
3,012
14,455
13,765
0
3,219
11,236
19,113
0
L
Chaac
16,124
5,409
0
6,847
17,397
15,904
0
10,123
7,274
0
75,987
W
Bake Kujira
Zunofureku-
Bake Kujira
11,206
5,554
0
8,105
21,162
20,614
0
1,241
19,921
65,142
6,125
L
Horus
Ðrakyn
Horus
5,621
3,554
160
6,372
14,607
7,396
1
1,496
13,111
0
54,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,841
Gold Earned
43,847
387
Minions Killed
500
0
Camps Cleared
0
1,449,014
Distance Traveled
1,454,084
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,159
544
95
6
0
347,167
0
L
Ah Puch
7,562
504
89
6
0
244,765
0
W
Mulan
9,001
600
122
8
0
310,408
2
W
Artemis
9,100
607
116
8
0
268,942
0
L
Sol
6,519
435
78
5
0
234,386
0
W
Sobek
8,329
555
55
4
0
306,161
0
L
Athena
7,664
511
27
2
0
327,357
4
L
Chaac
8,515
568
107
7
0
295,789
0
W
Bake Kujira
9,258
617
112
7
0
221,406
0
L
Horus
6,581
439
86
6
0
346,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role