Player Matchup

Medusa
Medusa
 
Medusa
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Antiker_Stuhl
Charon
Level 84
God Stats
14W - 14L
1,461 SR
Queue Stats
443W - 442L
1,476 Elo+
Solo
Neith
Neith
Av0nt
Neith
Level 145
God Stats
9W - 9L
1,170 SR
Queue Stats
559W - 552L
1,502 Elo+
Party 1
Thanatos
Thanatos
Renat23
Thanatos
Level 87
God Stats
29W - 29L
1,480 SR
Queue Stats
118W - 124L
1,461 Elo+
Party 1
Team Averages
Level 127
1,422 SR
1,488 Elo+

VS

Team Averages
Level 139
1,451 SR
1,516 Elo+
Artemis
Artemis
 
Artemis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BigOlPete
Kuzenbo
Level 145
God Stats
3W - 3L
1,697 SR
Queue Stats
148W - 130L
1,531 Elo+
Solo
Chronos
Chronos
DofyMingo
Chronos
Level 147
God Stats
0W - 5L
1,278 SR
Queue Stats
60W - 80L
1,525 Elo+
Solo
Fafnir
Fafnir
Draigonfight
Fafnir
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 98L
1,529 Elo+
Solo
Nemesis
Nemesis
MxDxck
Nemesis
Level 145
God Stats
2W - 7L
1,281 SR
Queue Stats
73W - 74L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 1 / 0
6,474
719
4,979
8,274
3,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ra
 
Ra
12
1 / 1 / 3
6,337
704
3,431
5,876
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 0
5,076
564
1,907
4,468
2,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
Av0nt
Neith
10
1 / 0 / 1
5,448
605
5,523
4,764
1,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Thanatos
Renat23
Thanatos
11
6 / 1 / 0
6,443
716
5,190
7,803
3,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 2 / 0
4,478
498
2,959
5,728
2,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
BigOlPete
Kuzenbo
10
0 / 2 / 0
5,172
575
2,871
6,713
8,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
DofyMingo
Chronos
11
3 / 3 / 0
5,919
658
4,970
6,555
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
8
0 / 0 / 0
5,208
579
2,294
7,738
6,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
MxDxck
Nemesis
7
0 / 2 / 2
4,536
504
3,262
7,458
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
9
Kills
3
3
Deaths
9
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
1
0
1
W
Ra
 
Ra
1
1
3
2.5
L
Artemis
 
Artemis
0
2
0
0
W
0
0
0
0
W
Neith
Av0nt
Neith
1
0
1
1.5
L
Kuzenbo
BigOlPete
Kuzenbo
0
2
0
0
L
Chronos
DofyMingo
Chronos
3
3
0
1
L
Fafnir
0
0
0
0
L
Nemesis
MxDxck
Nemesis
0
2
2
0.5
W
Thanatos
Renat23
Thanatos
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,030
Damage
16,356
31,185
Taken
34,192
13,303
Mitigated
21,631
16,343
Healing
9,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,979
2,332
0
2,891
8,274
3,001
0
4,316
3,958
0
56,946
W
Ra
 
Ra
3,431
227
772
2,723
5,876
2,286
0
2,067
3,809
51,750
0
L
Artemis
 
Artemis
2,959
1,239
0
686
5,728
2,085
0
1,403
4,239
0
24,850
W
1,907
270
0
1,395
4,468
2,577
25
782
3,686
15,868
0
W
Neith
Av0nt
Neith
5,523
2,727
0
1,984
4,764
1,784
0
1,695
3,069
0
42,598
L
Kuzenbo
BigOlPete
Kuzenbo
2,871
928
0
2,151
6,713
8,779
0
0
6,713
32,214
1,471
L
Chronos
DofyMingo
Chronos
4,970
1,731
0
519
6,555
2,217
0
1,017
5,424
44,168
0
L
Fafnir
2,294
481
0
2,145
7,738
6,510
0
1,549
6,179
19,786
1,274
L
Nemesis
MxDxck
Nemesis
3,262
1,216
0
3,618
7,458
2,040
0
1,019
6,299
0
20,396
W
Thanatos
Renat23
Thanatos
5,190
850
0
6,578
7,803
3,655
0
1,288
6,515
0
43,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,778
Gold Earned
25,313
350
Minions Killed
260
0
Camps Cleared
0
970,214
Distance Traveled
839,093
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,474
719
98
11
0
152,075
0
W
Ra
6,337
704
87
10
0
220,980
1
L
Artemis
4,478
498
46
5
0
154,157
0
W
Charon
5,076
564
22
2
0
181,517
0
W
Neith
5,448
605
72
8
0
174,473
0
L
Kuzenbo
5,172
575
62
7
0
160,508
0
L
Chronos
5,919
658
82
9
0
183,348
1
L
Fafnir
5,208
579
29
3
0
163,248
3
L
Nemesis
4,536
504
41
5
0
177,832
0
W
Thanatos
6,443
716
71
8
0
241,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role