Player Matchup

Achilles
Achilles
Platinum III
 
Achilles
Platinum III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum III
Jyriz
Anhur
Platinum III
Level 202
God Stats
4W - 2L
1,661 SR
Queue Stats
73W - 57L
1,838 MMR
Solo
Pele
Pele
Platinum I
KhAoSç
Pele
Platinum I
Level 157
God Stats
11W - 2L
1,871 SR
Queue Stats
152W - 133L
1,871 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
LuCKyxc
Baron Samedi
Gold IV
Level 193
God Stats
2W - 0L
1,628 SR
Queue Stats
32W - 20L
1,810 MMR
Solo
Ra
Ra
Platinum II
Y-Meister
Ra
Platinum II
Level 157
God Stats
3W - 2L
1,260 SR
Queue Stats
213W - 205L
1,886 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 170
1,584 SR
1,781 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,679 SR
1,808 MMR
Sobek
Sobek
Platinum IV
 
Sobek
Platinum IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum I
DauraSP
Medusa
Platinum I
Level 162
God Stats
12W - 13L
1,886 SR
Queue Stats
144W - 134L
1,975 MMR
Solo
Awilix
Awilix
Gold II
JumpPlz
Awilix
Gold II
Level 117
God Stats
10W - 6L
1,802 SR
Queue Stats
24W - 18L
1,832 MMR
Solo
Janus
Janus
Platinum II
TouchMyKraken
Janus
Platinum II
Level 128
God Stats
27W - 31L
1,555 SR
Queue Stats
187W - 194L
1,988 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
eLegX
Gilgamesh
Platinum IV
Level 148
God Stats
15W - 12L
1,653 SR
Queue Stats
349W - 348L
1,743 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
4 / 1 / 1
8,664
666
10,075
9,563
11,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Jyriz
Anhur
11
0 / 1 / 1
6,429
495
6,685
8,857
3,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Pele
KhAoSç
Pele
15
2 / 0 / 3
7,827
602
5,586
9,136
4,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
LuCKyxc
Baron Samedi
11
1 / 2 / 1
6,822
525
6,064
11,211
9,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 0 / 0
8,226
633
627
6,335
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Bake KujiraTsukuyomiSusanoVulcan

VS

Bans
OdinThanatosUllrOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 1 / 3
6,443
496
2,823
11,774
10,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
DauraSP
Medusa
12
2 / 1 / 1
6,424
494
9,091
8,827
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
JumpPlz
Awilix
11
2 / 2 / 0
5,882
452
6,580
9,656
4,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 1
7,052
542
5,250
3,176
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
eLegX
Gilgamesh
10
0 / 3 / 1
6,316
486
3,589
12,610
9,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
8
Kills
4
4
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
1
4.5
L
Sobek
 
Sobek
0
1
3
1.5
L
Medusa
DauraSP
Medusa
2
1
1
2.5
L
Awilix
JumpPlz
Awilix
2
2
0
1
W
Anhur
Jyriz
Anhur
0
1
1
0.5
W
Pele
KhAoSç
Pele
2
0
3
3.5
W
Baron Samedi
LuCKyxc
Baron Samedi
1
2
1
0.75
L
0
1
1
0.5
W
1
0
0
1
L
Gilgamesh
eLegX
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,037
Damage
27,333
45,102
Taken
46,043
30,357
Mitigated
28,680
21,596
Healing
11,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,075
2,293
0
4,392
9,563
11,036
1,127
281
9,282
0
59,085
L
Sobek
 
Sobek
2,823
82
0
4,069
11,774
10,060
29
3,523
8,251
18,267
0
L
Medusa
DauraSP
Medusa
9,091
4,266
0
4,287
8,827
3,274
180
2,167
6,660
0
67,854
L
Awilix
JumpPlz
Awilix
6,580
2,758
0
639
9,656
4,119
0
596
8,850
0
44,147
W
Anhur
Jyriz
Anhur
6,685
4,188
0
2,964
8,857
3,136
714
1,826
6,951
0
52,022
W
Pele
KhAoSç
Pele
5,586
1,524
0
3,917
9,136
4,184
0
780
8,324
0
85,348
W
Baron Samedi
LuCKyxc
Baron Samedi
6,064
927
1,342
5,227
11,211
9,334
250
2,379
8,798
22,820
996
L
5,250
102
0
453
3,176
1,282
0
204
2,914
67,373
826
W
627
49
516
3,238
6,335
2,667
0
2,573
3,470
67,298
1,312
L
Gilgamesh
eLegX
Gilgamesh
3,589
1,007
0
1,603
12,610
9,945
0
0
11,680
566
41,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,968
Gold Earned
32,117
466
Minions Killed
399
0
Camps Cleared
0
1,294,360
Distance Traveled
1,286,221
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,664
666
97
7
0
253,020
0
L
Sobek
6,443
496
30
2
0
284,010
2
L
Medusa
6,424
494
101
8
0
258,325
2
L
Awilix
5,882
452
56
4
0
304,816
0
W
Anhur
6,429
495
85
7
0
239,627
0
W
Pele
7,827
602
125
10
0
288,163
3
W
Baron Samedi
6,822
525
27
2
0
234,926
0
L
Janus
7,052
542
133
10
0
266,900
2
W
Ra
8,226
633
132
10
0
278,624
0
L
Gilgamesh
6,316
486
79
6
0
172,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role