Player Matchup

Thor
Thor
 
Thor
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Atomthegr8_
Neith
Level 126
God Stats
2W - 6L
1,391 SR
Queue Stats
15W - 33L
1,371 Elo+
Party 2
Cerberus
Cerberus
LastOfTheSlayers
Cerberus
Level 128
God Stats
1W - 1L
1,298 SR
Queue Stats
32W - 48L
1,415 Elo+
Party 2
Anubis
Anubis
LordMaster029
Anubis
Level 125
God Stats
6W - 1L
1,755 SR
Queue Stats
84W - 48L
1,662 Elo+
Party 1
Shiva
Shiva
daulity47
Shiva
Level 159
God Stats
10W - 9L
1,492 SR
Queue Stats
497W - 485L
1,534 Elo+
Solo
Team Averages
Level 130
1,487 SR
1,496 Elo+

VS

Team Averages
Level 134
1,640 SR
1,548 Elo+
Rama
Rama
MFmilkshakes
Rama
Level 133
God Stats
2W - 1L
1,703 SR
Queue Stats
36W - 47L
1,487 Elo+
Solo
Arachne
Arachne
Saul Perez2045
Arachne
Level 143
God Stats
16W - 13L
1,767 SR
Queue Stats
764W - 731L
1,609 Elo+
Solo
Zhong Kui
Zhong Kui
TGMNoobcake
Zhong Kui
Level 156
God Stats
3W - 3L
1,658 SR
Queue Stats
487W - 477L
1,553 Elo+
Solo
Chang'e
Chang'e
raid002
Chang'e
Level 129
God Stats
28W - 48L
1,393 SR
Queue Stats
337W - 337L
1,542 Elo+
Solo
Bastet
Bastet
wowie_woah-
Bastet
Level 109
God Stats
17W - 17L
1,679 SR
Queue Stats
150W - 156L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
8 / 1 / 2
8,802
587
11,605
7,943
3,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 0 / 2
7,171
478
3,739
7,730
3,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

13
0 / 1 / 1
7,606
507
4,354
14,417
9,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
3 / 2 / 3
9,541
636
7,347
8,386
4,688
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
daulity47
Shiva
16
4 / 0 / 3
9,948
663
11,178
11,856
9,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 0
8,026
535
7,645
6,726
2,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 0
6,474
432
3,917
13,469
5,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
TGMNoobcake
Zhong Kui
12
1 / 2 / 0
6,751
450
5,525
10,933
7,648
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chang'e
raid002
Chang'e
13
0 / 4 / 2
7,046
470
2,158
12,593
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
11
0 / 6 / 0
6,457
430
5,803
16,183
5,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
15
Kills
3
4
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
1
2
9
W
0
0
2
1
W
0
1
1
0.5
W
3
2
3
2.25
L
1
0
0
1
L
1
3
0
0.33
L
Zhong Kui
TGMNoobcake
Zhong Kui
1
2
0
0.5
W
Shiva
daulity47
Shiva
4
0
3
5.5
L
Chang'e
raid002
Chang'e
0
4
2
0.25
L
Bastet
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,223
Damage
25,048
50,332
Taken
59,904
31,144
Mitigated
24,675
16,099
Healing
24,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
11,605
2,500
0
1,382
7,943
3,824
56
1,299
6,644
0
77,334
W
3,739
946
0
2,307
7,730
3,094
291
3,146
4,584
0
55,535
W
4,354
124
0
5,600
14,417
9,986
56
1,547
12,870
39,575
1,100
W
7,347
204
0
4,644
8,386
4,688
336
1,490
6,896
82,520
1,239
L
7,645
6,089
0
4,209
6,726
2,363
0
2,939
3,787
0
80,502
L
3,917
2,688
0
4,034
13,469
5,162
0
3,331
10,138
0
32,592
L
Zhong Kui
TGMNoobcake
Zhong Kui
5,525
367
0
5,748
10,933
7,648
0
1,602
9,331
46,314
1,635
W
Shiva
daulity47
Shiva
11,178
1,490
0
2,166
11,856
9,552
12
0
11,856
1,814
79,735
L
Chang'e
raid002
Chang'e
2,158
0
459
3,647
12,593
3,853
0
3,687
8,906
62,076
1,017
L
Bastet
5,803
1,473
0
6,504
16,183
5,649
0
87
16,096
0
38,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,068
Gold Earned
34,754
589
Minions Killed
444
0
Camps Cleared
0
1,518,562
Distance Traveled
1,389,177
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,802
587
100
7
0
320,534
0
W
Neith
7,171
478
85
6
0
315,905
0
W
Cerberus
7,606
507
103
7
0
314,628
1
W
Anubis
9,541
636
167
11
0
259,421
2
L
Rama
8,026
535
144
10
0
253,627
3
L
Arachne
6,474
432
56
4
0
317,209
0
L
Zhong Kui
6,751
450
66
4
0
245,537
0
W
Shiva
9,948
663
134
9
0
308,074
6
L
Chang'e
7,046
470
120
8
0
272,984
0
L
Bastet
6,457
430
58
4
0
299,820
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role