Player Matchup

Kukulkan
Kukulkan
Gipsy_Calderasky
Kukulkan
Level 96
God Stats
7W - 8L
1,610 SR
Queue Stats
165W - 141L
1,471 Elo+
Solo
Jing Wei
Jing Wei
MrI3ABY
Jing Wei
Level 84
God Stats
1W - 2L
1,577 SR
Queue Stats
50W - 50L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
TheGreatLef
Sun Wukong
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 27L
1,878 Elo+
Solo
Team Averages
Level 71
1,562 SR
1,585 Elo+

VS

Team Averages
Level 97
1,497 SR
1,309 Elo+
Nu Wa
Nu Wa
DarkCrusadе
Nu Wa
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,260 Elo+
Solo
Skadi
Skadi
Selerys
Skadi
Level 85
God Stats
4W - 9L
1,514 SR
Queue Stats
49W - 59L
1,291 Elo+
Solo
Ymir
Ymir
grubynapiera
Ymir
Level 72
God Stats
9W - 13L
1,478 SR
Queue Stats
212W - 236L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 2
8,707
726
7,232
5,477
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
MrI3ABY
Jing Wei
13
1 / 4 / 1
8,040
670
4,970
12,728
4,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
TheGreatLef
Sun Wukong
13
2 / 1 / 1
7,816
651
4,637
9,585
8,212
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
8,302
692
8,963
5,961
2,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Selerys
Skadi
12
0 / 2 / 4
7,275
606
6,404
6,897
3,050
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
3 / 0 / 3
8,643
720
7,290
7,754
7,338
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
6
6
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
1
1
2
2
L
Jing Wei
MrI3ABY
Jing Wei
1
4
1
0.38
W
Skadi
Selerys
Skadi
0
2
4
1
L
Sun Wukong
TheGreatLef
Sun Wukong
2
1
1
2.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,839
Damage
22,657
27,790
Taken
20,612
14,900
Mitigated
12,778
3,306
Healing
1,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,963
3,533
0
250
5,961
2,390
0
1,128
4,639
31,343
0
L
7,232
410
0
762
5,477
2,074
192
3,489
1,984
50,437
807
L
Jing Wei
MrI3ABY
Jing Wei
4,970
2,454
0
2,307
12,728
4,614
0
6,963
5,757
0
36,672
W
Skadi
Selerys
Skadi
6,404
2,669
0
5
6,897
3,050
0
2,448
4,245
0
17,287
L
Sun Wukong
TheGreatLef
Sun Wukong
4,637
434
0
237
9,585
8,212
100
5,464
4,121
0
14,743
W
7,290
1,075
0
810
7,754
7,338
0
2,790
4,515
21,662
2,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,563
Gold Earned
24,220
179
Minions Killed
115
0
Camps Cleared
0
638,145
Distance Traveled
622,504
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,302
692
44
4
0
206,796
0
L
Kukulkan
8,707
726
109
9
0
207,542
1
L
Jing Wei
8,040
670
56
5
0
212,462
0
W
Skadi
7,275
606
37
3
0
182,310
0
L
Sun Wukong
7,816
651
14
1
0
218,141
0
W
Ymir
8,643
720
34
3
0
233,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role