Player Matchup

Nox
Nox
Naladchik
Nox
Level 68
God Stats
1W - 3L
1,284 SR
Queue Stats
176W - 181L
1,576 Elo+
Solo
Bacchus
Bacchus
The_Bait_
Bacchus
Level 126
God Stats
5W - 3L
1,715 SR
Queue Stats
283W - 285L
1,498 Elo+
Party 1
Freya
Freya
Zay6
Freya
Level 128
God Stats
3W - 4L
1,481 SR
Queue Stats
147W - 157L
1,535 Elo+
Solo
Izanami
Izanami
daft_punk77
Izanami
Level 134
God Stats
4W - 6L
1,526 SR
Queue Stats
566W - 580L
1,568 Elo+
Party 1
Ullr
Ullr
dboisowl
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,293 Elo+
Solo
Team Averages
Level 95
1,501 SR
1,494 Elo+

VS

Team Averages
Level 115
1,597 SR
1,487 Elo+
Yu Huang
Yu Huang
Molesula
Yu Huang
Level 89
God Stats
5W - 2L
1,528 SR
Queue Stats
100W - 97L
1,465 Elo+
Party 2
Charon
Charon
MonoGalactic132
Charon
Level 158
God Stats
8W - 4L
1,692 SR
Queue Stats
478W - 494L
1,446 Elo+
Solo
Bakasura
Bakasura
The Jesstur
Bakasura
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 70L
1,511 Elo+
Solo
Hera
Hera
ZoYeah
Hera
Level 153
God Stats
1W - 2L
1,955 SR
Queue Stats
93W - 90L
1,488 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
shakybab
Ah Muzen Cab
Level 27
God Stats
1W - 0L
1,311 SR
Queue Stats
29W - 30L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
7,818
782
5,970
9,639
4,673
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bacchus
The_Bait_
Bacchus
15
1 / 1 / 8
8,301
830
8,296
10,708
14,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
Zay6
Freya
14
1 / 3 / 5
7,388
739
5,843
9,871
4,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Izanami
daft_punk77
Izanami
12
0 / 3 / 6
6,915
692
7,274
8,058
3,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
12
4 / 4 / 3
7,764
776
6,552
9,355
4,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Molesula
Yu Huang
14
2 / 3 / 11
8,121
812
10,370
6,920
2,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
0 / 2 / 11
7,833
783
8,914
13,575
8,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
The Jesstur
Bakasura
16
9 / 3 / 3
9,352
935
8,272
13,938
12,532
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hera
ZoYeah
Hera
15
2 / 2 / 11
8,332
833
8,067
6,063
2,388
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Muzen Cab
shakybab
Ah Muzen Cab
14
2 / 1 / 4
7,858
786
9,111
4,376
1,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
55
9
Kills
15
15
Deaths
11
26
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Molesula
Yu Huang
2
3
11
2.5
W
0
2
11
2.75
L
3
4
4
1.25
W
Bakasura
The Jesstur
Bakasura
9
3
3
3.5
L
Bacchus
The_Bait_
Bacchus
1
1
8
5
L
Freya
Zay6
Freya
1
3
5
1.17
W
Hera
ZoYeah
Hera
2
2
11
3.75
L
Izanami
daft_punk77
Izanami
0
3
6
1
L
Ullr
4
4
3
1.38
W
Ah Muzen Cab
shakybab
Ah Muzen Cab
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,935
Damage
44,734
47,631
Taken
44,872
31,876
Mitigated
28,614
15,074
Healing
18,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Molesula
Yu Huang
10,370
880
244
1,472
6,920
2,920
228
4,320
2,600
19,072
0
W
8,914
551
462
3,948
13,575
8,865
464
5,301
8,274
17,565
1,468
L
5,970
851
1,670
1,351
9,639
4,673
0
5,732
3,117
18,637
0
W
Bakasura
The Jesstur
Bakasura
8,272
5,356
961
6,186
13,938
12,532
476
4,693
9,245
0
9,608
L
Bacchus
The_Bait_
Bacchus
8,296
363
622
4,992
10,708
14,071
0
4,181
5,886
12,874
540
L
Freya
Zay6
Freya
5,843
1,592
1,117
4,000
9,871
4,515
0
6,488
3,066
16,110
0
W
Hera
ZoYeah
Hera
8,067
1,308
473
1,870
6,063
2,388
382
2,892
3,171
18,107
1,227
L
Izanami
daft_punk77
Izanami
7,274
4,229
188
488
8,058
3,853
0
4,858
2,902
0
23,925
L
Ullr
6,552
2,834
0
646
9,355
4,764
0
4,883
4,171
0
15,584
W
Ah Muzen Cab
shakybab
Ah Muzen Cab
9,111
2,686
1,784
654
4,376
1,909
1,109
2,537
1,839
0
16,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,186
Gold Earned
41,496
127
Minions Killed
108
0
Camps Cleared
0
927,965
Distance Traveled
986,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,121
812
12
1
0
191,314
0
W
Charon
7,833
783
20
2
0
199,478
0
L
Nox
7,818
782
37
4
0
178,251
0
W
Bakasura
9,352
935
25
3
0
213,188
0
L
Bacchus
8,301
830
12
1
0
226,215
0
L
Freya
7,388
739
25
3
0
176,021
0
W
Hera
8,332
833
32
3
0
193,068
0
L
Izanami
6,915
692
30
3
0
174,646
0
L
Ullr
7,764
776
23
2
0
172,832
0
W
Ah Muzen Cab
7,858
786
19
2
0
189,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role