Player Matchup

Ne Zha
Ne Zha
Kashodox
Ne Zha
Level 129
God Stats
7W - 1L
1,813 SR
Queue Stats
200W - 67L
1,860 Elo+
Party 1
Kukulkan
Kukulkan
Parallaxian
Kukulkan
Level 168
God Stats
1W - 0L
1,688 SR
Queue Stats
5W - 12L
1,476 Elo+
Solo
Medusa
Medusa
TheJetHawk
Medusa
Level 186
God Stats
2W - 0L
1,316 SR
Queue Stats
217W - 67L
1,855 Elo+
Party 1
Team Averages
Level 161
1,606 SR
1,731 Elo+

VS

Team Averages
Level 67
1,470 SR
1,400 Elo+
Mercury
Mercury
BV4N
Mercury
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 24L
1,265 Elo+
Party 2
Aphrodite
Aphrodite
Wilkco
Aphrodite
Level 55
God Stats
0W - 1L
1,310 SR
Queue Stats
21W - 35L
1,439 Elo+
Party 2
Ra
Ra
z12 Baz
Ra
Level 103
God Stats
4W - 3L
1,599 SR
Queue Stats
61W - 74L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kashodox
Ne Zha
14
6 / 0 / 10
8,878
888
10,397
10,186
10,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Parallaxian
Kukulkan
14
3 / 1 / 9
8,644
864
8,826
4,068
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
TheJetHawk
Medusa
14
8 / 1 / 6
9,267
927
11,829
6,931
3,079
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BV4N
Mercury
11
2 / 8 / 0
7,049
705
3,413
12,721
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Wilkco
Aphrodite
10
0 / 6 / 0
6,229
623
4,158
11,872
5,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
0 / 3 / 1
6,773
677
5,774
8,130
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
17
Kills
2
2
Deaths
17
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
BV4N
Mercury
2
8
0
0.25
W
Ne Zha
Kashodox
Ne Zha
6
0
10
11
W
Kukulkan
Parallaxian
Kukulkan
3
1
9
7.5
W
Medusa
TheJetHawk
Medusa
8
1
6
11
L
Aphrodite
Wilkco
Aphrodite
0
6
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,052
Damage
13,345
21,185
Taken
32,723
14,917
Mitigated
12,706
3,943
Healing
6,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BV4N
Mercury
3,413
551
0
882
12,721
4,533
0
2,066
10,237
0
10,126
W
Ne Zha
Kashodox
Ne Zha
10,397
1,573
0
2,876
10,186
10,176
558
3,901
5,851
0
27,989
W
Kukulkan
Parallaxian
Kukulkan
8,826
361
0
338
4,068
1,662
1,144
1,455
2,327
30,144
1,376
W
Medusa
TheJetHawk
Medusa
11,829
5,577
0
729
6,931
3,079
931
3,449
3,051
0
47,182
L
Aphrodite
Wilkco
Aphrodite
4,158
417
1,629
2,638
11,872
5,259
0
3,951
7,505
12,628
298
L
5,774
760
403
702
8,130
2,914
0
2,660
5,330
28,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,789
Gold Earned
20,051
148
Minions Killed
106
0
Camps Cleared
0
584,558
Distance Traveled
530,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,049
705
18
2
0
177,010
0
W
Ne Zha
8,878
888
17
2
0
203,108
0
W
Kukulkan
8,644
864
72
7
0
178,877
0
W
Medusa
9,267
927
59
6
0
202,573
0
L
Aphrodite
6,229
623
24
2
0
161,970
0
L
Ra
6,773
677
64
6
0
191,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role