Player Matchup

Kumbhakarna
Kumbhakarna
Alvarado JJ
Kumbhakarna
Level 115
God Stats
2W - 6L
1,199 SR
Queue Stats
60W - 177L
1,273 Elo+
Party 1
Hou Yi
Hou Yi
SquizySensei
Hou Yi
Level 126
God Stats
7W - 11L
1,450 SR
Queue Stats
151W - 247L
1,407 Elo+
Party 1
Scylla
Scylla
The Heavy L
Scylla
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 183L
1,384 Elo+
Party 1
Surtr
Surtr
YungHamneck
Surtr
Level 124
God Stats
4W - 14L
1,418 SR
Queue Stats
58W - 154L
1,264 Elo+
Party 1
Ao Kuang
Ao Kuang
hellmatt
Ao Kuang
Level 23
God Stats
7W - 24L
1,252 SR
Queue Stats
43W - 139L
1,204 Elo+
Party 1
Team Averages
Level 102
1,364 SR
1,306 Elo+

VS

Team Averages
Level 110
1,513 SR
1,516 Elo+
Nu Wa
Nu Wa
AreolaLicker
Nu Wa
Level 145
God Stats
4W - 6L
1,432 SR
Queue Stats
137W - 147L
1,487 Elo+
Party 2
Merlin
Merlin
IAdoreEeyore
Merlin
Level 63
God Stats
5W - 3L
1,614 SR
Queue Stats
12W - 8L
1,520 Elo+
Solo
Hel
Hel
Swim_panda_
Hel
Level 145
God Stats
2W - 2L
1,530 SR
Queue Stats
69W - 56L
1,550 Elo+
Solo
Cernunnos
Cernunnos
bigppzues
Cernunnos
Level 127
God Stats
1W - 1L
1,328 SR
Queue Stats
157W - 152L
1,504 Elo+
Party 2
Lancelot
Lancelot
chefwubin
Lancelot
Level 68
God Stats
24W - 11L
1,663 SR
Queue Stats
91W - 64L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Alvarado JJ
Kumbhakarna
12
1 / 2 / 0
8,036
473
2,119
17,935
11,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
11
1 / 7 / 0
7,504
441
7,007
17,165
4,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
14
0 / 1 / 0
7,748
456
2,527
8,151
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 5 / 0
8,529
502
9,617
19,277
13,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
hellmatt
Ao Kuang
10
0 / 6 / 0
6,355
374
2,456
14,157
4,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 8
10,977
646
9,325
5,498
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
17
7 / 0 / 4
10,688
629
9,303
7,666
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 1 / 11
9,108
536
8,192
15,464
14,226
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
bigppzues
Cernunnos
17
5 / 1 / 10
10,508
618
20,685
13,150
6,628
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
chefwubin
Lancelot
18
4 / 0 / 2
9,739
573
5,522
11,296
6,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
56
2
Kills
21
21
Deaths
2
0
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Alvarado JJ
Kumbhakarna
1
2
0
0.5
W
4
0
8
8
W
Merlin
7
0
4
9
L
Hou Yi
1
7
0
0.14
W
1
1
11
6.5
L
Scylla
0
1
0
0
L
0
5
0
0
W
Cernunnos
bigppzues
Cernunnos
5
1
10
10
W
Lancelot
chefwubin
Lancelot
4
0
2
5
L
Ao Kuang
hellmatt
Ao Kuang
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,726
Damage
53,027
76,685
Taken
53,074
36,716
Mitigated
33,578
14,653
Healing
24,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Alvarado JJ
Kumbhakarna
2,119
161
1,790
4,933
17,935
11,342
0
4,929
13,006
27,790
0
W
9,325
2,112
0
780
5,498
2,235
1,718
1,483
3,859
96,506
920
W
Merlin
9,303
1,054
0
500
7,666
3,528
1,317
635
7,031
77,501
0
L
Hou Yi
7,007
3,477
0
2,749
17,165
4,747
0
3,705
13,460
0
57,892
W
8,192
1,018
2,106
6,190
15,464
14,226
63
2,813
12,645
49,646
2,054
L
Scylla
2,527
158
0
500
8,151
2,240
0
5,222
2,929
65,553
950
L
9,617
2,419
0
4,028
19,277
13,841
0
8,317
10,960
1,391
70,243
W
Cernunnos
bigppzues
Cernunnos
20,685
12,961
0
7,270
13,150
6,628
1,632
2,037
11,067
0
93,661
W
Lancelot
chefwubin
Lancelot
5,522
314
0
7,729
11,296
6,961
0
539
10,757
0
110,933
L
Ao Kuang
hellmatt
Ao Kuang
2,456
454
0
653
14,157
4,546
0
4,195
9,962
30,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,172
Gold Earned
51,020
425
Minions Killed
677
0
Camps Cleared
0
1,633,933
Distance Traveled
1,700,959
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,036
473
46
3
0
344,149
3
W
Nu Wa
10,977
646
160
9
0
308,839
4
W
Merlin
10,688
629
166
10
0
299,089
0
L
Hou Yi
7,504
441
96
6
0
287,776
0
W
Hel
9,108
536
60
4
0
319,735
3
L
Scylla
7,748
456
132
8
0
347,435
4
L
Surtr
8,529
502
111
7
0
310,550
1
W
Cernunnos
10,508
618
142
8
0
315,401
5
W
Lancelot
9,739
573
149
9
0
457,895
0
L
Ao Kuang
6,355
374
40
2
0
344,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role