Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
XCarlitosX
Hera
Level 139
God Stats
2W - 3L
1,348 SR
Queue Stats
84W - 77L
1,512 Elo+
Solo
Arachne
Arachne
elerocks1515
Arachne
Level 187
God Stats
13W - 7L
1,844 SR
Queue Stats
528W - 529L
1,510 Elo+
Solo
Zeus
Zeus
juujubee
Zeus
Level 158
God Stats
5W - 1L
1,243 SR
Queue Stats
165W - 160L
1,540 Elo+
Party 1
Team Averages
Level 157
1,487 SR
1,512 Elo+

VS

Team Averages
Level 100
1,566 SR
1,538 Elo+
Fafnir
Fafnir
 
Fafnir
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GentleThing
Kukulkan
Level 117
God Stats
2W - 2L
1,548 SR
Queue Stats
221W - 211L
1,545 Elo+
Solo
Chaac
Chaac
LeoVuong
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,622 Elo+
Solo
Horus
Horus
Sp1092
Horus
Level 148
God Stats
1W - 1L
1,781 SR
Queue Stats
85W - 76L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 1 / 4
6,336
1,267
1,672
5,992
5,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rama
 
Rama
8
0 / 1 / 3
5,367
1,073
1,837
2,419
1,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 1 / 5
5,845
1,169
5,793
1,704
716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
elerocks1515
Arachne
12
3 / 0 / 2
6,524
1,305
4,154
4,008
2,312
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Zeus
10
3 / 1 / 2
6,450
1,290
4,747
3,260
1,417
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
0 / 0 / 4
5,548
1,110
2,519
4,445
5,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kali
 
Kali
1
0 / 0 / 0
1,368
274
0
0
0
Kukulkan
GentleThing
Kukulkan
11
0 / 2 / 2
5,553
1,111
4,701
4,772
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
LeoVuong
Chaac
10
1 / 3 / 3
5,290
1,058
4,919
5,847
4,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Sp1092
Horus
10
3 / 1 / 1
5,626
1,125
3,065
4,379
3,330
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
6
Kills
4
4
Deaths
6
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
4
2
W
Rama
 
Rama
0
1
3
1.5
L
Fafnir
 
Fafnir
0
0
4
2
L
Kali
 
Kali
0
0
0
0
L
Kukulkan
GentleThing
Kukulkan
0
2
2
0.5
L
Chaac
LeoVuong
Chaac
1
3
3
0.83
L
Horus
Sp1092
Horus
3
1
1
3.5
W
0
1
5
2.5
W
Arachne
elerocks1515
Arachne
3
0
2
4
W
Zeus
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,203
Damage
15,204
17,383
Taken
19,443
11,014
Mitigated
16,592
7,798
Healing
6,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,672
451
1,984
2,823
5,992
5,542
0
2,213
3,779
9,451
1,024
W
Rama
 
Rama
1,837
688
0
363
2,419
1,027
370
931
1,488
0
6,576
L
Fafnir
 
Fafnir
2,519
590
90
2,901
4,445
5,860
0
2,193
2,252
6,248
0
L
Kali
 
Kali
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
GentleThing
Kukulkan
4,701
255
0
1,181
4,772
2,562
0
3,347
1,425
20,862
0
L
Chaac
LeoVuong
Chaac
4,919
817
0
331
5,847
4,840
0
4,225
1,622
0
10,471
L
Horus
Sp1092
Horus
3,065
1,358
906
1,381
4,379
3,330
0
2,413
1,966
0
4,689
W
5,793
1,269
0
0
1,704
716
442
681
1,023
11,779
0
W
Arachne
elerocks1515
Arachne
4,154
3,030
699
1,189
4,008
2,312
247
2,211
1,797
0
7,037
W
Zeus
4,747
309
0
740
3,260
1,417
212
1,184
2,076
10,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,522
Gold Earned
23,385
56
Minions Killed
69
0
Camps Cleared
0
456,756
Distance Traveled
431,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,336
1,267
12
2
0
89,857
0
W
Rama
5,367
1,073
7
1
0
57,142
0
L
Fafnir
5,548
1,110
7
1
0
112,420
0
L
Kali
1,368
274
0
0
0
0
0
L
Kukulkan
5,553
1,111
40
8
0
98,571
0
L
Chaac
5,290
1,058
12
2
0
113,117
0
L
Horus
5,626
1,125
10
2
0
106,959
0
W
Hera
5,845
1,169
6
1
0
110,668
0
W
Arachne
6,524
1,305
19
4
0
109,347
0
W
Zeus
6,450
1,290
12
2
0
89,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role