Player Matchup

Tiamat
Tiamat
Jarebearsama
Tiamat
Level 89
God Stats
16W - 10L
1,665 SR
Queue Stats
269W - 229L
1,567 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rick20Precision
Cu Chulainn
Level 39
God Stats
4W - 4L
1,465 SR
Queue Stats
158W - 186L
1,477 Elo+
Party 2
Ymir
Ymir
XxxKillersXxx71
Ymir
Level 29
God Stats
6W - 7L
1,616 SR
Queue Stats
230W - 260L
1,444 Elo+
Party 2
Loki
Loki
joeyboy808
Loki
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 90L
1,444 Elo+
Solo
Hachiman
Hachiman
sniperfi285
Hachiman
Level 31
God Stats
5W - 7L
1,205 SR
Queue Stats
62W - 75L
1,466 Elo+
Solo
Team Averages
Level 46
1,490 SR
1,480 Elo+

VS

Team Averages
Level 98
1,583 SR
1,526 Elo+
Sylvanus
Sylvanus
RealToast4785
Sylvanus
Level 62
God Stats
29W - 19L
1,638 SR
Queue Stats
124W - 101L
1,521 Elo+
Party 1
Cernunnos
Cernunnos
TonicFate
Cernunnos
Level 83
God Stats
3W - 3L
1,451 SR
Queue Stats
87W - 85L
1,490 Elo+
Solo
Bakasura
Bakasura
WingDragonX
Bakasura
Level 139
God Stats
3W - 2L
1,434 SR
Queue Stats
271W - 266L
1,536 Elo+
Party 1
Anubis
Anubis
tsukim1
Anubis
Level 102
God Stats
23W - 10L
1,744 SR
Queue Stats
191W - 181L
1,543 Elo+
Party 1
Pele
Pele
xwrtbxghost
Pele
Level 104
God Stats
6W - 4L
1,648 SR
Queue Stats
146W - 132L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 1 / 3
6,375
531
6,972
7,463
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Rick20Precision
Cu Chulainn
13
3 / 0 / 1
8,166
681
10,124
7,867
6,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 4 / 2
5,891
491
3,445
12,739
8,350
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 5 / 2
6,656
555
3,881
11,476
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
sniperfi285
Hachiman
11
0 / 2 / 2
5,389
449
2,522
10,255
3,159
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
RealToast4785
Sylvanus
10
0 / 4 / 6
5,538
462
3,729
10,980
7,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
TonicFate
Cernunnos
13
2 / 0 / 3
7,562
630
8,914
6,497
2,582
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
WingDragonX
Bakasura
12
0 / 2 / 0
6,772
564
3,335
11,888
7,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
tsukim1
Anubis
14
5 / 1 / 1
8,113
676
9,362
8,417
4,514
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
5 / 1 / 6
7,107
592
7,548
10,179
4,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
8
Kills
12
12
Deaths
8
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
1
3
1.5
W
Sylvanus
RealToast4785
Sylvanus
0
4
6
0.75
L
Cu Chulainn
Rick20Precision
Cu Chulainn
3
0
1
3.5
W
Cernunnos
TonicFate
Cernunnos
2
0
3
3.5
W
Bakasura
WingDragonX
Bakasura
0
2
0
0
L
1
4
2
0.5
L
4
5
2
1
L
Hachiman
sniperfi285
Hachiman
0
2
2
0.5
W
Anubis
tsukim1
Anubis
5
1
1
5.5
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,944
Damage
32,888
49,800
Taken
47,961
24,564
Mitigated
26,123
13,011
Healing
17,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
6,972
481
0
2,573
7,463
3,188
16
4,158
3,305
44,019
1,898
W
Sylvanus
RealToast4785
Sylvanus
3,729
1,520
2,096
2,244
10,980
7,390
64
3,065
7,915
16,850
7,207
L
Cu Chulainn
Rick20Precision
Cu Chulainn
10,124
2,065
0
1,920
7,867
6,781
178
627
6,828
0
77,755
W
Cernunnos
TonicFate
Cernunnos
8,914
4,953
0
3,056
6,497
2,582
355
726
5,771
0
58,041
W
Bakasura
WingDragonX
Bakasura
3,335
2,482
0
3,249
11,888
7,396
0
0
11,888
0
32,212
L
3,445
836
0
2,388
12,739
8,350
0
4,526
8,213
26,066
0
L
3,881
653
0
3,197
11,476
3,086
0
3,074
8,402
0
41,932
L
Hachiman
sniperfi285
Hachiman
2,522
1,368
0
2,933
10,255
3,159
0
308
9,947
0
34,429
W
Anubis
tsukim1
Anubis
9,362
98
374
4,298
8,417
4,514
45
3,961
4,456
68,754
0
W
7,548
2,300
0
2,070
10,179
4,241
0
2,104
8,075
0
59,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,477
Gold Earned
35,092
358
Minions Killed
463
0
Camps Cleared
0
1,268,066
Distance Traveled
1,209,066
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,375
531
84
7
0
257,517
2
W
Sylvanus
5,538
462
42
4
0
202,000
0
L
Cu Chulainn
8,166
681
127
11
0
258,236
2
W
Cernunnos
7,562
630
91
8
0
230,960
0
W
Bakasura
6,772
564
109
9
0
253,101
3
L
Ymir
5,891
491
39
3
0
221,647
0
L
Loki
6,656
555
66
6
0
278,753
0
L
Hachiman
5,389
449
42
4
0
251,913
0
W
Anubis
8,113
676
136
11
0
236,441
2
W
Pele
7,107
592
85
7
0
286,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role