Player Matchup

Rama
Rama
 
Rama
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AreolaLicker
Fenrir
Level 145
God Stats
1W - 2L
1,210 SR
Queue Stats
137W - 147L
1,495 Elo+
Party 2
Charon
Charon
Luv_Ugly_Messiah
Charon
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,713 Elo+
Solo
Mulan
Mulan
bigppzues
Mulan
Level 127
God Stats
2W - 1L
1,540 SR
Queue Stats
157W - 152L
1,513 Elo+
Party 2
Merlin
Merlin
mercilessblaze
Merlin
Level 129
God Stats
10W - 14L
1,382 SR
Queue Stats
194W - 183L
1,484 Elo+
Solo
Team Averages
Level 123
1,427 SR
1,541 Elo+

VS

Team Averages
Level 124
1,534 SR
1,580 Elo+
Odin
Odin
DmgDilluh
Odin
Level 133
God Stats
5W - 4L
1,785 SR
Queue Stats
114W - 108L
1,570 Elo+
Party 1
Merlin
Merlin
IAdoreEeyore
Merlin
Level 63
God Stats
5W - 3L
1,597 SR
Queue Stats
12W - 8L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
ItsMechaJesus
Gilgamesh
Level 191
God Stats
7W - 3L
1,726 SR
Queue Stats
300W - 274L
1,552 Elo+
Party 1
Neith
Neith
ethan789456
Neith
Level 102
God Stats
1W - 0L
1,231 SR
Queue Stats
2W - 2L
1,755 Elo+
Solo
Osiris
Osiris
ouchangel_
Osiris
Level 132
God Stats
2W - 2L
1,329 SR
Queue Stats
169W - 162L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
5
1 / 1 / 0
4,364
485
2,367
2,744
792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
10
0 / 1 / 0
5,144
572
1,210
8,732
4,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 1
5,069
563
2,894
5,900
3,285
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
bigppzues
Mulan
11
1 / 1 / 0
6,256
695
5,254
8,440
4,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 0 / 0
5,007
556
3,198
3,606
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
8
1 / 1 / 1
5,035
559
2,413
6,620
4,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
9
0 / 0 / 1
5,242
582
1,937
2,180
717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ItsMechaJesus
Gilgamesh
11
2 / 0 / 2
5,534
615
5,473
6,715
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 0 / 1
5,108
568
2,012
2,791
769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
ouchangel_
Osiris
10
1 / 1 / 0
5,330
592
4,350
8,996
8,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
4
4
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
1
0
1
L
Fenrir
0
1
0
0
W
Odin
1
1
1
1.5
W
Merlin
0
0
1
0.5
W
Gilgamesh
ItsMechaJesus
Gilgamesh
2
0
2
3
L
0
1
1
0.5
L
Mulan
bigppzues
Mulan
1
1
0
1
W
0
0
1
0.5
L
0
0
0
0
W
Osiris
ouchangel_
Osiris
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,923
Damage
16,185
29,422
Taken
27,302
14,060
Mitigated
17,533
8,866
Healing
11,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,367
2,071
0
1,073
2,744
792
0
0
2,744
0
18,249
L
Fenrir
1,210
451
0
2,065
8,732
4,349
0
0
8,732
0
40,732
W
Odin
2,413
484
0
1,873
6,620
4,154
0
3,481
3,139
0
12,364
W
Merlin
1,937
89
0
651
2,180
717
88
1,044
1,136
36,483
0
W
Gilgamesh
ItsMechaJesus
Gilgamesh
5,473
2,321
0
3,558
6,715
2,918
0
1,416
5,299
0
36,851
L
2,894
999
34
1,880
5,900
3,285
0
520
5,380
10,710
0
L
Mulan
bigppzues
Mulan
5,254
1,329
0
3,200
8,440
4,394
0
525
7,915
0
45,239
W
2,012
301
0
1,074
2,791
769
657
91
2,700
0
33,209
L
3,198
214
0
614
3,606
1,240
0
1,417
2,189
38,230
387
W
Osiris
ouchangel_
Osiris
4,350
1,412
0
4,149
8,996
8,975
0
0
8,996
2,267
31,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,840
Gold Earned
26,249
279
Minions Killed
265
0
Camps Cleared
0
793,004
Distance Traveled
939,946
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,364
485
31
3
0
91,650
0
L
Fenrir
5,144
572
73
8
0
195,585
3
W
Odin
5,035
559
8
1
0
195,089
4
W
Merlin
5,242
582
83
9
0
165,198
0
W
Gilgamesh
5,534
615
71
8
0
222,050
0
L
Charon
5,069
563
17
2
0
189,455
0
L
Mulan
6,256
695
86
10
0
158,145
2
W
Neith
5,108
568
54
6
0
181,282
1
L
Merlin
5,007
556
72
8
0
158,169
0
W
Osiris
5,330
592
49
5
0
176,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role