Player Matchup

Anubis
Anubis
Ie champ
Anubis
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 67L
1,384 Elo+
Party 2
Jormungandr
Jormungandr
Jeffrey236
Jormungandr
Level 69
God Stats
3W - 1L
1,519 SR
Queue Stats
62W - 56L
1,411 Elo+
Party 2
Skadi
Skadi
LuiLikesCookies
Skadi
Level 54
God Stats
0W - 2L
1,286 SR
Queue Stats
15W - 13L
1,376 Elo+
Party 2
Pele
Pele
StealthBear31
Pele
Level 87
God Stats
2W - 3L
1,516 SR
Queue Stats
78W - 65L
1,411 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheLGBAllies
Cu Chulainn
Level 44
God Stats
12W - 9L
1,154 SR
Queue Stats
109W - 106L
1,361 Elo+
Party 2
Team Averages
Level 65
1,395 SR
1,389 Elo+

VS

Team Averages
Level 67
1,558 SR
1,417 Elo+
Bellona
Bellona
Crumplysalmon29
Bellona
Level 29
God Stats
35W - 28L
1,546 SR
Queue Stats
108W - 112L
1,381 Elo+
Party 3
Bastet
Bastet
ElectroGaming7
Bastet
Level 41
God Stats
5W - 3L
1,500 SR
Queue Stats
161W - 149L
1,385 Elo+
Party 3
Skadi
Skadi
Soul Reaver6638
Skadi
Level 59
God Stats
20W - 14L
1,474 SR
Queue Stats
298W - 303L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
Txziiy
Cthulhu
Level 118
God Stats
9W - 12L
1,515 SR
Queue Stats
85W - 97L
1,421 Elo+
Solo
Zeus
Zeus
llllllV6250
Zeus
Level 86
God Stats
33W - 17L
1,755 SR
Queue Stats
495W - 467L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ie champ
Anubis
12
0 / 6 / 0
7,075
442
4,047
14,033
6,389
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Jormungandr
Jeffrey236
Jormungandr
11
0 / 3 / 1
6,912
432
10,751
20,217
16,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 3 / 1
7,283
455
4,749
7,717
2,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
3 / 2 / 0
7,695
481
4,448
13,494
5,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cu Chulainn
TheLGBAllies
Cu Chulainn
14
0 / 2 / 0
8,721
545
11,632
13,707
13,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
7,338
459
5,537
14,625
13,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

15
7 / 1 / 1
8,410
526
6,918
14,600
6,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 1 / 4
8,263
516
7,748
8,870
3,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Txziiy
Cthulhu
13
2 / 0 / 7
7,663
479
12,263
15,435
13,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
4 / 1 / 4
8,784
549
15,576
7,314
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
15
16
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
7
1
1
7.5
L
Anubis
Ie champ
Anubis
0
6
0
0
L
Jormungandr
Jeffrey236
Jormungandr
0
3
1
0.17
L
0
3
1
0.17
W
2
1
4
4
L
3
2
0
1.5
L
Cu Chulainn
TheLGBAllies
Cu Chulainn
0
2
0
0
W
Cthulhu
Txziiy
Cthulhu
2
0
7
5.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,627
Damage
48,042
69,168
Taken
60,844
44,025
Mitigated
40,505
16,130
Healing
24,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,537
2,589
0
6,800
14,625
13,995
0
2,122
12,503
0
55,180
W
6,918
2,839
0
8,103
14,600
6,320
12
2,448
12,152
0
63,381
L
Anubis
Ie champ
Anubis
4,047
240
148
4,944
14,033
6,389
0
8,068
5,734
47,571
0
L
Jormungandr
Jeffrey236
Jormungandr
10,751
2,310
227
5,036
20,217
16,264
40
10,062
9,540
37,326
544
L
4,749
1,267
0
709
7,717
2,610
96
2,515
5,014
0
56,785
W
7,748
4,041
0
2,102
8,870
3,559
0
2,560
6,310
0
62,719
L
4,448
844
0
3,249
13,494
5,702
0
5,300
8,102
0
54,233
L
Cu Chulainn
TheLGBAllies
Cu Chulainn
11,632
2,472
0
1,817
13,707
13,060
0
1,525
12,134
12,276
67,804
W
Cthulhu
Txziiy
Cthulhu
12,263
1,646
393
4,202
15,435
13,877
0
6,854
8,581
44,903
962
W
15,576
1,224
0
2,729
7,314
2,754
315
2,888
4,426
72,162
1,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,686
Gold Earned
40,458
434
Minions Killed
445
0
Camps Cleared
0
1,514,337
Distance Traveled
1,616,345
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,338
459
86
5
0
317,098
6
W
Bastet
8,410
526
91
6
0
369,678
3
L
Anubis
7,075
442
92
6
0
277,428
0
L
Jormungandr
6,912
432
39
2
0
298,503
0
L
Skadi
7,283
455
85
5
0
308,330
3
W
Skadi
8,263
516
98
6
0
309,440
0
L
Pele
7,695
481
83
5
0
362,880
0
L
Cu Chulainn
8,721
545
135
8
0
267,196
0
W
Cthulhu
7,663
479
57
4
0
334,046
0
W
Zeus
8,784
549
113
7
0
286,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role