Player Matchup

Achilles
Achilles
CoochPoochy
Achilles
Level 86
God Stats
1W - 1L
1,737 SR
Queue Stats
21W - 23L
1,493 Elo+
Party 1
Thoth
Thoth
PoppieMonkey
Thoth
Level 40
God Stats
1W - 3L
1,309 SR
Queue Stats
1W - 4L
1,544 Elo+
Party 1
Atlas
Atlas
Supad4v3
Atlas
Level 21
God Stats
1W - 1L
1,908 SR
Queue Stats
1W - 4L
1,544 Elo+
Party 1
Chiron
Chiron
Tiimed
Chiron
Level 51
God Stats
1W - 4L
1,586 SR
Queue Stats
1W - 4L
1,544 Elo+
Party 1
Arachne
Arachne
tewoa
Arachne
Level 44
God Stats
1W - 2L
1,689 SR
Queue Stats
1W - 4L
1,544 Elo+
Party 1
Team Averages
Level 48
1,646 SR
1,534 Elo+

VS

Team Averages
Level 135
1,528 SR
1,506 Elo+
Hades
Hades
 
Hades
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
MrNava-
Ravana
Level 120
God Stats
7W - 4L
1,306 SR
Queue Stats
127W - 109L
1,475 Elo+
Solo
Horus
Horus
chewdog95
Horus
Level 159
God Stats
6W - 1L
1,658 SR
Queue Stats
223W - 208L
1,578 Elo+
Solo
Sol
Sol
xXxRathalosxXx
Sol
Level 176
God Stats
65W - 38L
1,676 SR
Queue Stats
119W - 103L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CoochPoochy
Achilles
10
3 / 4 / 0
7,041
587
6,742
12,717
7,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

9
0 / 7 / 1
5,198
433
1,723
8,149
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Supad4v3
Atlas
7
0 / 4 / 2
4,613
384
4,203
11,777
8,928
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
Tiimed
Chiron
8
0 / 6 / 0
4,858
405
2,997
9,675
2,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Arachne
tewoa
Arachne
11
1 / 3 / 2
6,052
504
6,792
12,850
4,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
5 / 1 / 3
8,285
690
9,154
12,181
6,694
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
 
Anubis
13
9 / 1 / 5
8,163
680
11,911
6,035
3,086
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ravana
MrNava-
Ravana
12
5 / 1 / 4
7,061
588
5,540
5,989
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Horus
chewdog95
Horus
11
0 / 0 / 14
7,385
615
5,749
11,531
9,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
5 / 1 / 5
7,373
614
10,122
9,451
3,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
4
Kills
24
24
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
1
3
6.5
W
Anubis
 
Anubis
9
1
5
11.5
L
Achilles
CoochPoochy
Achilles
3
4
0
0.75
W
Ravana
MrNava-
Ravana
5
1
4
7
L
0
7
1
0.07
L
Atlas
Supad4v3
Atlas
0
4
2
0.25
L
Chiron
Tiimed
Chiron
0
6
0
0
W
Horus
chewdog95
Horus
0
0
14
7
L
Arachne
tewoa
Arachne
1
3
2
0.67
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,457
Damage
42,476
55,168
Taken
45,187
25,132
Mitigated
26,018
6,679
Healing
21,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
9,154
690
0
6,639
12,181
6,694
398
375
11,303
61,773
2,519
W
Anubis
 
Anubis
11,911
1,251
520
2,314
6,035
3,086
1,100
888
5,103
62,861
1,346
L
Achilles
CoochPoochy
Achilles
6,742
1,806
0
2,556
12,717
7,069
0
6,380
6,337
0
24,827
W
Ravana
MrNava-
Ravana
5,540
1,525
0
1,220
5,989
3,047
568
354
5,594
0
36,532
L
1,723
51
0
305
8,149
1,706
0
5,500
2,649
27,292
0
L
Atlas
Supad4v3
Atlas
4,203
1,818
0
834
11,777
8,928
0
7,784
3,993
16,894
0
L
Chiron
Tiimed
Chiron
2,997
1,135
184
881
9,675
2,818
0
4,353
5,292
0
20,025
W
Horus
chewdog95
Horus
5,749
2,543
1,705
4,408
11,531
9,514
552
2,314
9,043
0
15,124
L
Arachne
tewoa
Arachne
6,792
5,671
0
1,919
12,850
4,611
0
5,583
7,267
0
39,525
W
10,122
4,231
0
4,337
9,451
3,677
2,255
2,531
6,920
51,679
12,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,762
Gold Earned
38,267
195
Minions Killed
384
0
Camps Cleared
0
1,134,229
Distance Traveled
1,151,196
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,285
690
112
9
0
203,303
2
W
Anubis
8,163
680
114
10
0
224,804
1
L
Achilles
7,041
587
43
4
0
220,604
0
W
Ravana
7,061
588
63
5
0
264,835
2
L
Thoth
5,198
433
39
3
0
215,160
0
L
Atlas
4,613
384
14
1
0
216,147
0
L
Chiron
4,858
405
41
3
0
228,809
0
W
Horus
7,385
615
11
1
0
247,481
2
L
Arachne
6,052
504
58
5
0
253,509
0
W
Sol
7,373
614
84
7
0
210,773
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role