Player Matchup

Awilix
Awilix
DEALEROH8
Awilix
Level 220
God Stats
1W - 0L
1,484 SR
Queue Stats
52W - 55L
1,492 Elo+
Party 1
Ra
Ra
DeStRoY9967
Ra
Level 59
God Stats
3W - 1L
1,737 SR
Queue Stats
49W - 49L
1,472 Elo+
Party 3
Mulan
Mulan
IMBN1NZ
Mulan
Level 67
God Stats
40W - 34L
1,511 SR
Queue Stats
102W - 98L
1,475 Elo+
Party 3
Nike
Nike
Triskit187
Nike
Level 43
God Stats
3W - 1L
1,515 SR
Queue Stats
4W - 2L
1,527 Elo+
Party 1
Izanami
Izanami
c0mmand0brand00
Izanami
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 137L
1,457 Elo+
Solo
Team Averages
Level 93
1,549 SR
1,485 Elo+

VS

Team Averages
Level 123
1,524 SR
1,453 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AlanLeinhart
Skadi
Level 145
God Stats
29W - 21L
1,553 SR
Queue Stats
342W - 320L
1,453 Elo+
Solo
Jormungandr
Jormungandr
Hunds0me
Jormungandr
Level 171
God Stats
0W - 1L
1,467 SR
Queue Stats
55W - 63L
1,456 Elo+
Party 2
Cupid
Cupid
MoonEsmeray
Cupid
Level 43
God Stats
2W - 3L
1,601 SR
Queue Stats
57W - 88L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DEALEROH8
Awilix
9
6 / 1 / 1
5,479
685
6,613
6,432
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 2 / 1
5,244
656
2,834
5,652
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
IMBN1NZ
Mulan
9
0 / 0 / 1
5,181
648
799
3,573
1,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
2 / 2 / 2
4,620
578
3,144
6,881
4,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 0 / 2
4,469
559
3,155
3,518
1,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
4 / 1 / 0
5,631
704
2,729
5,527
1,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
 
Anubis
7
0 / 3 / 2
4,364
546
1,939
4,778
2,279
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 2 / 0
4,147
518
2,237
3,567
895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Hunds0me
Jormungandr
7
1 / 2 / 2
4,209
526
3,868
8,581
3,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 2
4,334
542
2,438
5,621
1,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
10
Kills
5
5
Deaths
11
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
1
0
4
L
Anubis
 
Anubis
0
3
2
0.33
L
0
2
0
0
W
Awilix
DEALEROH8
Awilix
6
1
1
6.5
W
2
2
1
1.25
L
Jormungandr
Hunds0me
Jormungandr
1
2
2
1
W
Mulan
IMBN1NZ
Mulan
0
0
1
0.5
L
0
3
2
0.33
W
2
2
2
1.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,545
Damage
13,211
26,056
Taken
28,074
11,621
Mitigated
10,040
6,399
Healing
7,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,729
1,732
0
2,248
5,527
1,769
0
114
5,413
0
31,429
L
Anubis
 
Anubis
1,939
151
0
892
4,778
2,279
0
2,668
2,058
20,278
674
L
2,237
433
0
660
3,567
895
18
0
3,567
0
18,353
W
Awilix
DEALEROH8
Awilix
6,613
2,361
0
460
6,432
2,749
0
1,011
5,421
0
33,737
W
2,834
472
98
1,814
5,652
1,613
0
1,837
3,815
34,756
0
L
Jormungandr
Hunds0me
Jormungandr
3,868
1,612
0
2,059
8,581
3,555
0
0
8,446
25,008
405
W
Mulan
IMBN1NZ
Mulan
799
0
0
1,215
3,573
1,860
158
0
3,573
0
29,239
L
2,438
1,082
138
1,735
5,621
1,542
0
0
5,399
0
15,910
W
3,144
88
152
1,776
6,881
4,306
0
1,582
5,299
0
19,962
W
3,155
2,160
0
884
3,518
1,093
0
1,258
2,260
0
26,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,993
Gold Earned
22,685
223
Minions Killed
164
0
Camps Cleared
0
849,149
Distance Traveled
697,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,631
704
41
5
0
161,352
0
L
Anubis
4,364
546
39
5
0
144,389
0
L
Skadi
4,147
518
23
3
0
72,610
0
W
Awilix
5,479
685
48
6
0
197,005
0
W
Ra
5,244
656
54
7
0
159,097
0
L
Jormungandr
4,209
526
32
4
0
162,373
0
W
Mulan
5,181
648
47
6
0
164,806
0
L
Cupid
4,334
542
29
4
0
156,476
0
W
Nike
4,620
578
21
3
0
164,341
0
W
Izanami
4,469
559
53
7
0
163,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role