Player Matchup

Hel
Hel
 
Hel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
ItzNewKiller
Awilix
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 37L
1,504 Elo+
Solo
King Arthur
King Arthur
Kaitamita
King Arthur
Level 157
God Stats
12W - 5L
1,687 SR
Queue Stats
392W - 396L
1,512 Elo+
Solo
Hou Yi
Hou Yi
M4DR1D
Hou Yi
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 129L
1,490 Elo+
Solo
Maui
Maui
eeri3900
Maui
Level 85
God Stats
1W - 2L
1,675 SR
Queue Stats
15W - 8L
1,689 Elo+
Party 2
Team Averages
Level 87
1,572 SR
1,539 Elo+

VS

Team Averages
Level 103
1,492 SR
1,500 Elo+
Ao Kuang
Ao Kuang
BlissedCarnage
Ao Kuang
Level 104
God Stats
2W - 1L
1,285 SR
Queue Stats
77W - 80L
1,478 Elo+
Party 1
Nu Wa
Nu Wa
CHr0n0tHedeM0n
Nu Wa
Level 87
God Stats
2W - 2L
1,311 SR
Queue Stats
52W - 58L
1,484 Elo+
Party 1
Hel
Hel
Pyrokos2131
Hel
Level 81
God Stats
14W - 11L
1,587 SR
Queue Stats
144W - 128L
1,559 Elo+
Solo
Danzaburou
Danzaburou
Quicksilver6710
Danzaburou
Level 154
God Stats
31W - 25L
1,535 SR
Queue Stats
435W - 424L
1,505 Elo+
Solo
Surtr
Surtr
SeagullKing5102
Surtr
Level 87
God Stats
3W - 2L
1,743 SR
Queue Stats
69W - 74L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
1 / 2 / 1
5,992
599
2,478
6,467
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
8
1 / 4 / 1
4,961
496
3,803
10,023
3,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

King Arthur
Kaitamita
King Arthur
10
0 / 2 / 0
5,198
520
5,131
10,912
7,205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
M4DR1D
Hou Yi
10
3 / 5 / 0
6,011
601
4,244
8,761
3,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
8
1 / 5 / 2
5,168
517
3,040
10,887
6,825
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
10 / 1 / 0
7,171
717
7,747
9,494
4,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 2 / 11
5,643
564
7,138
5,576
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 2
6,823
682
4,409
4,432
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Quicksilver6710
Danzaburou
9
3 / 2 / 2
5,610
561
5,106
6,785
2,168
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 0
7,008
701
6,120
9,843
5,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
18
18
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
2
1
0.75
W
Ao Kuang
10
1
0
10
W
0
2
11
2.75
L
Awilix
1
4
1
0.38
L
King Arthur
Kaitamita
King Arthur
0
2
0
0
L
Hou Yi
M4DR1D
Hou Yi
3
5
0
0.6
W
3
1
2
4
W
Danzaburou
Quicksilver6710
Danzaburou
3
2
2
2
W
2
0
0
2
L
Maui
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,696
Damage
30,520
47,050
Taken
36,130
22,485
Mitigated
14,862
11,555
Healing
14,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,478
167
158
2,644
6,467
2,185
0
4,558
1,909
39,268
754
W
Ao Kuang
7,747
2,749
0
2,061
9,494
4,023
0
769
8,685
43,189
0
W
7,138
1,978
0
0
5,576
1,850
44
1,682
3,894
22,390
84
L
Awilix
3,803
2,374
0
3,655
10,023
3,177
0
3,431
6,592
0
31,892
L
King Arthur
Kaitamita
King Arthur
5,131
706
0
2,705
10,912
7,205
0
1,558
9,354
0
39,043
L
Hou Yi
M4DR1D
Hou Yi
4,244
2,062
0
1,168
8,761
3,093
0
3,734
5,027
0
34,599
W
4,409
39
164
2,460
4,432
1,466
543
1,780
2,404
54,007
82
W
Danzaburou
Quicksilver6710
Danzaburou
5,106
2,648
0
2,060
6,785
2,168
579
891
5,894
0
27,961
W
6,120
2,756
0
7,716
9,843
5,355
0
0
9,843
999
56,639
L
Maui
3,040
1,296
89
1,136
10,887
6,825
0
6,209
4,678
14,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,330
Gold Earned
32,255
288
Minions Killed
310
0
Camps Cleared
0
973,098
Distance Traveled
994,324
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,992
599
83
8
0
197,777
0
W
Ao Kuang
7,171
717
64
6
0
223,484
0
W
Nu Wa
5,643
564
16
2
0
184,286
0
L
Awilix
4,961
496
58
6
0
216,194
1
L
King Arthur
5,198
520
75
8
0
196,959
0
L
Hou Yi
6,011
601
54
5
0
178,399
0
W
Hel
6,823
682
97
10
0
202,577
0
W
Danzaburou
5,610
561
47
5
0
186,067
2
W
Surtr
7,008
701
86
9
0
197,910
4
L
Maui
5,168
517
18
2
0
183,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role