Player Matchup

Cupid
Cupid
ChaseMor2000
Cupid
Level 137
God Stats
1W - 1L
1,236 SR
Queue Stats
18W - 20L
1,487 Elo+
Solo
Amaterasu
Amaterasu
toad is here
Amaterasu
Level 79
God Stats
3W - 2L
1,637 SR
Queue Stats
14W - 8L
1,552 Elo+
Solo
Ra
Ra
xItalianStaIIion
Ra
Level 144
God Stats
1W - 3L
1,391 SR
Queue Stats
258W - 295L
1,515 Elo+
Solo
Team Averages
Level 120
1,421 SR
1,518 Elo+

VS

Team Averages
Level 117
1,298 SR
1,422 Elo+
Mercury
Mercury
BoydM_M
Mercury
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 31L
1,407 Elo+
Party 1
Nemesis
Nemesis
OGChurchill_CwNP
Nemesis
Level 121
God Stats
2W - 4L
1,237 SR
Queue Stats
56W - 63L
1,412 Elo+
Party 1
Nox
Nox
ST00PID P0TAT0
Nox
Level 82
God Stats
3W - 4L
1,158 SR
Queue Stats
135W - 141L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,429
643
3,392
8,622
3,030
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
toad is here
Amaterasu
11
0 / 1 / 0
6,162
616
2,681
5,289
2,463
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 3 / 0
5,578
558
1,196
4,328
1,492
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BoydM_M
Mercury
13
2 / 0 / 7
8,196
820
5,871
6,784
2,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

12
5 / 0 / 4
8,233
823
5,799
6,712
2,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

14
2 / 0 / 6
8,102
810
3,307
2,384
1,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
9
9
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mercury
BoydM_M
Mercury
2
0
7
5.5
L
0
5
0
0
W
5
0
4
7
W
2
0
6
5
L
Amaterasu
toad is here
Amaterasu
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,269
Damage
14,977
18,239
Taken
15,880
6,985
Mitigated
5,949
3,714
Healing
4,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BoydM_M
Mercury
5,871
2,585
0
2,464
6,784
2,511
469
582
6,202
61
27,963
L
3,392
1,890
743
1,273
8,622
3,030
0
2,248
6,313
0
22,929
W
5,799
2,442
0
1,301
6,712
2,392
465
906
5,806
0
32,364
W
3,307
82
0
1,028
2,384
1,046
1,281
56
2,328
28,294
0
L
Amaterasu
toad is here
Amaterasu
2,681
1,220
0
832
5,289
2,463
0
220
5,047
0
17,886
L
1,196
209
180
686
4,328
1,492
0
1,001
3,299
9,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,169
Gold Earned
24,531
100
Minions Killed
156
0
Camps Cleared
0
419,872
Distance Traveled
599,638
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,196
820
55
6
0
214,968
0
L
Cupid
6,429
643
51
5
0
160,279
2
W
Nemesis
8,233
823
49
5
0
201,493
0
W
Nox
8,102
810
52
5
0
183,177
1
L
Amaterasu
6,162
616
30
3
0
174,127
0
L
Ra
5,578
558
19
2
0
85,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role