Player Matchup

Ymir
Ymir
Platinum V
Azkaine
Ymir
Platinum V
Level 119
God Stats
4W - 4L
1,523 SR
Queue Stats
297W - 291L
1,697 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
CrisD0ntMiss
Tsukuyomi
Gold V
Level 158
God Stats
2W - 0L
1,798 SR
Queue Stats
93W - 82L
1,732 MMR
Party 3
Maui
Maui
Platinum V
XdakuX
Maui
Platinum V
Level 108
God Stats
26W - 20L
1,557 SR
Queue Stats
381W - 391L
1,571 MMR
Party 1
Surtr
Surtr
Platinum V
dmbananastorm
Surtr
Platinum V
Level 62
God Stats
35W - 27L
1,627 SR
Queue Stats
72W - 68L
1,730 MMR
Party 3
Medusa
Medusa
Gold II
heatedwazn
Medusa
Gold II
Level 65
God Stats
7W - 3L
1,630 SR
Queue Stats
32W - 29L
1,655 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 102
1,627 SR
1,677 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,570 SR
1,686 MMR
Odin
Odin
Gold IV
Cloroxboy69420
Odin
Gold IV
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 16L
1,664 MMR
Party 2
Hou Yi
Hou Yi
Platinum III
GlitzyBirch3857
Hou Yi
Platinum III
Level 200
God Stats
2W - 3L
1,721 SR
Queue Stats
276W - 274L
1,809 MMR
Party 4
Scylla
Scylla
Gold III
MSC619
Scylla
Gold III
Level 73
God Stats
9W - 9L
1,567 SR
Queue Stats
277W - 274L
1,455 MMR
Party 4
Ratatoskr
Ratatoskr
Platinum V
MrTrqfql
Ratatoskr
Platinum V
Level 173
God Stats
4W - 4L
1,869 SR
Queue Stats
132W - 127L
1,796 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum IV
luck3yjo3
Sun Wukong
Platinum IV
Level 159
God Stats
4W - 8L
1,191 SR
Queue Stats
220W - 212L
1,707 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Azkaine
Ymir
13
4 / 3 / 8
9,364
493
8,095
17,018
17,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
CrisD0ntMiss
Tsukuyomi
18
7 / 2 / 3
11,039
581
18,378
16,192
7,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maui
XdakuX
Maui
16
2 / 1 / 8
9,198
484
7,505
12,658
7,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
2 / 1 / 5
11,041
581
19,798
19,176
19,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
heatedwazn
Medusa
17
3 / 1 / 5
10,851
571
10,714
10,642
5,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
KuzenboSusanoAthena

VS

Bans
ThanatosBacchusGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 6
8,693
458
6,127
18,394
17,788
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
1 / 4 / 0
10,061
530
5,459
16,115
7,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
MSC619
Scylla
16
1 / 2 / 2
8,860
466
13,376
12,338
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
MrTrqfql
Ratatoskr
15
3 / 5 / 3
8,792
463
10,344
18,531
7,523
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
luck3yjo3
Sun Wukong
16
0 / 2 / 0
9,404
495
10,869
22,586
23,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
18
Kills
7
8
Deaths
18
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
Azkaine
Ymir
4
3
8
2.67
L
2
5
6
1
W
Tsukuyomi
CrisD0ntMiss
Tsukuyomi
7
2
3
4.25
L
1
4
0
0.25
L
Scylla
MSC619
Scylla
1
2
2
1
L
Ratatoskr
MrTrqfql
Ratatoskr
3
5
3
0.9
W
Maui
XdakuX
Maui
2
1
8
6
W
2
1
5
4.5
W
Medusa
heatedwazn
Medusa
3
1
5
5.5
L
Sun Wukong
luck3yjo3
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,490
Damage
46,175
75,686
Taken
87,964
56,909
Mitigated
59,970
27,250
Healing
23,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Azkaine
Ymir
8,095
2,009
2,328
4,903
17,018
17,555
33
5,573
11,445
25,894
365
L
6,127
1,130
0
1,417
18,394
17,788
0
4,918
13,476
0
33,821
W
Tsukuyomi
CrisD0ntMiss
Tsukuyomi
18,378
5,111
0
1,738
16,192
7,908
0
5,246
10,800
0
99,779
L
5,459
2,124
0
6,420
16,115
7,467
0
2,496
13,507
0
98,982
L
Scylla
MSC619
Scylla
13,376
973
0
908
12,338
3,935
0
1,647
10,691
77,772
1,517
L
Ratatoskr
MrTrqfql
Ratatoskr
10,344
1,993
0
7,475
18,531
7,523
0
5,130
13,268
0
77,050
W
Maui
XdakuX
Maui
7,505
1,323
0
7,575
12,658
7,165
0
1,031
11,627
91,749
1,286
W
19,798
5,841
0
7,422
19,176
19,225
102
0
18,050
5,153
97,199
W
Medusa
heatedwazn
Medusa
10,714
3,919
0
3,284
10,642
5,056
1,154
1,499
9,143
0
99,019
L
Sun Wukong
luck3yjo3
Sun Wukong
10,869
2,459
0
7,468
22,586
23,257
0
2,948
18,173
0
87,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,493
Gold Earned
45,810
619
Minions Killed
611
0
Camps Cleared
0
1,959,052
Distance Traveled
1,859,663
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,364
493
34
2
0
363,387
5
L
Odin
8,693
458
46
2
0
388,495
7
W
Tsukuyomi
11,039
581
164
9
0
400,963
0
L
Hou Yi
10,061
530
151
8
0
318,223
3
L
Scylla
8,860
466
131
7
0
355,627
0
L
Ratatoskr
8,792
463
119
6
0
429,168
2
W
Maui
9,198
484
125
7
0
440,424
0
W
Surtr
11,041
581
140
7
0
381,390
0
W
Medusa
10,851
571
156
8
0
372,888
2
L
Sun Wukong
9,404
495
164
9
0
368,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role