Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
ResetNickname
Jing Wei
Level 16
God Stats
1W - 4L
1,481 SR
Queue Stats
3W - 6L
1,509 Elo+
Party 2
Ao Kuang
Ao Kuang
kokyusenmonka
Ao Kuang
Level 119
God Stats
2W - 1L
1,863 SR
Queue Stats
21W - 16L
1,491 Elo+
Party 2
Team Averages
Level 72
1,615 SR
1,500 Elo+

VS

Team Averages
Level 91
1,500 SR
1,445 Elo+
Danzaburou
Danzaburou
AsleepOrange008
Danzaburou
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
374W - 382L
1,521 Elo+
Solo
Cthulhu
Cthulhu
Tetrosity
Cthulhu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,493 Elo+
Party 1
Da Ji
Da Ji
Vidarr of Aesir
Da Ji
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
2 / 0 / 2
7,711
701
5,849
7,497
6,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
ResetNickname
Jing Wei
12
1 / 3 / 3
7,283
662
5,976
13,115
5,527
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
kokyusenmonka
Ao Kuang
10
1 / 4 / 3
7,078
643
6,711
11,495
5,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AsleepOrange008
Danzaburou
14
5 / 0 / 2
8,625
784
11,545
6,665
3,043
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Tetrosity
Cthulhu
13
2 / 1 / 5
7,780
707
9,976
10,290
8,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 3 / 5
7,203
655
3,735
7,866
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
4
Kills
7
7
Deaths
4
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
0
2
3
W
Danzaburou
AsleepOrange008
Danzaburou
5
0
2
6
L
Jing Wei
ResetNickname
Jing Wei
1
3
3
0.83
W
Cthulhu
Tetrosity
Cthulhu
2
1
5
4.5
W
0
3
5
0.83
L
Ao Kuang
kokyusenmonka
Ao Kuang
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,536
Damage
25,256
32,107
Taken
24,821
17,352
Mitigated
16,207
9,132
Healing
4,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,849
982
1,195
1,489
7,497
6,387
135
2,458
4,759
23,088
0
W
Danzaburou
AsleepOrange008
Danzaburou
11,545
4,164
0
1,344
6,665
3,043
842
4,257
2,408
0
36,043
L
Jing Wei
ResetNickname
Jing Wei
5,976
4,465
0
4,698
13,115
5,527
0
3,637
8,837
0
20,215
W
Cthulhu
Tetrosity
Cthulhu
9,976
111
506
1,725
10,290
8,789
0
4,721
5,569
28,130
344
W
3,735
463
0
1,160
7,866
4,375
184
3,639
4,227
0
12,414
L
Ao Kuang
kokyusenmonka
Ao Kuang
6,711
1,646
0
1,750
11,495
5,438
0
2,973
8,230
20,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,072
Gold Earned
23,608
105
Minions Killed
118
0
Camps Cleared
0
603,815
Distance Traveled
661,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,711
701
33
3
0
194,343
0
W
Danzaburou
8,625
784
60
5
0
211,497
0
L
Jing Wei
7,283
662
48
4
0
198,693
0
W
Cthulhu
7,780
707
33
3
0
228,132
0
W
Da Ji
7,203
655
25
2
0
221,860
0
L
Ao Kuang
7,078
643
24
2
0
210,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role