Player Matchup

Da Ji
Da Ji
Dustystar
Da Ji
Level 200
God Stats
4W - 6L
1,480 SR
Queue Stats
305W - 236L
1,582 Elo+
Solo
Yu Huang
Yu Huang
Gankypa
Yu Huang
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,670 Elo+
Solo
Jormungandr
Jormungandr
HamonchiS GT
Jormungandr
Level 83
God Stats
4W - 4L
1,844 SR
Queue Stats
315W - 322L
1,553 Elo+
Solo
Vulcan
Vulcan
Slade_Einzbern
Vulcan
Level 156
God Stats
5W - 0L
1,704 SR
Queue Stats
42W - 32L
1,480 Elo+
Party 2
Shiva
Shiva
jad333
Shiva
Level 106
God Stats
2W - 0L
1,701 SR
Queue Stats
43W - 36L
1,464 Elo+
Party 2
Team Averages
Level 113
1,646 SR
1,550 Elo+

VS

Team Averages
Level 116
1,434 SR
1,529 Elo+
Anhur
Anhur
 
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
AztrlBaphy
Hun Batz
Level 106
God Stats
2W - 2L
1,705 SR
Queue Stats
90W - 86L
1,519 Elo+
Party 1
Chronos
Chronos
GraciousPup6209
Chronos
Level 158
God Stats
1W - 4L
1,371 SR
Queue Stats
157W - 133L
1,577 Elo+
Solo
Vulcan
Vulcan
Hushpuppyyy
Vulcan
Level 26
God Stats
6W - 5L
1,562 SR
Queue Stats
176W - 186L
1,494 Elo+
Solo
Thor
Thor
foggyPunoLocos
Thor
Level 148
God Stats
1W - 8L
1,034 SR
Queue Stats
245W - 242L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dustystar
Da Ji
15
7 / 2 / 12
8,707
871
12,353
12,088
8,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
Gankypa
Yu Huang
13
0 / 5 / 12
7,971
797
4,150
7,655
4,134
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
HamonchiS GT
Jormungandr
15
2 / 3 / 17
8,576
858
9,415
13,132
14,421
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 1 / 13
9,092
909
11,556
7,415
4,643
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shiva
jad333
Shiva
16
8 / 2 / 8
9,069
907
9,969
11,622
13,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
5 / 5 / 5
8,310
831
6,730
9,142
3,489
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
AztrlBaphy
Hun Batz
10
1 / 5 / 6
7,113
711
5,862
8,871
4,219
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 3 / 4
8,715
872
5,514
8,753
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
14
1 / 4 / 5
7,826
783
13,202
5,919
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 6
8,024
802
11,071
18,557
15,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
38
22
Kills
12
13
Deaths
22
62
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
5
5
1.5
L
Hun Batz
AztrlBaphy
Hun Batz
1
5
6
0.8
W
Da Ji
Dustystar
Da Ji
7
2
12
6.5
W
Yu Huang
Gankypa
Yu Huang
0
5
12
1.2
L
3
3
4
1.67
W
Jormungandr
HamonchiS GT
Jormungandr
2
3
17
3.5
L
Vulcan
1
4
5
0.88
W
5
1
13
11.5
L
2
5
6
1
W
Shiva
jad333
Shiva
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,443
Damage
42,379
51,912
Taken
51,242
45,650
Mitigated
29,417
12,562
Healing
9,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,730
4,449
68
288
9,142
3,489
0
5,586
3,413
0
20,460
L
Hun Batz
AztrlBaphy
Hun Batz
5,862
1,231
557
1,598
8,871
4,219
0
3,912
4,830
0
11,964
W
Da Ji
Dustystar
Da Ji
12,353
3,220
1,389
1,898
12,088
8,505
341
4,359
7,527
0
17,333
W
Yu Huang
Gankypa
Yu Huang
4,150
703
44
239
7,655
4,134
386
2,341
5,138
9,598
1,117
L
5,514
1,125
0
1,099
8,753
3,453
0
4,186
4,324
17,439
252
W
Jormungandr
HamonchiS GT
Jormungandr
9,415
2,956
519
1,690
13,132
14,421
96
4,514
8,349
29,796
1,394
L
Vulcan
13,202
232
0
450
5,919
2,334
0
3,102
2,719
27,114
648
W
11,556
174
503
1,374
7,415
4,643
582
3,127
4,243
27,904
0
L
11,071
1,616
459
4,863
18,557
15,922
0
7,586
10,590
333
14,489
W
Shiva
jad333
Shiva
9,969
1,298
2,120
2,786
11,622
13,947
231
4,331
7,074
0
15,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,415
Gold Earned
39,988
124
Minions Killed
123
0
Camps Cleared
0
990,311
Distance Traveled
885,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,310
831
36
4
0
163,147
0
L
Hun Batz
7,113
711
14
1
0
190,443
0
W
Da Ji
8,707
871
13
1
0
215,175
0
W
Yu Huang
7,971
797
19
2
0
173,030
0
L
Chronos
8,715
872
35
4
0
205,599
0
W
Jormungandr
8,576
858
32
3
0
188,647
0
L
Vulcan
7,826
783
31
3
0
161,478
0
W
Vulcan
9,092
909
35
4
0
214,013
0
L
Thor
8,024
802
7
1
0
164,487
0
W
Shiva
9,069
907
25
3
0
199,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role