Player Matchup

Arachne
Arachne
DRIPPYDICKENS
Arachne
Level 89
God Stats
11W - 7L
1,486 SR
Queue Stats
135W - 135L
1,449 Elo+
Party 2
Ares
Ares
SLIMEY_223_LNF
Ares
Level 85
God Stats
6W - 6L
1,507 SR
Queue Stats
568W - 594L
1,474 Elo+
Solo
Medusa
Medusa
lorddarksith
Medusa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,411 Elo+
Party 4
Nu Wa
Nu Wa
wxnk
Nu Wa
Level 68
God Stats
6W - 7L
1,301 SR
Queue Stats
25W - 22L
1,412 Elo+
Party 2
Kukulkan
Kukulkan
xXDin_DraugXx
Kukulkan
Level 108
God Stats
2W - 0L
1,692 SR
Queue Stats
19W - 21L
1,413 Elo+
Party 4
Team Averages
Level 92
1,497 SR
1,432 Elo+

VS

Team Averages
Level 82
1,532 SR
1,326 Elo+
Neith
Neith
CLOVERDONDADA
Neith
Level 52
God Stats
4W - 13L
1,355 SR
Queue Stats
16W - 31L
1,225 Elo+
Party 1
Cthulhu
Cthulhu
MoRizzyy-
Cthulhu
Level 37
God Stats
1W - 3L
1,504 SR
Queue Stats
12W - 27L
1,063 Elo+
Party 1
Nemesis
Nemesis
PoisonLord63
Nemesis
Level 124
God Stats
3W - 2L
1,864 SR
Queue Stats
111W - 111L
1,402 Elo+
Solo
Cliodhna
Cliodhna
SupernovaCB
Cliodhna
Level 109
God Stats
7W - 10L
1,449 SR
Queue Stats
389W - 336L
1,498 Elo+
Party 3
Gilgamesh
Gilgamesh
n0tkilla
Gilgamesh
Level 88
God Stats
3W - 4L
1,487 SR
Queue Stats
385W - 361L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
7 / 0 / 1
8,685
620
7,715
11,513
5,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 3
7,061
504
6,802
11,384
12,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
12
3 / 0 / 1
7,431
531
10,431
6,974
2,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
wxnk
Nu Wa
14
3 / 1 / 3
8,374
598
9,698
7,309
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
xXDin_DraugXx
Kukulkan
13
1 / 2 / 0
7,557
540
5,787
5,589
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,480
391
3,175
9,211
2,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
MoRizzyy-
Cthulhu
10
1 / 4 / 1
6,481
463
5,926
12,048
6,496
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Nemesis
PoisonLord63
Nemesis
14
1 / 2 / 2
7,283
520
4,534
15,063
7,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
SupernovaCB
Cliodhna
13
3 / 2 / 0
7,401
529
5,863
13,241
5,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gilgamesh
n0tkilla
Gilgamesh
9
0 / 2 / 3
6,156
440
4,765
15,864
12,338
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
14
Kills
5
5
Deaths
14
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Arachne
7
0
1
7.5
L
Cthulhu
MoRizzyy-
Cthulhu
1
4
1
0.38
L
Nemesis
PoisonLord63
Nemesis
1
2
2
1
W
0
2
3
0.75
L
Cliodhna
SupernovaCB
Cliodhna
3
2
0
1.5
W
Medusa
3
0
1
3.5
L
Gilgamesh
n0tkilla
Gilgamesh
0
2
3
0.75
W
Nu Wa
wxnk
Nu Wa
3
1
3
4.5
W
Kukulkan
xXDin_DraugXx
Kukulkan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,433
Damage
24,263
42,769
Taken
65,427
26,503
Mitigated
34,627
10,997
Healing
15,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,175
1,320
0
748
9,211
2,803
26
1,712
7,499
0
28,354
W
Arachne
7,715
5,804
0
5,232
11,513
5,604
0
950
10,563
0
66,569
L
Cthulhu
MoRizzyy-
Cthulhu
5,926
500
0
2,177
12,048
6,496
0
6,667
5,381
44,228
940
L
Nemesis
PoisonLord63
Nemesis
4,534
1,551
0
4,731
15,063
7,308
169
2,021
13,042
0
75,383
W
6,802
648
0
1,800
11,384
12,804
51
1,389
9,995
29,215
1,564
L
Cliodhna
SupernovaCB
Cliodhna
5,863
669
0
5,401
13,241
5,682
0
6,423
6,818
0
62,663
W
Medusa
10,431
3,359
0
1,916
6,974
2,953
2,486
0
6,974
0
57,789
L
Gilgamesh
n0tkilla
Gilgamesh
4,765
819
0
2,256
15,864
12,338
0
4,469
11,395
0
25,984
W
Nu Wa
wxnk
Nu Wa
9,698
3,177
0
1,620
7,309
2,861
374
3,579
3,730
57,460
1,761
W
Kukulkan
xXDin_DraugXx
Kukulkan
5,787
82
38
391
5,589
2,281
0
0
5,589
48,135
2,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,108
Gold Earned
32,801
391
Minions Killed
362
0
Camps Cleared
0
1,370,877
Distance Traveled
1,348,164
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,480
391
51
4
0
212,415
0
W
Arachne
8,685
620
101
7
0
328,147
0
L
Cthulhu
6,481
463
66
5
0
235,409
0
L
Nemesis
7,283
520
106
8
0
312,431
0
W
Ares
7,061
504
41
3
0
277,438
2
L
Cliodhna
7,401
529
113
8
0
312,068
0
W
Medusa
7,431
531
70
5
0
270,454
0
L
Gilgamesh
6,156
440
26
2
0
275,841
1
W
Nu Wa
8,374
598
86
6
0
229,932
0
W
Kukulkan
7,557
540
93
7
0
264,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role