Player Matchup

Danzaburou
Danzaburou
NoViTa2005
Danzaburou
Level 46
God Stats
7W - 13L
1,533 SR
Queue Stats
158W - 176L
1,438 Elo+
Solo
Guan Yu
Guan Yu
OmgStixx
Guan Yu
Level 89
God Stats
3W - 3L
1,593 SR
Queue Stats
770W - 824L
1,343 Elo+
Party 2
Ah Puch
Ah Puch
Retro_Limits7
Ah Puch
Level 95
God Stats
3W - 1L
1,500 SR
Queue Stats
325W - 365L
1,359 Elo+
Party 2
Team Averages
Level 77
1,542 SR
1,380 Elo+

VS

Team Averages
Level 70
1,453 SR
1,436 Elo+
Cernunnos
Cernunnos
Cryptan
Cernunnos
Level 65
God Stats
4W - 4L
1,480 SR
Queue Stats
80W - 85L
1,405 Elo+
Solo
King Arthur
King Arthur
Not-_-Cr11cl
King Arthur
Level 39
God Stats
4W - 4L
1,470 SR
Queue Stats
170W - 162L
1,451 Elo+
Party 1
Poseidon
Poseidon
ecu_yibambe
Poseidon
Level 107
God Stats
12W - 14L
1,407 SR
Queue Stats
185W - 183L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NoViTa2005
Danzaburou
12
1 / 2 / 1
7,072
707
5,184
7,747
3,032
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
OmgStixx
Guan Yu
11
1 / 3 / 1
6,854
685
3,069
11,018
8,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
12
0 / 4 / 1
6,625
663
5,824
7,414
2,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cryptan
Cernunnos
12
0 / 0 / 8
7,487
749
4,763
4,264
1,725
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Not-_-Cr11cl
King Arthur
12
4 / 0 / 3
7,638
764
5,626
6,215
4,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
ecu_yibambe
Poseidon
14
5 / 2 / 3
8,613
861
11,722
7,481
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
9
9
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Cryptan
Cernunnos
0
0
8
4
L
Danzaburou
NoViTa2005
Danzaburou
1
2
1
0.75
W
King Arthur
Not-_-Cr11cl
King Arthur
4
0
3
5.5
L
Guan Yu
OmgStixx
Guan Yu
1
3
1
0.5
L
Ah Puch
0
4
1
0.13
W
Poseidon
ecu_yibambe
Poseidon
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,077
Damage
22,111
26,179
Taken
17,960
14,311
Mitigated
8,574
5,080
Healing
2,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Cryptan
Cernunnos
4,763
1,917
0
724
4,264
1,725
0
1,218
2,994
0
19,942
L
Danzaburou
NoViTa2005
Danzaburou
5,184
1,269
0
963
7,747
3,032
0
3,163
4,103
0
26,297
W
King Arthur
Not-_-Cr11cl
King Arthur
5,626
923
0
86
6,215
4,166
0
2,406
3,809
0
17,533
L
Guan Yu
OmgStixx
Guan Yu
3,069
462
1,454
2,215
11,018
8,532
0
2,409
8,093
0
11,327
L
Ah Puch
5,824
351
0
448
7,414
2,747
0
4,072
2,790
23,226
278
W
Poseidon
ecu_yibambe
Poseidon
11,722
744
0
1,806
7,481
2,683
0
2,218
5,224
36,553
1,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,551
Gold Earned
23,738
99
Minions Killed
175
0
Camps Cleared
0
560,239
Distance Traveled
588,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,487
749
75
8
0
191,862
0
L
Danzaburou
7,072
707
46
5
0
192,157
0
W
King Arthur
7,638
764
24
2
0
194,251
0
L
Guan Yu
6,854
685
13
1
0
186,412
0
L
Ah Puch
6,625
663
40
4
0
181,670
0
W
Poseidon
8,613
861
76
8
0
202,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role