Player Matchup

Tiamat
Tiamat
FlacoEP
Tiamat
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 82L
1,535 Elo+
Party 1
Ratatoskr
Ratatoskr
StableNJ
Ratatoskr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 93L
1,571 Elo+
Party 1
Atlas
Atlas
urbanhamster16
Atlas
Level 43
God Stats
4W - 2L
1,500 SR
Queue Stats
54W - 56L
1,569 Elo+
Party 1
Team Averages
Level 48
1,500 SR
1,558 Elo+

VS

Team Averages
Level 122
1,572 SR
1,517 Elo+
Nox
Nox
Cyrup
Nox
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,474 Elo+
Party 2
Charon
Charon
DirtyInter
Charon
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,594 Elo+
Party 2
Nut
Nut
Swimmyb12
Nut
Level 143
God Stats
2W - 5L
1,716 SR
Queue Stats
8W - 11L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FlacoEP
Tiamat
12
0 / 5 / 1
6,730
612
3,960
10,310
6,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
StableNJ
Ratatoskr
12
2 / 6 / 0
7,688
699
6,243
11,297
4,437
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 5 / 0
6,864
624
6,270
16,813
13,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Cyrup
Nox
15
6 / 1 / 8
9,610
874
9,989
7,127
3,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
DirtyInter
Charon
14
3 / 0 / 12
8,722
793
9,189
11,747
11,767
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
7 / 2 / 8
9,338
849
13,896
10,126
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
3
Kills
16
16
Deaths
3
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nox
Cyrup
Nox
6
1
8
10
W
Charon
DirtyInter
Charon
3
0
12
9
L
Tiamat
FlacoEP
Tiamat
0
5
1
0.1
L
Ratatoskr
StableNJ
Ratatoskr
2
6
0
0.33
W
7
2
8
5.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,473
Damage
33,074
38,420
Taken
29,000
24,390
Mitigated
19,049
3,013
Healing
6,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Cyrup
Nox
9,989
1,247
0
500
7,127
3,201
827
2,632
4,179
45,320
1,686
W
Charon
DirtyInter
Charon
9,189
2,313
0
1,722
11,747
11,767
903
4,298
6,946
17,553
3,027
L
Tiamat
FlacoEP
Tiamat
3,960
347
0
1,097
10,310
6,302
0
4,823
5,383
17,576
0
L
Ratatoskr
StableNJ
Ratatoskr
6,243
1,311
0
701
11,297
4,437
0
3,890
7,335
0
23,400
W
13,896
9,674
0
4,601
10,126
4,081
469
2,281
7,583
0
40,346
L
6,270
2,454
0
1,215
16,813
13,651
0
8,924
7,686
19,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,282
Gold Earned
27,670
85
Minions Killed
145
0
Camps Cleared
0
565,971
Distance Traveled
568,590
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,610
874
83
8
0
184,574
0
W
Charon
8,722
793
15
1
0
204,290
0
L
Tiamat
6,730
612
28
3
0
179,370
0
L
Ratatoskr
7,688
699
42
4
0
195,643
0
W
Nut
9,338
849
47
4
0
179,726
2
L
Atlas
6,864
624
15
1
0
190,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role