Player Matchup

Mercury
Mercury
Gold V
ELVER000
Mercury
Gold V
Level 67
God Stats
8W - 6L
1,764 SR
Queue Stats
151W - 157L
1,427 MMR
Solo
Scylla
Scylla
Gold III
MSC619
Scylla
Gold III
Level 73
God Stats
9W - 9L
1,689 SR
Queue Stats
277W - 274L
1,545 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Raviner
Sun Wukong
Silver II
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 44L
1,430 MMR
Solo
Skadi
Skadi
Gold IV
TooCoolFrank
Skadi
Gold IV
Level 127
God Stats
2W - 2L
1,751 SR
Queue Stats
133W - 134L
1,487 MMR
Party 2
Geb
Geb
Gold IV
thatkaijukid
Geb
Gold IV
Level 241
God Stats
0W - 2L
1,542 SR
Queue Stats
133W - 134L
1,487 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,649 SR
1,475 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,665 SR
1,489 MMR
Bacchus
Bacchus
Gold III
Catalyst Snipez
Bacchus
Gold III
Level 159
God Stats
4W - 1L
1,915 SR
Queue Stats
45W - 48L
1,539 MMR
Solo
Charybdis
Charybdis
Gold V
MisTaKluTch
Charybdis
Gold V
Level 125
God Stats
31W - 34L
1,432 SR
Queue Stats
115W - 123L
1,324 MMR
Party 1
Awilix
Awilix
Gold II
crusekillef98
Awilix
Gold II
Level 89
God Stats
68W - 53L
1,663 SR
Queue Stats
244W - 246L
1,629 MMR
Party 1
Mulan
Mulan
Gold III
nGnLxKJ
Mulan
Gold III
Level 155
God Stats
11W - 3L
1,580 SR
Queue Stats
150W - 148L
1,414 MMR
Solo
Chang'e
Chang'e
Platinum V
ttubakiP
Chang'e
Platinum V
Level 142
God Stats
22W - 12L
1,735 SR
Queue Stats
251W - 243L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ELVER000
Mercury
9
0 / 3 / 0
4,631
463
1,061
8,161
3,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
MSC619
Scylla
10
0 / 1 / 0
5,163
516
2,604
4,907
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Raviner
Sun Wukong
9
0 / 5 / 0
5,132
513
4,341
10,491
6,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 0
4,630
463
3,157
5,937
1,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 0
4,569
457
3,699
7,914
5,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Bake KujiraThanatosLokiKali

VS

Bans
AthenaHerculesFenrirAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 7
5,806
581
3,951
6,178
5,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
MisTaKluTch
Charybdis
11
3 / 0 / 1
6,221
622
3,853
5,689
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

12
5 / 0 / 4
6,253
625
5,699
5,488
2,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
nGnLxKJ
Mulan
12
5 / 0 / 0
7,607
761
7,591
8,488
4,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
ttubakiP
Chang'e
12
0 / 0 / 2
6,410
641
3,623
5,736
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
14
14
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
Mercury
ELVER000
Mercury
0
3
0
0
L
Scylla
MSC619
Scylla
0
1
0
0
W
Charybdis
MisTaKluTch
Charybdis
3
0
1
3.5
L
Sun Wukong
Raviner
Sun Wukong
0
5
0
0
L
0
3
0
0
W
5
0
4
7
W
Mulan
nGnLxKJ
Mulan
5
0
0
5
L
0
2
0
0
W
Chang'e
ttubakiP
Chang'e
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,862
Damage
24,717
37,410
Taken
31,579
18,677
Mitigated
16,770
4,195
Healing
13,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,951
638
0
2,012
6,178
5,377
0
1,192
4,986
16,784
0
L
Mercury
ELVER000
Mercury
1,061
396
0
350
8,161
3,183
0
1,312
6,849
0
29,342
L
Scylla
MSC619
Scylla
2,604
438
0
875
4,907
1,756
0
2,622
2,285
39,854
0
W
Charybdis
MisTaKluTch
Charybdis
3,853
1,486
0
3,659
5,689
2,158
443
1,206
4,483
0
49,737
L
Sun Wukong
Raviner
Sun Wukong
4,341
1,345
0
604
10,491
6,121
0
111
10,380
0
36,798
L
3,157
1,060
0
576
5,937
1,907
0
1,787
4,150
0
28,736
W
5,699
2,156
0
290
5,488
2,282
0
1,043
4,445
0
46,310
W
Mulan
nGnLxKJ
Mulan
7,591
1,648
0
4,582
8,488
4,830
0
0
8,488
0
57,066
L
3,699
192
0
1,790
7,914
5,710
0
1,551
6,363
14,706
2,691
W
Chang'e
ttubakiP
Chang'e
3,623
121
275
2,712
5,736
2,123
0
2,751
2,985
52,356
3,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,125
Gold Earned
32,297
281
Minions Killed
374
0
Camps Cleared
0
958,514
Distance Traveled
1,010,343
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,806
581
17
2
0
210,133
3
L
Mercury
4,631
463
60
6
0
218,067
1
L
Scylla
5,163
516
80
8
0
179,314
0
W
Charybdis
6,221
622
90
9
0
190,087
1
L
Sun Wukong
5,132
513
69
7
0
195,577
3
L
Skadi
4,630
463
51
5
0
168,379
1
W
Awilix
6,253
625
80
8
0
242,368
0
W
Mulan
7,607
761
97
10
0
171,063
0
L
Geb
4,569
457
21
2
0
197,177
3
W
Chang'e
6,410
641
90
9
0
196,692
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role