Player Matchup

Morgan Le Fay
Morgan Le Fay
Gamer4Prez
Morgan Le Fay
Level 81
God Stats
1W - 3L
1,301 SR
Queue Stats
374W - 474L
1,473 Elo+
Solo
Cthulhu
Cthulhu
Natty_Fire69
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,420 Elo+
Party 2
Artio
Artio
SeaKrakenSteve69
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,386 Elo+
Party 2
Cernunnos
Cernunnos
Smegalodon69
Cernunnos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 52L
1,457 Elo+
Party 2
Fenrir
Fenrir
eyeofodinn
Fenrir
Level 155
God Stats
14W - 8L
1,643 SR
Queue Stats
309W - 327L
1,454 Elo+
Solo
Team Averages
Level 91
1,489 SR
1,438 Elo+

VS

Team Averages
Level 103
1,629 SR
1,452 Elo+
Medusa
Medusa
DMmerc
Medusa
Level 99
God Stats
2W - 0L
1,735 SR
Queue Stats
20W - 20L
1,472 Elo+
Solo
Vulcan
Vulcan
Juancaso
Vulcan
Level 84
God Stats
11W - 2L
1,618 SR
Queue Stats
278W - 259L
1,405 Elo+
Party 1
Olorun
Olorun
Kaedos
Olorun
Level 68
God Stats
2W - 2L
1,702 SR
Queue Stats
276W - 255L
1,404 Elo+
Party 1
Loki
Loki
daryle_stevens
Loki
Level 142
God Stats
4W - 1L
1,589 SR
Queue Stats
281W - 301L
1,518 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ty_cali805
Morgan Le Fay
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 82L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gamer4Prez
Morgan Le Fay
17
3 / 2 / 4
9,714
694
12,938
8,370
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Natty_Fire69
Cthulhu
18
4 / 5 / 4
10,368
741
20,406
18,107
13,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
1 / 8 / 2
8,047
575
2,323
19,201
19,374
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Smegalodon69
Cernunnos
18
1 / 4 / 6
9,558
683
10,010
13,128
6,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
eyeofodinn
Fenrir
12
1 / 2 / 3
8,166
583
3,931
14,068
6,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DMmerc
Medusa
17
3 / 3 / 12
10,150
725
18,258
11,717
5,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Juancaso
Vulcan
19
8 / 1 / 12
11,144
796
18,247
10,354
5,294
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Kaedos
Olorun
18
3 / 2 / 8
10,205
729
10,956
12,816
6,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
2 / 0 / 14
10,016
715
5,183
9,814
4,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
ty_cali805
Morgan Le Fay
18
5 / 4 / 13
10,824
773
14,351
14,483
7,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
80
10
Kills
21
21
Deaths
10
19
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Medusa
DMmerc
Medusa
3
3
12
3
L
Morgan Le Fay
Gamer4Prez
Morgan Le Fay
3
2
4
2.5
W
Vulcan
Juancaso
Vulcan
8
1
12
14
W
Olorun
Kaedos
Olorun
3
2
8
3.5
L
Cthulhu
Natty_Fire69
Cthulhu
4
5
4
1.2
L
1
8
2
0.25
L
Cernunnos
Smegalodon69
Cernunnos
1
4
6
1
W
2
0
14
9
L
Fenrir
eyeofodinn
Fenrir
1
2
3
1.25
W
Morgan Le Fay
ty_cali805
Morgan Le Fay
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,608
Damage
66,995
72,874
Taken
59,184
49,450
Mitigated
29,230
18,539
Healing
25,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DMmerc
Medusa
18,258
7,050
738
1,066
11,717
5,687
1,241
7,413
4,304
0
42,752
L
Morgan Le Fay
Gamer4Prez
Morgan Le Fay
12,938
1,068
464
956
8,370
3,501
0
5,460
2,910
27,649
0
W
Vulcan
Juancaso
Vulcan
18,247
375
1,122
1,766
10,354
5,294
945
6,498
3,856
27,424
0
W
Olorun
Kaedos
Olorun
10,956
5,764
6,358
6,495
12,816
6,259
1,907
8,102
4,714
19,482
0
L
Cthulhu
Natty_Fire69
Cthulhu
20,406
265
2,102
4,342
18,107
13,798
0
10,002
8,105
44,721
0
L
2,323
309
920
980
19,201
19,374
0
13,037
6,164
6,756
101
L
Cernunnos
Smegalodon69
Cernunnos
10,010
2,420
0
2,050
13,128
6,655
0
6,195
6,933
0
38,242
W
5,183
938
1,206
2,159
9,814
4,645
100
3,953
5,861
0
16,424
L
Fenrir
eyeofodinn
Fenrir
3,931
571
1,867
4,858
14,068
6,122
0
8,021
6,047
0
4,546
W
Morgan Le Fay
ty_cali805
Morgan Le Fay
14,351
1,447
572
4,169
14,483
7,345
396
9,687
4,796
28,984
1,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,853
Gold Earned
52,339
154
Minions Killed
155
0
Camps Cleared
0
1,185,750
Distance Traveled
1,342,275
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,150
725
39
3
0
272,294
0
L
Morgan Le Fay
9,714
694
28
2
0
267,542
0
W
Vulcan
11,144
796
23
2
0
279,090
0
W
Olorun
10,205
729
21
2
0
254,796
0
L
Cthulhu
10,368
741
49
4
0
226,572
2
L
Artio
8,047
575
12
1
0
246,056
0
L
Cernunnos
9,558
683
60
4
0
247,705
0
W
Loki
10,016
715
38
3
0
286,725
0
L
Fenrir
8,166
583
5
0
0
197,875
0
W
Morgan Le Fay
10,824
773
34
2
0
249,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role