Player Matchup

Susano
Susano
BR_JoMpS_
Susano
Level 105
God Stats
3W - 9L
1,217 SR
Queue Stats
167W - 189L
1,386 Elo+
Solo
Ares
Ares
BeeStingaa
Ares
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 105L
1,437 Elo+
Party 1
Guan Yu
Guan Yu
General-Orcinus
Guan Yu
Level 58
God Stats
2W - 2L
1,241 SR
Queue Stats
231W - 268L
1,416 Elo+
Party 1
Sol
Sol
Shvmz
Sol
Level 21
God Stats
2W - 6L
1,372 SR
Queue Stats
76W - 96L
1,379 Elo+
Party 1
Jing Wei
Jing Wei
mxrc0
Jing Wei
Level 44
God Stats
3W - 9L
1,235 SR
Queue Stats
114W - 121L
1,400 Elo+
Solo
Team Averages
Level 49
1,313 SR
1,404 Elo+

VS

Team Averages
Level 63
1,407 SR
1,388 Elo+
Heimdallr
Heimdallr
Kewlice00
Heimdallr
Level 151
God Stats
8W - 23L
1,312 SR
Queue Stats
263W - 274L
1,440 Elo+
Solo
Ullr
Ullr
LegogodUnBotherd
Ullr
Level 47
God Stats
1W - 2L
1,386 SR
Queue Stats
70W - 82L
1,387 Elo+
Party 2
Ne Zha
Ne Zha
Rogeninja2076
Ne Zha
Level 59
God Stats
10W - 8L
1,492 SR
Queue Stats
66W - 73L
1,399 Elo+
Party 2
Izanami
Izanami
alpha-tram5
Izanami
Level 19
God Stats
7W - 12L
1,343 SR
Queue Stats
23W - 39L
1,283 Elo+
Party 2
Jormungandr
Jormungandr
iHUSTLEgang
Jormungandr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BR_JoMpS_
Susano
18
4 / 1 / 10
11,776
1,178
12,183
9,844
5,625
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
8 / 0 / 9
12,216
1,222
14,441
15,056
20,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

16
1 / 1 / 16
10,039
1,004
10,949
16,893
24,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
Shvmz
Sol
17
9 / 0 / 10
12,281
1,228
20,461
4,820
1,940
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jing Wei
mxrc0
Jing Wei
16
1 / 1 / 16
10,615
1,062
13,594
15,007
7,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

325

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kewlice00
Heimdallr
15
1 / 5 / 1
10,146
1,015
20,969
21,564
10,860
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 9 / 1
10,095
1,010
13,008
28,073
12,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 4 / 2
9,059
906
5,195
6,401
2,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
alpha-tram5
Izanami
14
0 / 1 / 1
8,596
860
147
1,040
369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
iHUSTLEgang
Jormungandr
15
0 / 4 / 2
9,368
937
12,010
20,003
21,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
10
23
Kills
3
3
Deaths
23
61
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Susano
BR_JoMpS_
Susano
4
1
10
9
W
8
0
9
12.5
W
1
1
16
9
L
Heimdallr
Kewlice00
Heimdallr
1
5
1
0.3
L
2
9
1
0.28
L
0
4
2
0.25
W
Sol
Shvmz
Sol
9
0
10
14
L
Izanami
alpha-tram5
Izanami
0
1
1
0.5
L
Jormungandr
iHUSTLEgang
Jormungandr
0
4
2
0.25
W
Jing Wei
mxrc0
Jing Wei
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,628
Damage
51,329
61,620
Taken
77,081
59,658
Mitigated
47,463
15,078
Healing
8,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
BR_JoMpS_
Susano
12,183
3,443
0
1,023
9,844
5,625
0
1,452
8,372
0
39,751
W
14,441
4,173
0
1,152
15,056
20,152
0
2,698
12,033
21,174
0
W
10,949
1,652
5,155
4,190
16,893
24,241
0
2,687
13,843
0
17,597
L
Heimdallr
Kewlice00
Heimdallr
20,969
11,100
0
2,861
21,564
10,860
0
11,291
10,273
0
53,766
L
13,008
8,172
0
4,145
28,073
12,104
0
12,625
15,448
0
28,694
L
5,195
3,474
0
242
6,401
2,339
0
2,467
3,934
0
9,838
W
Sol
Shvmz
Sol
20,461
6,832
0
797
4,820
1,940
0
1,052
3,604
39,062
0
L
Izanami
alpha-tram5
Izanami
147
96
0
0
1,040
369
0
660
380
0
1,114
L
Jormungandr
iHUSTLEgang
Jormungandr
12,010
3,008
0
853
20,003
21,791
0
7,859
12,144
21,607
488
W
Jing Wei
mxrc0
Jing Wei
13,594
11,753
0
2,761
15,007
7,700
0
2,447
11,249
0
31,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,927
Gold Earned
47,264
187
Minions Killed
134
9
Camps Cleared
5
1,031,544
Distance Traveled
613,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,776
1,178
57
6
7
214,182
0
W
Ares
12,216
1,222
9
1
0
221,877
0
W
Guan Yu
10,039
1,004
15
2
1
209,864
0
L
Heimdallr
10,146
1,015
81
8
2
170,304
0
L
Ullr
10,095
1,010
26
3
2
159,581
0
L
Ne Zha
9,059
906
7
1
0
71,698
0
W
Sol
12,281
1,228
52
5
1
195,698
0
L
Izanami
8,596
860
1
0
0
17,023
0
L
Jormungandr
9,368
937
19
2
1
195,006
0
W
Jing Wei
10,615
1,062
54
5
0
189,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role