Player Matchup

Nu Wa
Nu Wa
AppearingRain70
Nu Wa
Level 104
God Stats
17W - 13L
1,507 SR
Queue Stats
159W - 147L
1,533 Elo+
Party 2
Sylvanus
Sylvanus
BeatTheWolf
Sylvanus
Level 149
God Stats
3W - 2L
1,623 SR
Queue Stats
150W - 134L
1,526 Elo+
Party 2
Danzaburou
Danzaburou
Bubbles Nat8194
Danzaburou
Level 108
God Stats
3W - 5L
1,388 SR
Queue Stats
100W - 84L
1,532 Elo+
Party 2
Achilles
Achilles
MrRandyWatson5C
Achilles
Level 229
God Stats
2W - 3L
1,796 SR
Queue Stats
284W - 265L
1,697 Elo+
Solo
Lancelot
Lancelot
diversity186
Lancelot
Level 134
God Stats
1W - 1L
1,664 SR
Queue Stats
67W - 58L
1,551 Elo+
Party 2
Team Averages
Level 145
1,596 SR
1,568 Elo+

VS

Team Averages
Level 43
1,341 SR
1,190 Elo+
Janus
Janus
AnalyticalSh4dow
Janus
Level 96
God Stats
0W - 2L
1,343 SR
Queue Stats
132W - 133L
1,610 Elo+
Solo
Ares
Ares
DovahkiinGGS
Ares
Level 29
God Stats
0W - 4L
1,304 SR
Queue Stats
0W - 16L
1,070 Elo+
Party 1
Pele
Pele
Syrik1718
Pele
Level 25
God Stats
0W - 4L
1,224 SR
Queue Stats
0W - 9L
1,132 Elo+
Party 1
Tiamat
Tiamat
Warlord117
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 16L
1,070 Elo+
Party 1
Apollo
Apollo
dabanglord
Apollo
Level 36
God Stats
0W - 3L
1,332 SR
Queue Stats
0W - 12L
1,070 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 5
8,140
479
6,673
8,621
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
BeatTheWolf
Sylvanus
16
2 / 0 / 10
9,174
540
6,050
10,477
10,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Bubbles Nat8194
Danzaburou
15
1 / 0 / 2
9,582
564
3,152
3,579
1,552
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
16
6 / 1 / 4
10,248
603
11,471
14,297
13,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
diversity186
Lancelot
16
9 / 1 / 4
9,654
568
12,531
12,834
7,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
7,956
468
7,434
10,252
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 4 / 0
6,720
395
3,609
13,657
11,259
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
12
2 / 4 / 1
7,315
430
6,392
16,776
6,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Warlord117
Tiamat
12
1 / 5 / 0
7,021
413
5,723
14,191
7,543
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Apollo
dabanglord
Apollo
13
0 / 2 / 0
6,987
411
1,049
7,969
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
18
Kills
4
4
Deaths
19
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
0
2
5
1.25
W
Sylvanus
BeatTheWolf
Sylvanus
2
0
10
7
W
Danzaburou
Bubbles Nat8194
Danzaburou
1
0
2
2
L
0
4
0
0
W
Achilles
6
1
4
8
L
Pele
2
4
1
0.63
L
Tiamat
Warlord117
Tiamat
1
5
0
0.2
L
Apollo
dabanglord
Apollo
0
2
0
0
W
Lancelot
diversity186
Lancelot
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,877
Damage
24,207
49,808
Taken
62,845
35,332
Mitigated
31,968
15,602
Healing
11,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,434
755
0
709
10,252
3,663
0
2,925
7,275
70,956
1,813
W
6,673
3,545
0
0
8,621
2,519
953
5,119
3,048
52,230
2,125
W
Sylvanus
BeatTheWolf
Sylvanus
6,050
1,735
1,371
6,807
10,477
10,492
80
2,326
8,151
56,671
24,005
W
Danzaburou
Bubbles Nat8194
Danzaburou
3,152
1,440
0
898
3,579
1,552
623
807
2,772
0
61,093
L
3,609
87
0
775
13,657
11,259
0
3,388
10,218
28,735
0
W
Achilles
11,471
3,718
0
6,277
14,297
13,517
385
4,470
9,827
0
67,217
L
Pele
6,392
1,764
0
1,446
16,776
6,445
504
3,305
13,423
0
60,557
L
Tiamat
Warlord117
Tiamat
5,723
730
0
4,862
14,191
7,543
0
1,574
11,792
34,852
0
L
Apollo
dabanglord
Apollo
1,049
214
0
3,246
7,969
3,058
0
1,086
6,883
0
46,364
W
Lancelot
diversity186
Lancelot
12,531
3,355
0
249
12,834
7,252
456
3,382
9,334
0
73,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,798
Gold Earned
35,999
494
Minions Killed
387
0
Camps Cleared
0
1,698,998
Distance Traveled
1,546,677
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,956
468
138
8
0
310,162
4
W
Nu Wa
8,140
479
71
4
0
308,030
4
W
Sylvanus
9,174
540
123
7
0
317,355
2
W
Danzaburou
9,582
564
107
6
0
329,620
8
L
Ares
6,720
395
32
2
0
300,158
4
W
Achilles
10,248
603
102
6
0
315,429
0
L
Pele
7,315
430
96
6
0
325,533
0
L
Tiamat
7,021
413
37
2
0
289,262
0
L
Apollo
6,987
411
84
5
0
321,562
0
W
Lancelot
9,654
568
91
5
0
428,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role