Player Matchup

Cu Chulainn
Cu Chulainn
Bmoney2896
Cu Chulainn
Level 125
God Stats
0W - 1L
1,757 SR
Queue Stats
3W - 2L
1,616 Elo+
Party 1
Medusa
Medusa
GerthBr00KZZ
Medusa
Level 109
God Stats
0W - 1L
1,812 SR
Queue Stats
4W - 2L
1,616 Elo+
Party 1
Kukulkan
Kukulkan
Hawgz CFO
Kukulkan
Level 92
God Stats
0W - 1L
1,224 SR
Queue Stats
3W - 2L
1,616 Elo+
Party 1
Team Averages
Level 109
1,598 SR
1,616 Elo+

VS

Team Averages
Level 103
1,506 SR
1,404 Elo+
Anhur
Anhur
AvrgAl
Anhur
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,399 Elo+
Party 2
Vulcan
Vulcan
Rivaljrkman
Vulcan
Level 157
God Stats
7W - 5L
1,519 SR
Queue Stats
55W - 61L
1,432 Elo+
Solo
Hun Batz
Hun Batz
t3ch96
Hun Batz
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bmoney2896
Cu Chulainn
13
4 / 4 / 3
9,588
738
10,692
15,941
12,750
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
14
5 / 6 / 4
9,731
749
11,907
13,952
5,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Hawgz CFO
Kukulkan
14
3 / 8 / 6
9,490
730
6,455
12,772
4,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AvrgAl
Anhur
14
4 / 6 / 6
10,005
770
7,782
12,571
5,032
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
19
6 / 1 / 10
12,394
953
19,154
12,981
7,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Hun Batz
t3ch96
Hun Batz
15
8 / 5 / 4
11,328
871
8,634
14,139
7,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
12
Kills
18
18
Deaths
12
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
AvrgAl
Anhur
4
6
6
1.17
L
Cu Chulainn
Bmoney2896
Cu Chulainn
4
4
3
1.38
L
Medusa
5
6
4
1.17
L
Kukulkan
Hawgz CFO
Kukulkan
3
8
6
0.75
W
Vulcan
6
1
10
11
W
Hun Batz
t3ch96
Hun Batz
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,054
Damage
35,570
42,665
Taken
39,691
22,912
Mitigated
19,861
2,609
Healing
7,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AvrgAl
Anhur
7,782
3,407
0
1,220
12,571
5,032
1,696
1,163
11,392
0
28,387
L
Cu Chulainn
Bmoney2896
Cu Chulainn
10,692
1,502
0
0
15,941
12,750
0
6,008
9,482
148
36,240
L
Medusa
11,907
3,959
0
2,029
13,952
5,183
940
6,847
6,641
0
44,101
L
Kukulkan
Hawgz CFO
Kukulkan
6,455
121
0
580
12,772
4,979
104
5,088
7,419
32,788
393
W
Vulcan
19,154
346
371
4,261
12,981
7,232
305
2,000
10,977
67,355
603
W
Hun Batz
t3ch96
Hun Batz
8,634
3,428
0
1,548
14,139
7,597
455
3,472
10,663
0
45,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,809
Gold Earned
33,727
165
Minions Killed
183
0
Camps Cleared
0
690,420
Distance Traveled
778,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,005
770
28
2
0
251,689
0
L
Cu Chulainn
9,588
738
39
3
0
261,893
0
L
Medusa
9,731
749
58
4
0
216,311
0
L
Kukulkan
9,490
730
68
5
0
212,216
0
W
Vulcan
12,394
953
112
9
0
266,238
0
W
Hun Batz
11,328
871
43
3
0
260,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role