Player Matchup

Janus
Janus
Gold I
 
Janus
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artemis
Artemis
Bronze III
GustGOD
Artemis
Bronze III
Level 54
God Stats
1W - 3L
1,468 SR
Queue Stats
6W - 19L
1,362 MMR
Party 3
Cthulhu
Cthulhu
Gold III
OtoGato
Cthulhu
Gold III
Level 99
God Stats
1W - 3L
1,278 SR
Queue Stats
29W - 32L
1,449 MMR
Solo
Bastet
Bastet
Gold V
hŧiиhα
Bastet
Gold V
Level 195
God Stats
43W - 36L
1,605 SR
Queue Stats
130W - 139L
1,331 MMR
Party 2
Fafnir
Fafnir
Bronze III
nikolaswar2
Fafnir
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,406 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,470 SR
1,409 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,517 SR
1,493 MMR
Tsukuyomi
Tsukuyomi
Gold V
 
Tsukuyomi
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Platinum V
 
Cernunnos
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
 
Sun Wukong
Silver I
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Ares
Ares
Gold II
FarsF
Ares
Gold II
Level 144
God Stats
13W - 10L
1,584 SR
Queue Stats
247W - 248L
1,464 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 6 / 3
5,885
535
5,039
8,249
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
GustGOD
Artemis
9
0 / 5 / 2
5,124
466
3,405
8,131
2,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
OtoGato
Cthulhu
11
1 / 2 / 0
6,523
593
6,178
10,507
9,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
hŧiиhα
Bastet
11
3 / 0 / 2
6,247
568
6,298
8,942
3,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fafnir
9
2 / 0 / 2
5,936
540
2,124
7,278
7,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
TyrSobekThorBake Kujira

VS

Bans
LancelotAthenaCharybdisThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
5 / 1 / 2
6,695
609
6,169
8,916
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
 
Cernunnos
12
4 / 1 / 1
6,574
598
5,124
7,390
3,211
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
 
Sun Wukong
12
1 / 0 / 0
6,269
570
5,948
9,771
6,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
 
Nu Wa
11
2 / 3 / 2
6,262
569
8,086
7,586
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
FarsF
Ares
9
1 / 2 / 3
5,632
512
2,997
6,562
5,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
7
Kills
13
13
Deaths
7
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
6
3
0.42
W
Tsukuyomi
 
Tsukuyomi
5
1
2
6
W
Cernunnos
 
Cernunnos
4
1
1
4.5
W
Sun Wukong
 
Sun Wukong
1
0
0
1
W
Nu Wa
 
Nu Wa
2
3
2
1
W
Ares
FarsF
Ares
1
2
3
1.25
L
Artemis
GustGOD
Artemis
0
5
2
0.2
L
Cthulhu
OtoGato
Cthulhu
1
2
0
0.5
L
Bastet
hŧiиhα
Bastet
3
0
2
4
L
Fafnir
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,044
Damage
28,324
43,107
Taken
40,225
25,092
Mitigated
21,113
8,721
Healing
10,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,039
368
0
640
8,249
2,571
0
3,238
4,731
45,093
0
W
Tsukuyomi
 
Tsukuyomi
6,169
1,693
0
5,128
8,916
3,452
0
1,223
7,570
0
53,858
W
Cernunnos
 
Cernunnos
5,124
3,045
0
2,162
7,390
3,211
0
1,406
5,908
0
50,132
W
Sun Wukong
 
Sun Wukong
5,948
1,656
0
2,364
9,771
6,539
0
4,418
4,615
0
48,876
W
Nu Wa
 
Nu Wa
8,086
1,663
0
200
7,586
2,329
316
1,886
5,500
46,282
2,103
W
Ares
FarsF
Ares
2,997
249
0
988
6,562
5,582
0
2,617
3,849
13,447
807
L
Artemis
GustGOD
Artemis
3,405
1,708
0
1,504
8,131
2,691
0
1,038
7,039
0
35,440
L
Cthulhu
OtoGato
Cthulhu
6,178
416
0
1,568
10,507
9,212
0
921
8,688
45,050
1,167
L
Bastet
hŧiиhα
Bastet
6,298
1,848
0
3,027
8,942
3,604
0
3,174
5,432
0
44,285
L
Fafnir
2,124
695
0
1,982
7,278
7,014
0
1,634
5,468
14,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,715
Gold Earned
31,432
296
Minions Killed
383
0
Camps Cleared
0
1,139,731
Distance Traveled
1,147,393
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,885
535
82
7
0
225,178
0
W
Tsukuyomi
6,695
609
91
8
0
275,260
4
W
Cernunnos
6,574
598
87
8
0
214,624
1
W
Sun Wukong
6,269
570
93
8
0
220,875
1
W
Nu Wa
6,262
569
90
8
0
199,477
2
W
Ares
5,632
512
22
2
0
237,157
2
L
Artemis
5,124
466
48
4
0
183,301
0
L
Cthulhu
6,523
593
90
8
0
218,992
1
L
Bastet
6,247
568
62
6
0
275,394
0
L
Fafnir
5,936
540
14
1
0
236,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role