Player Matchup

Cthulhu
Cthulhu
Harmonza
Cthulhu
Level 122
God Stats
2W - 1L
1,639 SR
Queue Stats
7W - 7L
1,263 Elo+
Party 1
Gilgamesh
Gilgamesh
Lotsofbeans6025
Gilgamesh
Level 22
God Stats
5W - 4L
1,458 SR
Queue Stats
7W - 7L
1,263 Elo+
Party 1
Sun Wukong
Sun Wukong
Runnels GG
Sun Wukong
Level 155
God Stats
4W - 1L
1,661 SR
Queue Stats
7W - 7L
1,263 Elo+
Party 1
Team Averages
Level 100
1,586 SR
1,263 Elo+

VS

Team Averages
Level 105
1,646 SR
1,515 Elo+
Achilles
Achilles
Conchitoo X
Achilles
Level 69
God Stats
4W - 2L
1,709 SR
Queue Stats
161W - 131L
1,539 Elo+
Solo
Agni
Agni
SeanDawn
Agni
Level 144
God Stats
184W - 171L
1,628 SR
Queue Stats
523W - 524L
1,574 Elo+
Solo
Bakasura
Bakasura
Squanch622
Bakasura
Level 102
God Stats
9W - 7L
1,602 SR
Queue Stats
185W - 190L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Harmonza
Cthulhu
13
4 / 2 / 9
8,353
835
9,230
11,956
8,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
Lotsofbeans6025
Gilgamesh
13
3 / 0 / 12
8,019
802
7,820
11,933
10,213
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Runnels GG
Sun Wukong
13
9 / 1 / 6
9,056
906
10,756
12,929
10,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Conchitoo X
Achilles
9
0 / 6 / 0
5,965
597
4,009
13,178
10,821
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
12
2 / 4 / 0
7,205
721
10,713
8,214
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bakasura
Squanch622
Bakasura
12
1 / 6 / 1
7,196
720
3,598
11,605
5,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
16
Kills
3
3
Deaths
16
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
Conchitoo X
Achilles
0
6
0
0
W
Cthulhu
Harmonza
Cthulhu
4
2
9
4.25
W
Gilgamesh
Lotsofbeans6025
Gilgamesh
3
0
12
9
W
Sun Wukong
Runnels GG
Sun Wukong
9
1
6
12
L
Agni
2
4
0
0.5
L
Bakasura
Squanch622
Bakasura
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,806
Damage
18,320
36,818
Taken
32,997
29,361
Mitigated
19,823
10,409
Healing
5,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Conchitoo X
Achilles
4,009
770
0
2,591
13,178
10,821
0
4,220
7,530
0
9,509
W
Cthulhu
Harmonza
Cthulhu
9,230
680
1,316
3,678
11,956
8,774
29
3,496
8,210
32,870
0
W
Gilgamesh
Lotsofbeans6025
Gilgamesh
7,820
1,999
0
1,092
11,933
10,213
590
4,411
7,194
0
20,108
W
Sun Wukong
Runnels GG
Sun Wukong
10,756
2,015
468
3,855
12,929
10,374
357
2,740
9,785
0
30,047
L
Agni
10,713
571
0
1,380
8,214
3,228
0
2,291
5,249
30,552
646
L
Bakasura
Squanch622
Bakasura
3,598
2,045
0
1,713
11,605
5,774
0
1,656
9,019
0
14,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,428
Gold Earned
20,366
126
Minions Killed
88
0
Camps Cleared
0
631,800
Distance Traveled
541,673
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,965
597
7
1
0
164,868
0
W
Cthulhu
8,353
835
65
7
0
219,889
0
W
Gilgamesh
8,019
802
26
3
0
213,531
0
W
Sun Wukong
9,056
906
35
4
0
198,380
6
L
Agni
7,205
721
44
4
0
172,831
2
L
Bakasura
7,196
720
37
4
0
203,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role