Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
Blam710
Martichoras
Level 15
God Stats
7W - 10L
1,449 SR
Queue Stats
13W - 28L
1,249 Elo+
Party 1
Ymir
Ymir
brownie34875
Ymir
Level 131
God Stats
0W - 1L
1,425 SR
Queue Stats
64W - 63L
1,437 Elo+
Solo
Achilles
Achilles
gutter_cat_
Achilles
Level 48
God Stats
22W - 7L
1,673 SR
Queue Stats
202W - 193L
1,442 Elo+
Solo
Hades
Hades
lovescarsveraa
Hades
Level 122
God Stats
4W - 7L
1,380 SR
Queue Stats
73W - 81L
1,289 Elo+
Party 1
Team Averages
Level 79
1,486 SR
1,383 Elo+

VS

Team Averages
Level 75
1,417 SR
1,383 Elo+
Neith
Neith
BrunoIgleziasV
Neith
Level 67
God Stats
22W - 18L
1,554 SR
Queue Stats
161W - 154L
1,433 Elo+
Solo
Zeus
Zeus
RoyaL Aspect
Zeus
Level 46
God Stats
1W - 2L
1,176 SR
Queue Stats
95W - 98L
1,384 Elo+
Party 2
Thanatos
Thanatos
andres_teofilo
Thanatos
Level 45
God Stats
14W - 17L
1,415 SR
Queue Stats
52W - 74L
1,328 Elo+
Solo
Jormungandr
Jormungandr
imaG_bouruto0129
Jormungandr
Level 86
God Stats
3W - 3L
1,347 SR
Queue Stats
390W - 345L
1,381 Elo+
Solo
Amaterasu
Amaterasu
moodygrant
Amaterasu
Level 129
God Stats
33W - 23L
1,593 SR
Queue Stats
105W - 114L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
0 / 3 / 2
5,591
399
2,248
12,224
4,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
Blam710
Martichoras
12
5 / 3 / 0
7,121
509
7,750
9,157
3,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 3 / 3
6,322
452
4,638
14,996
11,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
gutter_cat_
Achilles
13
2 / 3 / 0
6,497
464
10,814
17,651
9,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
6 / 2 / 1
7,860
561
8,942
11,182
6,054
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 4
8,169
584
12,876
8,482
3,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 5 / 3
7,220
516
7,803
8,078
3,711
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
11
0 / 4 / 6
6,573
470
5,613
14,280
5,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
imaG_bouruto0129
Jormungandr
12
3 / 3 / 6
7,163
512
7,844
14,099
10,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Amaterasu
moodygrant
Amaterasu
15
4 / 1 / 0
9,649
689
9,104
14,222
10,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
13
Kills
14
14
Deaths
14
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
3
2
0.33
L
Martichoras
Blam710
Martichoras
5
3
0
1.67
W
4
1
4
6
W
3
5
3
0.9
W
Thanatos
0
4
6
0.75
L
0
3
3
0.5
L
Achilles
gutter_cat_
Achilles
2
3
0
0.67
W
Jormungandr
imaG_bouruto0129
Jormungandr
3
3
6
2
L
6
2
1
3.25
W
Amaterasu
moodygrant
Amaterasu
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,392
Damage
43,240
65,210
Taken
59,161
35,585
Mitigated
34,140
14,869
Healing
23,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,248
1,034
0
1,694
12,224
4,911
0
4,188
8,036
0
30,494
L
Martichoras
Blam710
Martichoras
7,750
3,204
0
2,395
9,157
3,853
280
671
8,486
0
42,596
W
12,876
6,380
0
4,518
8,482
3,500
597
1,026
7,431
0
63,338
W
7,803
1,924
0
946
8,078
3,711
0
4,221
3,857
44,057
3,032
W
Thanatos
5,613
2,696
0
6,829
14,280
5,813
18
4,416
9,864
0
43,632
L
4,638
1,118
0
3,150
14,996
11,662
250
2,767
12,229
29,613
1,786
L
Achilles
gutter_cat_
Achilles
10,814
3,742
0
3,401
17,651
9,105
0
3,497
14,154
0
51,239
W
Jormungandr
imaG_bouruto0129
Jormungandr
7,844
2,813
0
2,613
14,099
10,368
130
3,162
10,789
35,438
602
L
8,942
992
565
3,664
11,182
6,054
162
4,089
7,093
59,736
0
W
Amaterasu
moodygrant
Amaterasu
9,104
4,286
0
9,090
14,222
10,748
200
630
13,472
0
78,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,391
Gold Earned
38,774
323
Minions Killed
395
0
Camps Cleared
0
1,233,996
Distance Traveled
1,214,689
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,591
399
53
4
0
280,970
0
L
Martichoras
7,121
509
68
5
0
244,097
4
W
Neith
8,169
584
96
7
0
242,109
0
W
Zeus
7,220
516
64
5
0
235,812
0
W
Thanatos
6,573
470
61
4
0
229,139
0
L
Ymir
6,322
452
36
3
0
205,658
0
L
Achilles
6,497
464
74
5
0
264,939
0
W
Jormungandr
7,163
512
45
3
0
248,911
2
L
Hades
7,860
561
92
7
0
238,332
2
W
Amaterasu
9,649
689
129
9
0
258,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role