Player Matchup

Sun Wukong
Sun Wukong
Andy B223
Sun Wukong
Level 66
God Stats
5W - 6L
1,667 SR
Queue Stats
127W - 147L
1,504 Elo+
Party 1
Zeus
Zeus
Halethorn
Zeus
Level 155
God Stats
25W - 28L
1,535 SR
Queue Stats
267W - 298L
1,549 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
THE MYSTICROBOT
Ah Muzen Cab
Level 102
God Stats
5W - 4L
1,446 SR
Queue Stats
189W - 196L
1,514 Elo+
Party 1
Team Averages
Level 108
1,550 SR
1,522 Elo+

VS

Team Averages
Level 77
1,328 SR
1,540 Elo+
Chang'e
Chang'e
Desirе
Chang'e
Level 48
God Stats
12W - 15L
1,056 SR
Queue Stats
166W - 166L
1,462 Elo+
Party 2
Surtr
Surtr
Drеamy
Surtr
Level 27
God Stats
0W - 2L
1,242 SR
Queue Stats
42W - 36L
1,534 Elo+
Party 2
Arachne
Arachne
eppisaurus
Arachne
Level 155
God Stats
117W - 33L
1,688 SR
Queue Stats
340W - 192L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Andy B223
Sun Wukong
14
1 / 3 / 9
9,606
686
8,340
16,826
16,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zeus
17
4 / 2 / 5
11,210
801
14,080
6,124
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Muzen Cab
THE MYSTICROBOT
Ah Muzen Cab
17
5 / 1 / 5
11,063
790
16,306
8,501
4,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Desirе
Chang'e
16
1 / 3 / 2
9,588
685
5,520
15,341
5,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Surtr
Drеamy
Surtr
16
3 / 3 / 1
9,679
691
12,724
19,599
19,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
eppisaurus
Arachne
9
1 / 4 / 1
8,018
573
3,635
8,818
3,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
10
Kills
5
6
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Andy B223
Sun Wukong
1
3
9
1.83
L
Chang'e
Desirе
Chang'e
1
3
2
0.67
L
Surtr
Drеamy
Surtr
3
3
1
1.17
W
Zeus
4
2
5
3.25
W
Ah Muzen Cab
THE MYSTICROBOT
Ah Muzen Cab
5
1
5
7.5
L
Arachne
eppisaurus
Arachne
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,726
Damage
21,879
31,451
Taken
43,758
23,713
Mitigated
29,093
4,855
Healing
9,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Andy B223
Sun Wukong
8,340
2,031
0
3,368
16,826
16,955
179
4,226
11,027
0
23,788
L
Chang'e
Desirе
Chang'e
5,520
547
1,531
2,859
15,341
5,649
0
4,460
10,510
39,442
0
L
Surtr
Drеamy
Surtr
12,724
4,433
0
3,760
19,599
19,562
0
7,043
11,663
1,888
37,866
W
Zeus
14,080
482
0
426
6,124
2,588
523
763
5,045
65,046
0
W
Ah Muzen Cab
THE MYSTICROBOT
Ah Muzen Cab
16,306
4,655
0
1,061
8,501
4,170
1,483
1,336
6,960
0
54,705
L
Arachne
eppisaurus
Arachne
3,635
2,424
0
1,097
8,818
3,882
0
1,160
7,448
0
10,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,879
Gold Earned
27,285
247
Minions Killed
168
0
Camps Cleared
0
807,146
Distance Traveled
644,405
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,606
686
30
2
0
289,534
10
L
Chang'e
9,588
685
88
6
0
262,339
0
L
Surtr
9,679
691
63
5
0
258,575
0
W
Zeus
11,210
801
130
9
0
255,504
0
W
Ah Muzen Cab
11,063
790
87
6
0
262,108
0
L
Arachne
8,018
573
17
1
0
123,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role