Player Matchup

King Arthur
King Arthur
Johntagne
King Arthur
Level 146
God Stats
6W - 3L
1,592 SR
Queue Stats
112W - 131L
1,470 Elo+
Party 1
Xbalanque
Xbalanque
XBasicallyNinjaX
Xbalanque
Level 126
God Stats
3W - 1L
1,665 SR
Queue Stats
97W - 122L
1,450 Elo+
Party 1
Athena
Athena
XKagamiLawX
Athena
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 49L
1,692 Elo+
Solo
Hachiman
Hachiman
a1esaurusrex
Hachiman
Level 140
God Stats
6W - 5L
1,656 SR
Queue Stats
155W - 187L
1,451 Elo+
Party 1
He Bo
He Bo
scoobaStevee
He Bo
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 64L
1,646 Elo+
Solo
Team Averages
Level 122
1,583 SR
1,542 Elo+

VS

Team Averages
Level 122
1,482 SR
1,562 Elo+
King Arthur
King Arthur
 
King Arthur
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Baka_Jon
Ymir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
267W - 302L
1,553 Elo+
Solo
Martichoras
Martichoras
ConundrumKitten
Martichoras
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 42L
1,623 Elo+
Party 2
Achilles
Achilles
calamityregionz
Achilles
Level 107
God Stats
9W - 8L
1,603 SR
Queue Stats
686W - 646L
1,524 Elo+
Solo
Zhong Kui
Zhong Kui
peenpeen
Zhong Kui
Level 156
God Stats
4W - 3L
1,305 SR
Queue Stats
114W - 96L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Johntagne
King Arthur
13
2 / 2 / 6
7,082
885
9,099
8,793
9,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
13
1 / 1 / 7
6,758
845
8,673
5,055
2,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
13
2 / 1 / 5
7,642
955
3,995
9,713
10,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
a1esaurusrex
Hachiman
13
1 / 1 / 7
6,856
857
8,299
5,572
2,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 2 / 4
6,778
847
6,300
5,086
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 2 / 6
6,686
836
5,320
7,097
6,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
12
0 / 3 / 5
6,465
808
3,259
15,898
14,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Martichoras
ConundrumKitten
Martichoras
14
1 / 1 / 5
7,425
928
8,762
8,008
4,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Achilles
1
0 / 0 / 0
2,096
262
0
0
0
Zhong Kui
peenpeen
Zhong Kui
13
5 / 2 / 1
7,287
911
13,219
7,283
7,448
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
8
Kills
7
7
Deaths
8
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
6
2
L
Ymir
0
3
5
0.83
L
Martichoras
ConundrumKitten
Martichoras
1
1
5
3.5
W
King Arthur
Johntagne
King Arthur
2
2
6
2.5
W
Xbalanque
1
1
7
4.5
W
Athena
2
1
5
4.5
W
Hachiman
a1esaurusrex
Hachiman
1
1
7
4.5
L
Achilles
0
0
0
0
L
Zhong Kui
peenpeen
Zhong Kui
5
2
1
2.75
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,366
Damage
30,560
34,219
Taken
38,286
26,691
Mitigated
33,115
11,798
Healing
14,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,320
424
806
621
7,097
6,564
0
1,462
5,635
0
8,503
L
Ymir
3,259
131
745
5,234
15,898
14,364
0
4,474
11,424
12,603
98
L
Martichoras
ConundrumKitten
Martichoras
8,762
2,960
1,947
3,022
8,008
4,739
0
2,278
5,730
0
31,188
W
King Arthur
Johntagne
King Arthur
9,099
896
510
850
8,793
9,186
0
4,124
4,669
0
17,355
W
Xbalanque
8,673
6,064
1,228
1,904
5,055
2,118
0
2,562
2,493
0
14,988
W
Athena
3,995
511
2,243
2,615
9,713
10,815
0
3,939
5,774
8,865
1,049
W
Hachiman
a1esaurusrex
Hachiman
8,299
5,252
494
1,954
5,572
2,412
0
2,742
2,830
0
20,016
L
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
peenpeen
Zhong Kui
13,219
447
0
2,060
7,283
7,448
0
1,465
5,818
17,458
576
W
6,300
377
0
0
5,086
2,160
0
2,572
2,514
12,610
547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,116
Gold Earned
29,959
90
Minions Killed
82
0
Camps Cleared
0
744,634
Distance Traveled
619,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,686
836
14
2
0
171,321
0
L
Ymir
6,465
808
15
2
0
138,623
0
L
Martichoras
7,425
928
36
5
0
148,314
0
W
King Arthur
7,082
885
14
2
0
157,853
0
W
Xbalanque
6,758
845
17
2
0
142,116
0
W
Athena
7,642
955
12
2
0
178,881
0
W
Hachiman
6,856
857
30
4
0
123,975
0
L
Achilles
2,096
262
0
0
0
0
0
L
Zhong Kui
7,287
911
17
2
0
161,502
0
W
He Bo
6,778
847
17
2
0
141,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role