Player Matchup

Anubis
Anubis
Dip Man
Anubis
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 83L
1,531 Elo+
Solo
Cernunnos
Cernunnos
McLovin92
Cernunnos
Level 127
God Stats
3W - 1L
1,646 SR
Queue Stats
70W - 83L
1,520 Elo+
Solo
Kuzenbo
Kuzenbo
SaintMCCIII
Kuzenbo
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 125L
1,460 Elo+
Party 2
Olorun
Olorun
SilentTwig3642
Olorun
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 95L
1,493 Elo+
Party 2
Hercules
Hercules
TheHumbss
Hercules
Level 153
God Stats
35W - 31L
1,545 SR
Queue Stats
1,281W - 1,378L
1,550 Elo+
Solo
Team Averages
Level 139
1,538 SR
1,511 Elo+

VS

Team Averages
Level 121
1,413 SR
1,506 Elo+
Atlas
Atlas
DrazzTheSpazz
Atlas
Level 64
God Stats
3W - 4L
1,170 SR
Queue Stats
130W - 120L
1,437 Elo+
Party 1
Artio
Artio
IceFireProtege
Artio
Level 105
God Stats
1W - 1L
1,732 SR
Queue Stats
311W - 336L
1,498 Elo+
Party 1
Amaterasu
Amaterasu
JBXLIVE
Amaterasu
Level 158
God Stats
0W - 6L
1,072 SR
Queue Stats
126W - 130L
1,539 Elo+
Solo
Neith
Neith
NotTopDamage
Neith
Level 130
God Stats
2W - 5L
1,294 SR
Queue Stats
279W - 298L
1,527 Elo+
Party 1
Awilix
Awilix
dreams1161
Awilix
Level 147
God Stats
2W - 1L
1,798 SR
Queue Stats
97W - 110L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dip Man
Anubis
14
1 / 3 / 9
8,271
827
5,807
7,568
4,178
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cernunnos
McLovin92
Cernunnos
14
6 / 3 / 7
8,751
875
14,244
9,895
4,335
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
SaintMCCIII
Kuzenbo
14
0 / 2 / 12
8,408
841
8,727
18,495
18,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 2 / 10
7,953
795
6,704
7,265
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
TheHumbss
Hercules
16
7 / 2 / 8
9,457
946
13,900
18,473
17,822
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 4
8,403
840
10,401
12,996
14,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 9
7,547
755
4,452
12,345
15,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
JBXLIVE
Amaterasu
14
4 / 2 / 5
7,973
797
9,092
13,110
12,083
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 6
7,481
748
15,398
6,514
3,590
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
dreams1161
Awilix
12
2 / 5 / 4
7,369
737
10,086
11,302
6,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
39
15
Kills
11
12
Deaths
15
46
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
Dip Man
Anubis
1
3
9
1.83
L
4
4
4
1.5
L
0
3
9
1.5
L
Amaterasu
JBXLIVE
Amaterasu
4
2
5
3.25
W
Cernunnos
McLovin92
Cernunnos
6
3
7
3.17
L
1
1
6
4
W
Kuzenbo
SaintMCCIII
Kuzenbo
0
2
12
3
W
1
2
10
3
W
Hercules
TheHumbss
Hercules
7
2
8
5.5
L
Awilix
dreams1161
Awilix
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,382
Damage
49,429
61,696
Taken
56,267
47,767
Mitigated
52,220
28,457
Healing
18,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Dip Man
Anubis
5,807
203
680
1,258
7,568
4,178
944
2,652
4,916
20,830
0
L
10,401
4,147
1,445
1,922
12,996
14,704
0
4,504
8,492
21,896
0
L
4,452
199
2,922
2,590
12,345
15,011
0
5,424
6,921
10,310
0
L
Amaterasu
JBXLIVE
Amaterasu
9,092
2,541
474
5,374
13,110
12,083
0
4,448
8,662
0
17,068
W
Cernunnos
McLovin92
Cernunnos
14,244
7,807
591
2,024
9,895
4,335
2,238
1,514
8,381
0
24,224
L
15,398
4,850
0
2,702
6,514
3,590
0
1,795
4,719
0
28,794
W
Kuzenbo
SaintMCCIII
Kuzenbo
8,727
1,700
2,819
7,279
18,495
18,317
0
4,656
13,839
13,828
1,337
W
6,704
2,244
657
1,883
7,265
3,115
2,049
1,994
5,271
16,343
0
W
Hercules
TheHumbss
Hercules
13,900
2,740
2,321
8,945
18,473
17,822
229
4,037
14,436
0
19,485
L
Awilix
dreams1161
Awilix
10,086
5,000
385
513
11,302
6,832
0
3,980
7,322
0
18,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,840
Gold Earned
38,773
112
Minions Killed
101
0
Camps Cleared
0
891,067
Distance Traveled
934,157
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,271
827
40
4
0
174,716
0
L
Atlas
8,403
840
25
3
0
176,070
0
L
Artio
7,547
755
8
1
0
192,113
0
L
Amaterasu
7,973
797
14
1
0
202,996
0
W
Cernunnos
8,751
875
26
3
0
157,351
0
L
Neith
7,481
748
32
3
0
179,500
0
W
Kuzenbo
8,408
841
11
1
0
200,529
0
W
Olorun
7,953
795
24
2
0
174,799
0
W
Hercules
9,457
946
11
1
0
183,672
0
L
Awilix
7,369
737
22
2
0
183,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role