Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fatalangelx
Tsukuyomi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,497 Elo+
Party 2
Hades
Hades
TVSimplicity
Hades
Level 136
God Stats
0W - 3L
1,500 SR
Queue Stats
185W - 158L
1,523 Elo+
Solo
Nut
Nut
noobmel
Nut
Level 105
God Stats
1W - 3L
1,389 SR
Queue Stats
42W - 55L
1,414 Elo+
Party 2
Thoth
Thoth
yonkoangel
Thoth
Level 118
God Stats
6W - 19L
1,363 SR
Queue Stats
91W - 114L
1,517 Elo+
Party 2
Team Averages
Level 126
1,450 SR
1,490 Elo+

VS

Team Averages
Level 114
1,561 SR
1,527 Elo+
Sylvanus
Sylvanus
Atheist69666420
Sylvanus
Level 86
God Stats
41W - 28L
1,639 SR
Queue Stats
191W - 197L
1,504 Elo+
Party 1
Nu Wa
Nu Wa
MaiThaiABG
Nu Wa
Level 119
God Stats
30W - 23L
1,628 SR
Queue Stats
113W - 121L
1,527 Elo+
Party 1
Awilix
Awilix
PinKyAndDaBrain7
Awilix
Level 148
God Stats
3W - 3L
1,510 SR
Queue Stats
133W - 147L
1,514 Elo+
Party 1
Anhur
Anhur
Spaceinvader2212
Anhur
Level 128
God Stats
5W - 3L
1,377 SR
Queue Stats
208W - 187L
1,600 Elo+
Solo
Danzaburou
Danzaburou
godziiira
Danzaburou
Level 89
God Stats
42W - 34L
1,650 SR
Queue Stats
268W - 270L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 3 / 1
6,622
509
5,719
12,421
9,285
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Fatalangelx
Tsukuyomi
10
1 / 7 / 2
6,083
468
3,624
13,308
3,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
1 / 2 / 3
6,658
512
6,678
13,581
7,602
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nut
11
0 / 3 / 3
6,139
472
4,944
8,184
2,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
14
5 / 3 / 0
7,813
601
6,315
6,681
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
2 / 1 / 7
7,826
602
4,668
9,842
7,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nu Wa
13
2 / 3 / 8
7,288
561
8,590
7,570
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 2 / 5
7,544
580
5,046
10,619
4,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
8 / 1 / 6
9,682
745
13,970
11,986
4,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
godziiira
Danzaburou
13
2 / 1 / 5
7,773
598
5,134
7,959
3,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
8
Kills
18
18
Deaths
8
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
1
0.5
W
Sylvanus
2
1
7
5.5
L
Tsukuyomi
Fatalangelx
Tsukuyomi
1
7
2
0.29
W
Nu Wa
2
3
8
2
W
4
2
5
3.25
W
8
1
6
11
L
1
2
3
1.25
W
Danzaburou
godziiira
Danzaburou
2
1
5
4.5
L
Nut
0
3
3
0.5
L
Thoth
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,280
Damage
37,408
54,175
Taken
47,976
25,901
Mitigated
23,865
12,730
Healing
16,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,719
465
241
2,424
12,421
9,285
0
2,316
10,105
35,954
0
W
Sylvanus
4,668
973
2,832
3,417
9,842
7,612
147
3,595
6,247
21,848
1,183
L
Tsukuyomi
Fatalangelx
Tsukuyomi
3,624
680
0
1,394
13,308
3,942
0
1,729
11,579
0
34,390
W
Nu Wa
8,590
1,897
150
926
7,570
3,333
22
4,052
3,258
46,256
0
W
5,046
1,862
0
1,260
10,619
4,422
0
5,067
5,308
0
56,027
W
13,970
8,258
0
4,796
11,986
4,657
653
2,606
9,280
0
76,734
L
6,678
1,332
320
5,332
13,581
7,602
0
3,588
9,993
68,637
0
W
Danzaburou
godziiira
Danzaburou
5,134
2,103
0
3,041
7,959
3,841
1,347
2,727
5,232
0
67,185
L
Nut
4,944
2,648
71
2,019
8,184
2,786
34
1,855
6,329
0
37,290
L
Thoth
6,315
631
0
929
6,681
2,286
0
3,429
3,252
44,478
1,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,315
Gold Earned
40,113
373
Minions Killed
411
0
Camps Cleared
0
1,266,987
Distance Traveled
1,286,818
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,622
509
31
2
0
282,959
5
W
Sylvanus
7,826
602
31
2
0
275,130
0
L
Tsukuyomi
6,083
468
54
4
0
222,957
0
W
Nu Wa
7,288
561
66
5
0
237,550
2
W
Awilix
7,544
580
85
7
0
293,319
0
W
Anhur
9,682
745
113
9
0
216,675
2
L
Hades
6,658
512
115
9
0
258,603
7
W
Danzaburou
7,773
598
116
9
0
264,144
0
L
Nut
6,139
472
86
7
0
249,242
0
L
Thoth
7,813
601
87
7
0
253,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role