Player Matchup

Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
HaT_BlacK_2
Hun Batz
Level 107
God Stats
6W - 12L
1,433 SR
Queue Stats
284W - 292L
1,440 Elo+
Party 2
Skadi
Skadi
LilPurple0
Skadi
Level 55
God Stats
21W - 22L
1,512 SR
Queue Stats
145W - 180L
1,508 Elo+
Solo
Ymir
Ymir
LlanesJulian
Ymir
Level 97
God Stats
7W - 6L
1,446 SR
Queue Stats
18W - 18L
1,426 Elo+
Solo
Anubis
Anubis
XxAlexis34YTxX
Anubis
Level 105
God Stats
35W - 29L
1,546 SR
Queue Stats
285W - 289L
1,430 Elo+
Party 2
Team Averages
Level 97
1,487 SR
1,461 Elo+

VS

Team Averages
Level 117
1,601 SR
1,491 Elo+
Anubis
Anubis
EvelynStark
Anubis
Level 101
God Stats
44W - 40L
1,495 SR
Queue Stats
121W - 108L
1,474 Elo+
Party 1
Kali
Kali
KaMiKaZe_VaiPeR_
Kali
Level 127
God Stats
7W - 6L
1,501 SR
Queue Stats
184W - 187L
1,454 Elo+
Party 3
Rama
Rama
SkiderGamer13
Rama
Level 124
God Stats
15W - 7L
1,670 SR
Queue Stats
97W - 80L
1,596 Elo+
Solo
Baron Samedi
Baron Samedi
WichiSSJ
Baron Samedi
Level 127
God Stats
2W - 0L
1,730 SR
Queue Stats
128W - 114L
1,473 Elo+
Party 1
Bacchus
Bacchus
uFlanker_
Bacchus
Level 108
God Stats
6W - 2L
1,608 SR
Queue Stats
121W - 118L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
2 / 0 / 0
4,113
823
2,607
2,447
735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
HaT_BlacK_2
Hun Batz
3
0 / 0 / 0
2,753
551
231
1,029
250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Skadi
2
0 / 0 / 0
2,513
503
181
388
78
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

5
0 / 1 / 0
2,969
594
712
4,350
2,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

3
0 / 0 / 0
2,736
547
110
205
68
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
0 / 0 / 0
3,731
746
0
592
254
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
1 / 0 / 0
3,623
725
54
2,856
921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 0 / 1
3,875
775
2,411
1,468
488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
WichiSSJ
Baron Samedi
7
0 / 2 / 0
3,507
701
1,071
4,686
1,721
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
uFlanker_
Bacchus
6
0 / 0 / 0
3,850
770
69
1,898
1,341
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
1
1
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
0
0
2
W
Anubis
0
0
0
0
L
Hun Batz
HaT_BlacK_2
Hun Batz
0
0
0
0
W
1
0
0
1
L
Skadi
0
0
0
0
L
0
1
0
0
W
0
0
1
0.5
W
Baron Samedi
WichiSSJ
Baron Samedi
0
2
0
0
L
0
0
0
0
W
Bacchus
uFlanker_
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,841
Damage
3,605
8,419
Taken
11,500
3,370
Mitigated
4,725
2,602
Healing
6,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,607
16
0
750
2,447
735
0
1,071
1,376
21,953
327
W
Anubis
0
0
0
350
592
254
455
32
560
24,495
1,112
L
Hun Batz
HaT_BlacK_2
Hun Batz
231
0
0
596
1,029
250
0
0
1,029
0
5,070
W
54
0
0
2,317
2,856
921
0
78
2,778
0
17,527
L
Skadi
181
0
0
0
388
78
0
0
388
0
3,557
L
712
132
0
1,139
4,350
2,239
0
69
4,281
9,192
0
W
2,411
2,194
0
345
1,468
488
0
559
909
0
28,153
W
Baron Samedi
WichiSSJ
Baron Samedi
1,071
74
0
2,418
4,686
1,721
0
2,224
2,117
18,261
565
L
110
0
0
117
205
68
0
0
205
4,345
0
W
Bacchus
uFlanker_
Bacchus
69
0
0
789
1,898
1,341
339
153
1,745
9,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,084
Gold Earned
18,586
67
Minions Killed
186
0
Camps Cleared
0
352,074
Distance Traveled
469,280
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,113
823
30
6
0
120,711
1
W
Anubis
3,731
746
43
9
0
86,091
0
L
Hun Batz
2,753
551
15
3
0
78,610
0
W
Kali
3,623
725
40
8
0
116,885
0
L
Skadi
2,513
503
5
1
0
21,842
0
L
Ymir
2,969
594
10
2
0
102,602
1
W
Rama
3,875
775
56
11
0
84,787
0
W
Baron Samedi
3,507
701
35
7
0
78,111
0
L
Anubis
2,736
547
7
1
0
28,309
1
W
Bacchus
3,850
770
12
2
0
103,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role