Player Matchup

Shiva
Shiva
Gold II
GenitalFungi
Shiva
Gold II
Level 107
God Stats
26W - 17L
1,623 SR
Queue Stats
71W - 56L
1,597 MMR
Party 1
Discordia
Discordia
Gold II
GenitalLice
Discordia
Gold II
Level 84
God Stats
54W - 30L
1,647 SR
Queue Stats
71W - 56L
1,597 MMR
Party 1
Ullr
Ullr
Gold II
GenitalYeast
Ullr
Gold II
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 56L
1,597 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,590 SR
1,597 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,511 SR
1,549 MMR
Odin
Odin
Platinum V
JBuck22-
Odin
Platinum V
Level 105
God Stats
4W - 8L
1,298 SR
Queue Stats
149W - 141L
1,549 MMR
Solo
Hou Yi
Hou Yi
Gold III
SmotherySquid34
Hou Yi
Gold III
Level 181
God Stats
2W - 2L
1,669 SR
Queue Stats
113W - 115L
1,574 MMR
Party 2
Scylla
Scylla
Gold III
ugodz7mermo
Scylla
Gold III
Level 142
God Stats
57W - 55L
1,566 SR
Queue Stats
147W - 162L
1,522 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
7,825
783
7,604
7,258
5,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Discordia
GenitalLice
Discordia
13
1 / 1 / 3
7,587
759
7,373
3,861
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 3
7,859
786
6,603
7,653
3,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
MulanCthulhuNe ZhaAchillesBacchus

VS

Bans
AresBaron SamediMedusaKukulkanAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 2 / 2
6,146
615
4,128
8,407
5,267
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

12
1 / 1 / 1
6,858
686
4,523
9,732
3,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
12
1 / 3 / 1
7,005
701
4,131
6,547
2,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
6
Kills
2
2
Deaths
6
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
Discordia
GenitalLice
Discordia
1
1
3
2.5
W
2
1
3
3.5
L
Odin
0
2
2
0.5
L
1
1
1
1.5
L
Scylla
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,580
Damage
12,782
18,772
Taken
24,686
10,761
Mitigated
11,169
3,188
Healing
4,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,604
1,350
0
1,651
7,258
5,940
560
1,102
6,142
483
20,301
W
Discordia
GenitalLice
Discordia
7,373
207
0
500
3,861
1,416
297
956
2,881
27,808
77
W
6,603
1,666
0
1,037
7,653
3,405
716
2,115
5,516
0
27,053
L
Odin
4,128
703
0
1,088
8,407
5,267
0
1,491
6,177
0
6,628
L
4,523
1,542
0
2,105
9,732
3,624
0
2,558
6,177
0
24,994
L
Scylla
4,131
31
0
1,170
6,547
2,278
0
2,455
3,412
32,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,271
Gold Earned
20,009
127
Minions Killed
106
0
Camps Cleared
0
618,710
Distance Traveled
533,906
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,825
783
22
2
0
215,609
4
W
Discordia
7,587
759
46
5
0
201,160
0
W
Ullr
7,859
786
59
6
0
201,941
0
L
Odin
6,146
615
4
0
0
181,822
0
L
Hou Yi
6,858
686
45
5
0
186,272
0
L
Scylla
7,005
701
57
6
0
165,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role