Player Matchup

Horus
Horus
Bennistan
Horus
Level 120
God Stats
2W - 2L
1,573 SR
Queue Stats
45W - 51L
1,342 Elo+
Party 2
Poseidon
Poseidon
YoungMetro178
Poseidon
Level 1
God Stats
1W - 4L
1,270 SR
Queue Stats
6W - 9L
1,211 Elo+
Party 2
Izanami
Izanami
liIAsthmatic
Izanami
Level 16
God Stats
10W - 16L
1,380 SR
Queue Stats
23W - 34L
1,290 Elo+
Party 2
Team Averages
Level 46
1,408 SR
1,281 Elo+

VS

Team Averages
Level 15
1,425 SR
1,433 Elo+
Ra
Ra
FlyZaur
Ra
Level 38
God Stats
1W - 0L
1,274 SR
Queue Stats
1W - 1L
1,299 Elo+
Party 1
Nike
Nike
HurtedFoes
Nike
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Spencerfails
Danzaburou
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bennistan
Horus
11
0 / 3 / 0
6,763
615
4,992
16,290
14,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
YoungMetro178
Poseidon
11
0 / 7 / 0
6,810
619
4,730
9,402
3,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
liIAsthmatic
Izanami
12
0 / 3 / 0
7,140
649
5,071
9,991
4,155
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 7
9,453
859
10,466
5,412
2,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 9
8,808
801
8,871
9,377
9,019
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Spencerfails
Danzaburou
15
5 / 0 / 7
9,492
863
11,958
7,163
3,158
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
13
13
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Horus
Bennistan
Horus
0
3
0
0
W
5
0
7
8.5
W
3
0
9
7.5
W
Danzaburou
Spencerfails
Danzaburou
5
0
7
8.5
L
Poseidon
YoungMetro178
Poseidon
0
7
0
0
L
Izanami
liIAsthmatic
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,793
Damage
31,295
35,683
Taken
21,952
22,113
Mitigated
14,445
6,496
Healing
8,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Bennistan
Horus
4,992
2,692
1,645
3,894
16,290
14,544
0
3,108
12,796
0
16,245
W
10,466
361
3,752
3,051
5,412
2,268
596
958
4,335
44,155
0
W
8,871
1,064
0
0
9,377
9,019
164
2,212
6,879
0
21,021
W
Danzaburou
Spencerfails
Danzaburou
11,958
5,808
488
1,597
7,163
3,158
1,758
1,652
5,352
0
39,499
L
Poseidon
YoungMetro178
Poseidon
4,730
732
0
250
9,402
3,414
0
4,358
5,040
19,198
0
L
Izanami
liIAsthmatic
Izanami
5,071
3,748
0
707
9,991
4,155
0
2,561
7,339
0
28,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,713
Gold Earned
27,753
120
Minions Killed
149
0
Camps Cleared
0
550,670
Distance Traveled
630,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,763
615
24
2
0
192,642
0
W
Ra
9,453
859
60
5
0
243,525
0
W
Nike
8,808
801
21
2
0
211,822
0
W
Danzaburou
9,492
863
68
6
0
175,416
0
L
Poseidon
6,810
619
27
2
0
164,923
0
L
Izanami
7,140
649
69
6
0
193,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role