Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
QuotedBirch7279
Ah Muzen Cab
Level 128
God Stats
1W - 1L
1,447 SR
Queue Stats
93W - 111L
1,420 Elo+
Solo
Ra
Ra
XPIXER
Ra
Level 105
God Stats
17W - 11L
1,619 SR
Queue Stats
192W - 183L
1,511 Elo+
Party 1
Achilles
Achilles
fidel1109
Achilles
Level 127
God Stats
22W - 21L
1,541 SR
Queue Stats
214W - 197L
1,531 Elo+
Party 1
Horus
Horus
yarispaans
Horus
Level 103
God Stats
11W - 5L
1,794 SR
Queue Stats
142W - 118L
1,513 Elo+
Party 1
Team Averages
Level 118
1,580 SR
1,495 Elo+

VS

Team Averages
Level 131
1,468 SR
1,464 Elo+
Surtr
Surtr
PoisonLord63
Surtr
Level 123
God Stats
15W - 5L
1,570 SR
Queue Stats
111W - 111L
1,395 Elo+
Solo
Achilles
Achilles
Steezy Forum
Achilles
Level 149
God Stats
2W - 1L
1,324 SR
Queue Stats
34W - 29L
1,448 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iKoalaWala
Tsukuyomi
Level 127
God Stats
1W - 1L
1,666 SR
Queue Stats
25W - 22L
1,546 Elo+
Party 2
Nu Wa
Nu Wa
shenronin
Nu Wa
Level 109
God Stats
22W - 9L
1,656 SR
Queue Stats
209W - 166L
1,479 Elo+
Solo
Olorun
Olorun
zeruseres
Olorun
Level 147
God Stats
1W - 4L
1,122 SR
Queue Stats
48W - 63L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
6 / 1 / 3
8,110
541
7,359
8,980
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
QuotedBirch7279
Ah Muzen Cab
12
1 / 5 / 2
7,357
490
6,373
12,855
5,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ra
14
2 / 1 / 2
7,838
523
3,458
8,866
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
fidel1109
Achilles
8
0 / 3 / 3
5,430
362
4,980
10,629
6,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Horus
12
2 / 2 / 0
7,310
487
7,045
13,157
9,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 4
8,537
569
9,550
13,202
9,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Achilles
Steezy Forum
Achilles
14
2 / 2 / 0
8,196
546
7,015
11,673
11,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tsukuyomi
iKoalaWala
Tsukuyomi
12
0 / 2 / 3
6,928
462
5,552
13,054
6,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
shenronin
Nu Wa
15
2 / 2 / 2
8,681
579
7,757
5,977
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Olorun
zeruseres
Olorun
14
4 / 3 / 3
8,464
564
8,843
11,774
4,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
11
Kills
12
12
Deaths
12
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
6
1
3
7.5
W
4
3
4
2
L
Ah Muzen Cab
QuotedBirch7279
Ah Muzen Cab
1
5
2
0.4
W
Achilles
Steezy Forum
Achilles
2
2
0
1
L
Ra
2
1
2
3
L
Achilles
fidel1109
Achilles
0
3
3
0.5
W
Tsukuyomi
iKoalaWala
Tsukuyomi
0
2
3
0.75
W
Nu Wa
shenronin
Nu Wa
2
2
2
1.5
L
Horus
2
2
0
1
W
Olorun
zeruseres
Olorun
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,215
Damage
38,717
54,487
Taken
55,680
29,248
Mitigated
34,285
15,866
Healing
14,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,359
1,253
0
3,504
8,980
4,096
0
2,364
6,616
0
51,854
W
9,550
3,719
57
2,775
13,202
9,633
458
0
12,867
2,064
56,081
L
Ah Muzen Cab
QuotedBirch7279
Ah Muzen Cab
6,373
2,327
0
1,202
12,855
5,232
0
6,494
6,361
0
59,019
W
Achilles
Steezy Forum
Achilles
7,015
1,338
0
2,802
11,673
11,459
890
0
11,673
0
40,433
L
Ra
3,458
330
332
3,667
8,866
3,529
658
3,795
5,071
73,261
0
L
Achilles
fidel1109
Achilles
4,980
940
0
2,172
10,629
6,998
0
3,205
7,424
0
17,115
W
Tsukuyomi
iKoalaWala
Tsukuyomi
5,552
1,087
0
1,844
13,054
6,230
0
1,774
11,241
119
54,504
W
Nu Wa
shenronin
Nu Wa
7,757
1,435
0
820
5,977
2,062
1,620
1,684
4,293
66,568
3,853
L
Horus
7,045
3,030
40
4,949
13,157
9,393
0
944
11,370
0
46,826
W
Olorun
zeruseres
Olorun
8,843
3,893
660
5,540
11,774
4,901
1,704
0
11,576
57,935
3,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,045
Gold Earned
40,806
394
Minions Killed
459
0
Camps Cleared
0
1,397,937
Distance Traveled
1,392,066
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,110
541
82
5
0
332,865
1
W
Surtr
8,537
569
73
5
0
278,741
0
L
Ah Muzen Cab
7,357
490
107
7
0
269,526
0
W
Achilles
8,196
546
72
5
0
261,924
3
L
Ra
7,838
523
117
8
0
302,026
3
L
Achilles
5,430
362
21
1
0
204,285
0
W
Tsukuyomi
6,928
462
88
6
0
327,385
1
W
Nu Wa
8,681
579
109
7
0
261,310
0
L
Horus
7,310
487
67
4
0
289,235
0
W
Olorun
8,464
564
117
8
0
262,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role