Player Matchup

Jormungandr
Jormungandr
BendOverMore268
Jormungandr
Level 81
God Stats
1W - 1L
1,304 SR
Queue Stats
20W - 23L
1,504 Elo+
Solo
Fenrir
Fenrir
Windexatron
Fenrir
Level 147
God Stats
8W - 2L
1,646 SR
Queue Stats
229W - 223L
1,470 Elo+
Party 2
Danzaburou
Danzaburou
Zsar77
Danzaburou
Level 100
God Stats
2W - 0L
1,665 SR
Queue Stats
35W - 37L
1,417 Elo+
Party 2
Zhong Kui
Zhong Kui
nardsonthebeat
Zhong Kui
Level 167
God Stats
3W - 5L
1,342 SR
Queue Stats
302W - 324L
1,481 Elo+
Party 2
Izanami
Izanami
snkieu12
Izanami
Level 129
God Stats
2W - 0L
1,694 SR
Queue Stats
51W - 54L
1,490 Elo+
Party 2
Team Averages
Level 125
1,530 SR
1,472 Elo+

VS

Team Averages
Level 72
1,542 SR
1,465 Elo+
Cerberus
Cerberus
KaviarVersace
Cerberus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
516W - 529L
1,441 Elo+
Solo
Nike
Nike
Memedaddy4835
Nike
Level 65
God Stats
3W - 6L
1,235 SR
Queue Stats
472W - 468L
1,538 Elo+
Solo
Anubis
Anubis
PHOENIX22xx
Anubis
Level 26
God Stats
5W - 6L
1,565 SR
Queue Stats
133W - 142L
1,428 Elo+
Party 1
Hou Yi
Hou Yi
Sandz0725
Hou Yi
Level 24
God Stats
3W - 3L
1,637 SR
Queue Stats
68W - 72L
1,408 Elo+
Party 1
Merlin
Merlin
zReckless_89
Merlin
Level 127
God Stats
6W - 1L
1,774 SR
Queue Stats
284W - 282L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BendOverMore268
Jormungandr
16
4 / 4 / 12
10,081
916
6,605
13,877
15,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
16
3 / 2 / 12
9,708
883
6,566
9,464
8,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Danzaburou
Zsar77
Danzaburou
15
5 / 4 / 10
9,597
872
6,995
8,918
3,927
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
nardsonthebeat
Zhong Kui
17
6 / 1 / 13
10,508
955
12,676
11,258
9,717
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
snkieu12
Izanami
16
4 / 4 / 10
9,930
903
6,609
10,786
4,665
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KaviarVersace
Cerberus
11
1 / 2 / 4
7,228
657
3,696
6,108
6,562
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 2 / 1
2,936
267
0
1,520
433
Anubis
18
5 / 6 / 4
9,781
889
9,562
11,652
6,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Sandz0725
Hou Yi
16
2 / 5 / 6
8,476
771
10,656
12,637
5,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
16
4 / 7 / 4
8,899
809
12,778
12,504
5,510
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
31
22
Kills
12
15
Deaths
22
57
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BendOverMore268
Jormungandr
4
4
12
2.5
L
Cerberus
KaviarVersace
Cerberus
1
2
4
1.5
L
0
2
1
0.25
L
Anubis
5
6
4
1.17
L
Hou Yi
Sandz0725
Hou Yi
2
5
6
1
W
Fenrir
3
2
12
4.5
W
Danzaburou
Zsar77
Danzaburou
5
4
10
2.5
W
Zhong Kui
nardsonthebeat
Zhong Kui
6
1
13
12.5
W
Izanami
snkieu12
Izanami
4
4
10
2.25
L
Merlin
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,451
Damage
36,692
54,303
Taken
44,421
41,788
Mitigated
25,257
15,222
Healing
8,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BendOverMore268
Jormungandr
6,605
239
294
1,846
13,877
15,052
200
5,855
8,022
10,711
1,916
L
Cerberus
KaviarVersace
Cerberus
3,696
63
0
903
6,108
6,562
0
2,076
3,947
6,155
0
L
0
0
0
0
1,520
433
0
852
668
0
0
L
Anubis
9,562
121
790
1,366
11,652
6,836
0
3,776
7,796
30,746
334
L
Hou Yi
Sandz0725
Hou Yi
10,656
5,102
326
2,123
12,637
5,916
0
5,851
6,441
0
21,489
W
Fenrir
6,566
985
100
1,643
9,464
8,427
1,374
4,349
5,115
0
13,076
W
Danzaburou
Zsar77
Danzaburou
6,995
1,968
160
800
8,918
3,927
2,958
5,328
2,857
0
21,193
W
Zhong Kui
nardsonthebeat
Zhong Kui
12,676
473
3,064
4,514
11,258
9,717
2,227
3,974
5,946
29,684
0
W
Izanami
snkieu12
Izanami
6,609
4,215
184
2,617
10,786
4,665
932
6,341
4,445
0
26,878
L
Merlin
12,778
574
861
2,233
12,504
5,510
0
4,978
7,237
23,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,824
Gold Earned
37,320
131
Minions Killed
96
0
Camps Cleared
0
1,129,035
Distance Traveled
681,524
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,081
916
11
1
0
243,407
0
L
Cerberus
7,228
657
7
1
0
150,688
0
L
Nike
2,936
267
0
0
0
152
0
L
Anubis
9,781
889
51
5
0
182,891
0
L
Hou Yi
8,476
771
22
2
0
179,932
0
W
Fenrir
9,708
883
14
1
0
249,648
0
W
Danzaburou
9,597
872
26
2
0
202,442
0
W
Zhong Kui
10,508
955
48
4
0
243,086
0
W
Izanami
9,930
903
32
3
0
190,452
0
L
Merlin
8,899
809
16
1
0
167,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role