Player Matchup

Serqet
Serqet
Gold I
EMiTrK
Serqet
Gold I
Level 148
God Stats
15W - 7L
1,686 SR
Queue Stats
99W - 101L
1,511 MMR
Party 2
Skadi
Skadi
Platinum V
QUEEN_GRAnNy
Skadi
Platinum V
Level 194
God Stats
57W - 56L
1,604 SR
Queue Stats
776W - 747L
1,682 MMR
Solo
Aphrodite
Aphrodite
Platinum IV
iLoveMagesAlot
Aphrodite
Platinum IV
Level 106
God Stats
0W - 3L
1,242 SR
Queue Stats
406W - 402L
1,695 MMR
Solo
King Arthur
King Arthur
Platinum IV
lucio_18_2
King Arthur
Platinum IV
Level 144
God Stats
25W - 18L
1,591 SR
Queue Stats
305W - 288L
1,689 MMR
Solo
Bastet
Bastet
Platinum IV
notkraioh
Bastet
Platinum IV
Level 103
God Stats
4W - 2L
1,805 SR
Queue Stats
58W - 41L
1,886 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,586 SR
1,692 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,543 SR
1,692 MMR
Nut
Nut
Platinum IV
Alekai221
Nut
Platinum IV
Level 148
God Stats
16W - 15L
1,569 SR
Queue Stats
146W - 145L
1,723 MMR
Solo
Awilix
Awilix
Platinum V
CosmonautCraig
Awilix
Platinum V
Level 158
God Stats
2W - 2L
1,481 SR
Queue Stats
49W - 42L
1,672 MMR
Party 3
Yemoja
Yemoja
Platinum II
CuppaJoe
Yemoja
Platinum II
Level 159
God Stats
18W - 12L
1,664 SR
Queue Stats
211W - 200L
1,648 MMR
Party 1
Eset
Eset
Platinum III
ZqAuan
Eset
Platinum III
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
302W - 272L
1,738 MMR
Party 1
Odin
Odin
Gold I
gamechamp46
Odin
Gold I
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,677 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
EMiTrK
Serqet
13
1 / 5 / 3
9,102
455
6,883
21,569
14,394
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 2 / 0
9,190
460
6,190
14,220
4,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
iLoveMagesAlot
Aphrodite
13
0 / 8 / 2
8,494
425
5,432
18,836
8,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
lucio_18_2
King Arthur
17
0 / 3 / 2
10,261
513
8,585
20,414
17,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
notkraioh
Bastet
17
5 / 4 / 1
10,234
512
15,719
20,926
8,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SusanoThothLancelotAgni

VS

Bans
OsirisGaneshaThorBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 6
12,592
630
16,659
16,586
8,858
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
8 / 3 / 7
11,594
580
14,465
18,192
8,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
CuppaJoe
Yemoja
15
3 / 0 / 9
11,590
580
6,853
12,567
14,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
ZqAuan
Eset
19
6 / 1 / 8
13,203
660
21,208
11,727
6,293
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
1 / 1 / 7
12,111
606
12,830
18,840
22,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
7
Kills
22
22
Deaths
7
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
W
8
3
7
3.83
W
Yemoja
CuppaJoe
Yemoja
3
0
9
7.5
L
Serqet
EMiTrK
Serqet
1
5
3
0.5
L
1
2
0
0.5
W
Eset
ZqAuan
Eset
6
1
8
10
W
1
1
7
4.5
L
Aphrodite
iLoveMagesAlot
Aphrodite
0
8
2
0.13
L
King Arthur
lucio_18_2
King Arthur
0
3
2
0.33
L
Bastet
notkraioh
Bastet
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,809
Damage
72,015
95,965
Taken
77,912
53,771
Mitigated
61,542
24,152
Healing
37,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,659
10,822
0
7,715
16,586
8,858
2,729
1,684
14,742
0
126,372
W
14,465
6,142
0
5,326
18,192
8,887
2,268
2,859
14,692
0
96,113
W
Yemoja
CuppaJoe
Yemoja
6,853
1,466
7,442
5,217
12,567
14,564
1,529
1,684
10,619
29,799
544
L
Serqet
EMiTrK
Serqet
6,883
661
0
4,061
21,569
14,394
0
6,856
14,628
180
28,062
L
6,190
1,692
0
1,020
14,220
4,954
858
5,765
8,455
0
82,374
W
Eset
ZqAuan
Eset
21,208
1,315
1,457
3,098
11,727
6,293
4,333
1,012
10,563
122,254
2,776
W
12,830
1,744
0
7,328
18,840
22,940
82
1,328
17,263
0
86,469
L
Aphrodite
iLoveMagesAlot
Aphrodite
5,432
763
2,373
4,337
18,836
8,345
0
6,541
12,043
52,267
0
L
King Arthur
lucio_18_2
King Arthur
8,585
2,243
0
4,302
20,414
17,156
92
2,947
16,435
0
86,656
L
Bastet
notkraioh
Bastet
15,719
2,124
0
8,059
20,926
8,922
0
5,671
14,807
0
89,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,281
Gold Earned
61,090
573
Minions Killed
620
0
Camps Cleared
0
1,906,936
Distance Traveled
1,995,982
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
12,592
630
160
8
0
372,099
4
W
Awilix
11,594
580
104
5
0
427,382
1
W
Yemoja
11,590
580
30
2
0
404,943
4
L
Serqet
9,102
455
52
3
0
459,394
3
L
Skadi
9,190
460
138
7
0
296,298
5
W
Eset
13,203
660
193
10
0
397,927
6
W
Odin
12,111
606
133
7
0
393,631
4
L
Aphrodite
8,494
425
102
5
0
325,413
6
L
King Arthur
10,261
513
145
7
0
354,508
6
L
Bastet
10,234
512
136
7
0
471,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role