Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Franciscocho
Gilgamesh
Level 30
God Stats
1W - 1L
1,204 SR
Queue Stats
1W - 4L
1,177 Elo+
Party 1
Medusa
Medusa
GaruuARG
Medusa
Level 109
God Stats
26W - 15L
1,590 SR
Queue Stats
420W - 402L
1,545 Elo+
Solo
Ares
Ares
Lalamowo
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,193 Elo+
Party 1
Team Averages
Level 71
1,459 SR
1,383 Elo+

VS

Team Averages
Level 116
1,521 SR
1,414 Elo+
Shiva
Shiva
 
Shiva
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
George9096
Lancelot
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,240 Elo+
Party 2
Freya
Freya
Menazo
Freya
Level 108
God Stats
2W - 2L
1,653 SR
Queue Stats
12W - 30L
1,309 Elo+
Party 2
Ymir
Ymir
SR1E0N
Ymir
Level 46
God Stats
4W - 5L
1,450 SR
Queue Stats
77W - 77L
1,509 Elo+
Solo
Ix Chel
Ix Chel
Zerma
Ix Chel
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
122W - 107L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 1 / 1
7,296
663
2,716
4,475
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
 
Thanatos
8
0 / 2 / 0
4,800
436
574
6,363
2,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Franciscocho
Gilgamesh
8
0 / 3 / 0
4,919
447
2,807
8,486
6,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
GaruuARG
Medusa
13
5 / 1 / 1
7,045
640
9,360
5,097
1,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
8
0 / 1 / 3
5,505
500
1,970
5,436
4,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
4 / 0 / 0
6,902
627
6,884
6,744
5,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
George9096
Lancelot
11
1 / 2 / 3
5,895
536
4,016
8,777
4,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
Menazo
Freya
10
1 / 2 / 1
5,561
506
1,846
6,486
2,018
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
SR1E0N
Ymir
3
0 / 1 / 2
4,113
374
881
3,418
2,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
Zerma
Ix Chel
12
2 / 1 / 0
6,170
561
1,258
6,376
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
6
Kills
8
8
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
1
1
1.5
W
Thanatos
 
Thanatos
0
2
0
0
L
Shiva
 
Shiva
4
0
0
4
W
Gilgamesh
Franciscocho
Gilgamesh
0
3
0
0
W
Medusa
GaruuARG
Medusa
5
1
1
5.5
L
Lancelot
George9096
Lancelot
1
2
3
1.25
W
Ares
0
1
3
1.5
L
Freya
Menazo
Freya
1
2
1
0.75
L
Ymir
SR1E0N
Ymir
0
1
2
1
L
Ix Chel
Zerma
Ix Chel
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,427
Damage
14,885
29,857
Taken
31,801
16,879
Mitigated
16,295
8,286
Healing
9,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,716
439
0
1,250
4,475
1,766
0
818
3,657
59,812
486
W
Thanatos
 
Thanatos
574
217
0
3,974
6,363
2,382
0
535
5,745
0
30,956
L
Shiva
 
Shiva
6,884
1,122
0
1,800
6,744
5,588
0
750
5,473
845
39,989
W
Gilgamesh
Franciscocho
Gilgamesh
2,807
678
0
518
8,486
6,660
0
242
7,664
0
17,768
W
Medusa
GaruuARG
Medusa
9,360
4,513
0
1,870
5,097
1,883
550
1,439
3,658
0
63,452
L
Lancelot
George9096
Lancelot
4,016
1,007
0
1,242
8,777
4,124
0
1,177
7,561
0
40,340
W
Ares
1,970
226
0
674
5,436
4,188
377
1,362
4,026
9,986
552
L
Freya
Menazo
Freya
1,846
897
0
2,876
6,486
2,018
0
180
6,306
34,197
0
L
Ymir
SR1E0N
Ymir
881
434
0
938
3,418
2,040
0
633
2,785
3,659
0
L
Ix Chel
Zerma
Ix Chel
1,258
131
164
2,741
6,376
2,525
0
1,802
4,574
47,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,565
Gold Earned
28,641
313
Minions Killed
291
0
Camps Cleared
0
1,109,416
Distance Traveled
958,423
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,296
663
117
11
0
208,843
2
W
Thanatos
4,800
436
50
5
0
247,463
0
L
Shiva
6,902
627
76
7
0
217,596
0
W
Gilgamesh
4,919
447
34
3
0
231,663
0
W
Medusa
7,045
640
95
9
0
196,701
0
L
Lancelot
5,895
536
69
6
0
270,044
0
W
Ares
5,505
500
17
2
0
224,746
0
L
Freya
5,561
506
57
5
0
185,588
1
L
Ymir
4,113
374
7
1
0
75,560
3
L
Ix Chel
6,170
561
82
7
0
209,635
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role