Player Matchup

Athena
Athena
CoolPoc
Athena
Level 176
God Stats
2W - 1L
1,511 SR
Queue Stats
125W - 134L
1,520 Elo+
Party 2
Artemis
Artemis
Holy20
Artemis
Level 171
God Stats
2W - 2L
1,401 SR
Queue Stats
221W - 239L
1,579 Elo+
Party 2
Charybdis
Charybdis
ItsYoHomieBB
Charybdis
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 119L
1,510 Elo+
Party 3
King Arthur
King Arthur
MurasameOneCut
King Arthur
Level 129
God Stats
2W - 0L
1,715 SR
Queue Stats
87W - 94L
1,527 Elo+
Party 3
Ra
Ra
ZEROxDarkHunter
Ra
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 161L
1,567 Elo+
Solo
Team Averages
Level 154
1,526 SR
1,541 Elo+

VS

Team Averages
Level 147
1,548 SR
1,504 Elo+
Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
BUTTEREDMONSTER
Persephone
Level 148
God Stats
7W - 12L
1,803 SR
Queue Stats
269W - 264L
1,518 Elo+
Solo
Shiva
Shiva
DenMotherBear
Shiva
Level 174
God Stats
4W - 2L
1,722 SR
Queue Stats
123W - 140L
1,471 Elo+
Party 1
Ra
Ra
JWaggs
Ra
Level 162
God Stats
2W - 4L
1,580 SR
Queue Stats
179W - 172L
1,523 Elo+
Party 1
Poseidon
Poseidon
wheatley 9000
Poseidon
Level 101
God Stats
0W - 4L
1,137 SR
Queue Stats
39W - 45L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CoolPoc
Athena
10
1 / 1 / 3
5,665
1,133
2,178
6,181
5,845
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Holy20
Artemis
11
1 / 0 / 2
5,601
1,120
4,360
4,273
2,099
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Charybdis
ItsYoHomieBB
Charybdis
10
2 / 1 / 1
5,565
1,113
2,266
3,004
1,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
MurasameOneCut
King Arthur
9
0 / 1 / 1
5,025
1,005
616
3,621
3,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 3
5,276
1,055
1,984
3,461
1,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 1 / 2
5,468
1,094
3,709
2,969
1,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Persephone
BUTTEREDMONSTER
Persephone
10
0 / 1 / 1
5,131
1,026
4,241
2,761
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 2
5,643
1,129
4,228
3,704
2,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
1
0 / 0 / 0
1,208
242
0
0
0
Poseidon
wheatley 9000
Poseidon
11
1 / 1 / 1
5,374
1,075
3,170
2,454
941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
4
Kills
4
4
Deaths
4
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
1
2
3
L
Persephone
BUTTEREDMONSTER
Persephone
0
1
1
0.5
W
Athena
CoolPoc
Athena
1
1
3
2.5
L
1
1
2
2
W
Artemis
Holy20
Artemis
1
0
2
2
W
Charybdis
ItsYoHomieBB
Charybdis
2
1
1
2.5
L
Ra
0
0
0
0
W
King Arthur
MurasameOneCut
King Arthur
0
1
1
0.5
W
0
1
3
1.5
L
Poseidon
wheatley 9000
Poseidon
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,404
Damage
15,348
20,540
Taken
11,888
14,344
Mitigated
5,702
8,622
Healing
2,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,709
827
0
414
2,969
1,278
0
709
2,190
0
7,469
L
Persephone
BUTTEREDMONSTER
Persephone
4,241
145
249
538
2,761
1,081
0
897
1,861
12,823
0
W
Athena
CoolPoc
Athena
2,178
548
116
542
6,181
5,845
0
2,281
3,900
3,568
0
L
4,228
233
398
1,049
3,704
2,402
0
1,494
2,210
0
7,704
W
Artemis
Holy20
Artemis
4,360
684
194
275
4,273
2,099
729
1,749
2,524
0
12,351
W
Charybdis
ItsYoHomieBB
Charybdis
2,266
735
153
255
3,004
1,319
215
860
2,144
0
6,093
L
Ra
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
MurasameOneCut
King Arthur
616
172
371
633
3,621
3,719
0
1,942
1,679
0
5,157
W
1,984
281
4,172
1,911
3,461
1,362
96
579
2,882
9,750
928
L
Poseidon
wheatley 9000
Poseidon
3,170
311
24
232
2,454
941
0
762
1,692
8,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,132
Gold Earned
22,824
61
Minions Killed
48
0
Camps Cleared
0
486,908
Distance Traveled
325,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,468
1,094
4
1
0
92,338
0
L
Persephone
5,131
1,026
20
4
0
88,883
0
W
Athena
5,665
1,133
6
1
0
110,536
0
L
Shiva
5,643
1,129
10
2
0
70,815
0
W
Artemis
5,601
1,120
22
4
0
94,265
0
W
Charybdis
5,565
1,113
10
2
0
81,014
0
L
Ra
1,208
242
0
0
0
0
0
W
King Arthur
5,025
1,005
9
2
0
103,909
0
W
Ra
5,276
1,055
14
3
0
97,184
0
L
Poseidon
5,374
1,075
14
3
0
73,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role