Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
 
Hades
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Franciscocho
Chaac
Level 30
God Stats
0W - 2L
1,306 SR
Queue Stats
1W - 4L
1,250 Elo+
Party 3
Hachiman
Hachiman
Lalamowo
Hachiman
Level 6
God Stats
0W - 1L
1,695 SR
Queue Stats
1W - 3L
1,286 Elo+
Party 3
Janus
Janus
XCXㅤ
Janus
Level 154
God Stats
68W - 65L
1,533 SR
Queue Stats
693W - 699L
1,540 Elo+
Party 1
Team Averages
Level 79
1,507 SR
1,415 Elo+

VS

Team Averages
Level 108
1,586 SR
1,480 Elo+
Scylla
Scylla
 
Scylla
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
BakuraRyou
Amaterasu
Level 160
God Stats
5W - 1L
1,729 SR
Queue Stats
155W - 160L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
Di36oTe
Baron Samedi
Level 80
God Stats
18W - 11L
1,650 SR
Queue Stats
55W - 50L
1,485 Elo+
Party 2
Lancelot
Lancelot
Flechita0
Lancelot
Level 69
God Stats
7W - 6L
1,495 SR
Queue Stats
41W - 57L
1,403 Elo+
Solo
Nut
Nut
Kariloxter
Nut
Level 98
God Stats
18W - 18L
1,556 SR
Queue Stats
77W - 74L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 2 / 1
6,957
535
4,083
10,829
5,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
 
Hades
10
0 / 2 / 2
5,849
450
5,844
9,913
4,500
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 5 / 1
5,963
459
4,332
10,748
5,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
Lalamowo
Hachiman
10
1 / 4 / 2
5,863
451
2,168
6,506
1,983
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
XCXㅤ
Janus
12
0 / 3 / 1
6,770
521
2,505
8,297
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
5 / 0 / 1
8,251
635
9,008
4,206
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
BakuraRyou
Amaterasu
14
5 / 2 / 1
8,735
672
7,652
11,333
12,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Di36oTe
Baron Samedi
11
3 / 3 / 4
6,435
495
3,963
7,746
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lancelot
Flechita0
Lancelot
13
3 / 0 / 3
7,371
567
4,912
8,074
3,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 4
6,999
538
5,609
7,737
3,258
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
16
16
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
2
1
2.25
L
Hades
 
Hades
0
2
2
0.5
W
Scylla
 
Scylla
5
0
1
5.5
W
Amaterasu
BakuraRyou
Amaterasu
5
2
1
2.75
W
Baron Samedi
Di36oTe
Baron Samedi
3
3
4
1.67
W
Lancelot
Flechita0
Lancelot
3
0
3
4.5
L
0
5
1
0.1
W
0
0
4
2
L
Hachiman
Lalamowo
Hachiman
1
4
2
0.5
L
Janus
XCXㅤ
Janus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,932
Damage
31,144
46,293
Taken
39,096
20,359
Mitigated
25,375
11,191
Healing
14,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,083
868
0
2,351
10,829
5,282
0
2,326
8,216
0
48,291
L
Hades
 
Hades
5,844
869
20
4,423
9,913
4,500
0
3,688
6,109
41,259
857
W
Scylla
 
Scylla
9,008
1,420
0
651
4,206
1,521
0
1,700
2,416
58,097
749
W
Amaterasu
BakuraRyou
Amaterasu
7,652
3,461
0
3,220
11,333
12,476
2
43
11,290
0
61,675
W
Baron Samedi
Di36oTe
Baron Samedi
3,963
162
743
1,420
7,746
4,280
0
3,067
4,629
25,704
0
W
Lancelot
Flechita0
Lancelot
4,912
565
0
4,317
8,074
3,840
440
1,108
6,938
0
45,825
L
4,332
818
0
1,128
10,748
5,422
0
602
9,681
0
32,240
W
5,609
3,915
0
4,201
7,737
3,258
766
2,104
5,633
0
59,277
L
Hachiman
Lalamowo
Hachiman
2,168
1,252
0
822
6,506
1,983
0
1,335
5,065
0
23,681
L
Janus
XCXㅤ
Janus
2,505
0
0
2,447
8,297
3,172
0
4,355
3,584
60,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,402
Gold Earned
37,791
337
Minions Killed
429
0
Camps Cleared
0
1,318,220
Distance Traveled
1,371,092
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,957
535
73
6
0
310,018
0
L
Hades
5,849
450
59
5
0
233,936
0
W
Scylla
8,251
635
109
8
0
274,595
0
W
Amaterasu
8,735
672
104
8
0
245,244
2
W
Baron Samedi
6,435
495
22
2
0
265,801
2
W
Lancelot
7,371
567
81
6
0
339,270
0
L
Chaac
5,963
459
60
5
0
270,095
0
W
Nut
6,999
538
113
9
0
246,182
4
L
Hachiman
5,863
451
33
3
0
254,654
0
L
Janus
6,770
521
112
9
0
249,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role