Player Matchup

Thor
Thor
Ironiquite
Thor
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,147 Elo+
Party 3
Neith
Neith
MrMorket
Neith
Level 19
God Stats
0W - 1L
1,439 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Soberfish
Nu Wa
Level 38
God Stats
3W - 6L
1,406 SR
Queue Stats
26W - 29L
1,432 Elo+
Solo
Medusa
Medusa
davidhause
Medusa
Level 17
God Stats
1W - 5L
1,198 SR
Queue Stats
45W - 70L
1,383 Elo+
Party 4
Janus
Janus
doctormouse777
Janus
Level 101
God Stats
94W - 118L
1,477 SR
Queue Stats
981W - 1,043L
1,504 Elo+
Party 4
Team Averages
Level 42
1,404 SR
1,393 Elo+

VS

Team Averages
Level 43
1,464 SR
1,489 Elo+
Geb
Geb
Kenzuo
Geb
Level 48
God Stats
2W - 0L
1,231 SR
Queue Stats
36W - 31L
1,464 Elo+
Party 2
Ares
Ares
Ninth Native
Ares
Level 86
God Stats
3W - 2L
1,476 SR
Queue Stats
3W - 2L
1,491 Elo+
Party 1
Artemis
Artemis
TheYoungPython
Artemis
Level 28
God Stats
2W - 1L
1,464 SR
Queue Stats
2W - 1L
1,521 Elo+
Party 1
Neith
Neith
jdice1017
Neith
Level 23
God Stats
2W - 1L
1,434 SR
Queue Stats
3W - 2L
1,491 Elo+
Party 1
Ra
Ra
kevinogg
Ra
Level 29
God Stats
3W - 1L
1,718 SR
Queue Stats
28W - 23L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,219
1,044
812
1,577
580
Heavy Mace

Heavy Mace

+30
Physical Power

Neith
MrMorket
Neith
9
0 / 1 / 0
5,151
1,030
357
1,152
417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Soberfish
Nu Wa
10
0 / 2 / 0
5,596
1,119
5,465
4,429
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
davidhause
Medusa
8
0 / 0 / 0
4,965
993
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
0 / 0 / 0
5,769
1,154
9,714
5,847
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

370

VS

Team 2 Tickets

409

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Kenzuo
Geb
10
0 / 0 / 3
6,099
1,220
3,424
7,074
3,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 0 / 1
5,769
1,154
2,580
2,933
1,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 0 / 2
5,454
1,091
732
2,081
767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
jdice1017
Neith
10
0 / 0 / 1
5,407
1,081
1,167
2,725
1,021
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
2 / 0 / 1
6,084
1,217
2,867
3,908
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
3
3
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Geb
Kenzuo
Geb
0
0
3
1.5
L
Neith
MrMorket
Neith
0
1
0
0
W
1
0
1
1.5
L
Nu Wa
Soberfish
Nu Wa
0
2
0
0
W
0
0
2
1
L
Medusa
davidhause
Medusa
0
0
0
0
L
0
0
0
0
W
Neith
jdice1017
Neith
0
0
1
0.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,348
Damage
10,770
13,005
Taken
18,721
5,058
Mitigated
8,334
262
Healing
5,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
812
0
0
0
1,577
580
0
926
651
0
2,936
W
Geb
Kenzuo
Geb
3,424
139
1,058
2,385
7,074
3,179
0
5,581
1,111
7,597
1,687
L
Neith
MrMorket
Neith
357
229
0
22
1,152
417
0
822
330
0
3,727
W
2,580
0
41
87
2,933
1,869
0
2,428
381
6,580
681
L
Nu Wa
Soberfish
Nu Wa
5,465
1,440
0
140
4,429
1,764
0
2,583
1,790
17,249
0
W
732
106
0
343
2,081
767
0
1,758
137
0
11,969
L
Medusa
davidhause
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
9,714
98
0
100
5,847
2,297
0
4,155
1,692
25,517
0
W
Neith
jdice1017
Neith
1,167
617
0
198
2,725
1,021
0
1,570
1,069
0
10,291
W
2,867
135
600
867
3,908
1,498
0
2,874
844
18,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,700
Gold Earned
28,813
85
Minions Killed
99
3
Camps Cleared
3
261,769
Distance Traveled
514,407
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,219
1,044
10
2
2
44,339
0
W
Geb
6,099
1,220
3
1
0
106,581
0
L
Neith
5,151
1,030
5
1
1
23,905
0
W
Ares
5,769
1,154
6
1
0
102,764
0
L
Nu Wa
5,596
1,119
29
6
0
72,079
0
W
Artemis
5,454
1,091
28
6
1
104,103
0
L
Medusa
4,965
993
0
0
0
0
0
L
Janus
5,769
1,154
41
8
0
121,446
0
W
Neith
5,407
1,081
20
4
2
89,904
0
W
Ra
6,084
1,217
42
8
0
111,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role