Player Matchup

Achilles
Achilles
BuenaPiroboo
Achilles
Level 66
God Stats
1W - 1L
1,360 SR
Queue Stats
35W - 47L
1,376 Elo+
Party 2
Ra
Ra
Danilo8765566
Ra
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 12L
1,355 Elo+
Party 2
Charybdis
Charybdis
KADO5
Charybdis
Level 138
God Stats
14W - 9L
1,709 SR
Queue Stats
188W - 175L
1,435 Elo+
Party 2
Team Averages
Level 77
1,523 SR
1,389 Elo+

VS

Team Averages
Level 71
1,579 SR
1,467 Elo+
Hera
Hera
 
Hera
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
JMANDMAN
Skadi
Level 62
God Stats
7W - 4L
1,553 SR
Queue Stats
393W - 394L
1,457 Elo+
Party 1
Ymir
Ymir
Scruffydawg22
Ymir
Level 65
God Stats
19W - 15L
1,685 SR
Queue Stats
443W - 473L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BuenaPiroboo
Achilles
15
2 / 0 / 8
8,811
678
9,568
13,614
14,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 0 / 5
9,141
703
7,994
7,433
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
KADO5
Charybdis
15
5 / 1 / 4
9,549
735
11,369
9,997
4,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
0 / 4 / 1
7,910
608
7,635
6,357
2,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
JMANDMAN
Skadi
12
0 / 4 / 1
7,656
589
8,905
12,374
5,157
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 3 / 0
7,897
607
5,929
14,157
15,007
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
11
Kills
1
1
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
4
1
0.13
W
Achilles
BuenaPiroboo
Achilles
2
0
8
6
W
4
0
5
6.5
L
Skadi
JMANDMAN
Skadi
0
4
1
0.13
W
Charybdis
KADO5
Charybdis
5
1
4
7
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,931
Damage
22,469
31,044
Taken
32,888
22,369
Mitigated
23,027
9,003
Healing
5,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,635
1,247
0
0
6,357
2,863
91
2,523
3,679
38,286
0
W
Achilles
BuenaPiroboo
Achilles
9,568
1,126
0
3,194
13,614
14,815
0
5,678
7,936
0
22,971
W
7,994
650
1,603
2,316
7,433
3,291
171
3,503
3,930
35,822
0
L
Skadi
JMANDMAN
Skadi
8,905
2,542
0
3,614
12,374
5,157
212
1,752
9,992
0
25,680
W
Charybdis
KADO5
Charybdis
11,369
4,856
0
1,890
9,997
4,263
100
4,429
5,568
0
49,337
L
5,929
1,010
0
2,300
14,157
15,007
0
3,622
9,698
13,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,501
Gold Earned
23,463
166
Minions Killed
127
0
Camps Cleared
0
713,626
Distance Traveled
644,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,910
608
62
5
0
204,092
0
W
Achilles
8,811
678
27
2
0
256,344
0
W
Ra
9,141
703
64
5
0
224,646
0
L
Skadi
7,656
589
41
3
0
218,851
0
W
Charybdis
9,549
735
75
6
0
232,636
0
L
Ymir
7,897
607
24
2
0
221,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role