Player Matchup

Artemis
Artemis
DAMAZCO
Artemis
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 40L
1,624 Elo+
Party 1
Neith
Neith
FrecklySphinx06
Neith
Level 87
God Stats
58W - 42L
1,583 SR
Queue Stats
74W - 71L
1,503 Elo+
Party 2
Bake Kujira
Bake Kujira
SAQUELL
Bake Kujira
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 31L
1,597 Elo+
Party 1
Sun Wukong
Sun Wukong
Smurf728
Sun Wukong
Level 183
God Stats
5W - 4L
1,537 SR
Queue Stats
168W - 173L
1,522 Elo+
Party 2
He Bo
He Bo
ayGrim
He Bo
Level 177
God Stats
4W - 2L
1,429 SR
Queue Stats
87W - 80L
1,579 Elo+
Party 2
Team Averages
Level 146
1,510 SR
1,565 Elo+

VS

Team Averages
Level 136
1,498 SR
1,607 Elo+
Agni
Agni
GingerKangaroo
Agni
Level 128
God Stats
2W - 3L
1,534 SR
Queue Stats
217W - 220L
1,520 Elo+
Party 3
Jormungandr
Jormungandr
MadHouse204
Jormungandr
Level 160
God Stats
4W - 3L
1,663 SR
Queue Stats
85W - 55L
1,885 Elo+
Solo
Thanatos
Thanatos
RiptyScoop
Thanatos
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 98L
1,531 Elo+
Solo
Sol
Sol
ZombiApocolyps6
Sol
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 96L
1,493 Elo+
Party 3
Fenrir
Fenrir
bldDREAM
Fenrir
Level 160
God Stats
0W - 3L
1,294 SR
Queue Stats
78W - 61L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DAMAZCO
Artemis
18
6 / 0 / 4
11,767
692
14,340
9,824
4,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 0 / 5
10,494
617
7,443
9,500
3,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bake Kujira
SAQUELL
Bake Kujira
13
1 / 5 / 5
8,670
510
4,470
14,002
11,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
Smurf728
Sun Wukong
15
0 / 2 / 4
9,673
569
7,617
18,126
15,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
ayGrim
He Bo
18
8 / 2 / 1
10,761
633
14,991
11,331
4,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,747
456
6,702
7,832
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
MadHouse204
Jormungandr
16
1 / 2 / 2
9,523
560
15,352
19,805
20,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
RiptyScoop
Thanatos
16
6 / 4 / 1
9,195
541
10,204
17,897
7,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
0 / 5 / 3
8,004
471
3,044
12,623
3,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
bldDREAM
Fenrir
13
1 / 2 / 6
7,422
437
5,200
15,396
12,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
16
Kills
9
9
Deaths
16
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
DAMAZCO
Artemis
6
0
4
8
W
1
0
5
3.5
L
1
3
0
0.33
L
Jormungandr
MadHouse204
Jormungandr
1
2
2
1
L
Thanatos
RiptyScoop
Thanatos
6
4
1
1.63
W
Bake Kujira
SAQUELL
Bake Kujira
1
5
5
0.7
W
Sun Wukong
Smurf728
Sun Wukong
0
2
4
1
L
0
5
3
0.3
W
He Bo
ayGrim
He Bo
8
2
1
4.25
L
Fenrir
bldDREAM
Fenrir
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,861
Damage
40,502
62,783
Taken
73,553
39,789
Mitigated
47,212
22,926
Healing
24,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DAMAZCO
Artemis
14,340
8,268
0
5,177
9,824
4,821
2,990
2,860
6,813
0
99,551
W
7,443
2,160
152
3,539
9,500
3,624
2,136
5,485
3,922
0
90,782
L
6,702
317
0
570
7,832
2,804
0
944
6,888
63,072
893
L
Jormungandr
MadHouse204
Jormungandr
15,352
4,123
0
3,623
19,805
20,965
0
5,044
14,761
84,310
6,245
L
Thanatos
RiptyScoop
Thanatos
10,204
2,436
0
15,760
17,897
7,468
0
6,620
11,277
0
72,374
W
Bake Kujira
SAQUELL
Bake Kujira
4,470
1,743
0
2,446
14,002
11,636
371
3,909
9,785
26,226
1,174
W
Sun Wukong
Smurf728
Sun Wukong
7,617
1,094
0
6,581
18,126
15,663
0
8,003
9,037
0
82,053
L
3,044
840
0
2,564
12,623
3,651
0
1,272
11,351
55,639
3,822
W
He Bo
ayGrim
He Bo
14,991
952
0
5,031
11,331
4,045
457
1,474
9,634
104,337
0
L
Fenrir
bldDREAM
Fenrir
5,200
1,345
0
2,122
15,396
12,324
0
5,305
10,091
0
26,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,365
Gold Earned
41,891
634
Minions Killed
511
0
Camps Cleared
0
1,685,631
Distance Traveled
1,663,729
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,767
692
150
9
0
317,642
3
W
Neith
10,494
617
151
9
0
287,286
7
L
Agni
7,747
456
123
7
0
300,971
0
L
Jormungandr
9,523
560
146
9
0
314,284
5
L
Thanatos
9,195
541
102
6
0
390,737
2
W
Bake Kujira
8,670
510
45
3
0
349,682
4
W
Sun Wukong
9,673
569
137
8
0
330,908
1
L
Sol
8,004
471
102
6
0
293,650
0
W
He Bo
10,761
633
151
9
0
400,113
6
L
Fenrir
7,422
437
38
2
0
364,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role