Player Matchup

Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
NCLAX36
Ymir
Level 108
God Stats
1W - 7L
1,260 SR
Queue Stats
197W - 181L
1,561 Elo+
Party 1
Vulcan
Vulcan
Simbah One
Vulcan
Level 88
God Stats
5W - 2L
1,905 SR
Queue Stats
159W - 149L
1,514 Elo+
Party 1
Arachne
Arachne
Steinschlange
Arachne
Level 145
God Stats
12W - 12L
1,577 SR
Queue Stats
222W - 189L
1,561 Elo+
Solo
Surtr
Surtr
TK Burnsie
Surtr
Level 108
God Stats
4W - 4L
1,881 SR
Queue Stats
247W - 218L
1,532 Elo+
Party 1
Team Averages
Level 115
1,624 SR
1,534 Elo+

VS

Team Averages
Level 138
1,597 SR
1,548 Elo+
Thor
Thor
Avocet
Thor
Level 153
God Stats
10W - 9L
1,520 SR
Queue Stats
201W - 169L
1,578 Elo+
Solo
Vamana
Vamana
Cazadorian
Vamana
Level 88
God Stats
3W - 4L
1,703 SR
Queue Stats
70W - 64L
1,511 Elo+
Solo
Aphrodite
Aphrodite
DrButWhipper
Aphrodite
Level 122
God Stats
2W - 1L
1,486 SR
Queue Stats
102W - 82L
1,521 Elo+
Solo
Xbalanque
Xbalanque
Jahyrm
Xbalanque
Level 172
God Stats
5W - 1L
1,719 SR
Queue Stats
14W - 11L
1,572 Elo+
Solo
Ix Chel
Ix Chel
disclosure98
Ix Chel
Level 156
God Stats
7W - 6L
1,557 SR
Queue Stats
236W - 218L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 2 / 2
7,021
502
7,763
11,320
4,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ymir
NCLAX36
Ymir
12
1 / 1 / 3
7,436
531
4,654
13,793
12,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
Simbah One
Vulcan
14
1 / 2 / 0
7,035
503
5,453
8,535
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
8
1 / 2 / 1
5,420
387
2,556
8,689
3,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Surtr
13
2 / 3 / 0
7,569
541
11,332
15,069
12,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Avocet
Thor
15
7 / 0 / 2
8,601
614
6,389
10,102
4,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Cazadorian
Vamana
13
1 / 2 / 1
7,884
563
8,324
13,558
12,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
DrButWhipper
Aphrodite
11
1 / 1 / 2
7,047
503
3,983
5,214
3,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Jahyrm
Xbalanque
12
0 / 3 / 3
6,391
457
12,639
11,272
5,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
disclosure98
Ix Chel
14
1 / 1 / 1
7,964
569
6,737
7,566
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
7
Kills
10
10
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
2
2
1.5
W
Thor
Avocet
Thor
7
0
2
8
W
Vamana
Cazadorian
Vamana
1
2
1
0.75
W
Aphrodite
DrButWhipper
Aphrodite
1
1
2
2
W
Xbalanque
Jahyrm
Xbalanque
0
3
3
0.5
L
Ymir
NCLAX36
Ymir
1
1
3
2.5
L
Vulcan
Simbah One
Vulcan
1
2
0
0.5
L
Arachne
1
2
1
0.75
L
Surtr
2
3
0
0.67
W
Ix Chel
disclosure98
Ix Chel
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,758
Damage
38,072
57,406
Taken
47,712
36,259
Mitigated
28,122
16,045
Healing
15,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,763
4,622
0
6,217
11,320
4,528
0
726
10,594
70,684
6,473
W
Thor
Avocet
Thor
6,389
1,944
0
2,005
10,102
4,696
0
2,056
7,955
0
82,643
W
Vamana
Cazadorian
Vamana
8,324
4,069
0
4,650
13,558
12,008
0
743
11,770
0
70,460
W
Aphrodite
DrButWhipper
Aphrodite
3,983
1,183
2,350
2,811
5,214
3,333
0
2,744
2,470
26,115
1,406
W
Xbalanque
Jahyrm
Xbalanque
12,639
5,269
0
2,129
11,272
5,531
0
7,964
3,308
0
54,869
L
Ymir
NCLAX36
Ymir
4,654
875
0
3,342
13,793
12,760
0
3,279
10,514
21,299
1,445
L
Vulcan
Simbah One
Vulcan
5,453
107
0
717
8,535
3,478
0
4,484
4,051
58,634
0
L
Arachne
2,556
2,217
0
2,253
8,689
3,439
0
1,160
7,485
0
27,142
L
Surtr
11,332
4,563
0
3,516
15,069
12,054
16
694
13,430
1,199
60,545
W
Ix Chel
disclosure98
Ix Chel
6,737
308
522
1,470
7,566
2,554
529
4,337
2,902
71,815
2,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,481
Gold Earned
37,887
395
Minions Killed
489
0
Camps Cleared
0
1,226,401
Distance Traveled
1,319,127
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,021
502
124
9
0
255,481
0
W
Thor
8,601
614
128
9
0
302,545
3
W
Vamana
7,884
563
137
10
0
251,856
4
W
Aphrodite
7,047
503
32
2
0
253,279
2
W
Xbalanque
6,391
457
67
5
0
241,239
0
L
Ymir
7,436
531
28
2
0
275,607
0
L
Vulcan
7,035
503
105
8
0
285,265
0
L
Arachne
5,420
387
49
4
0
174,244
0
L
Surtr
7,569
541
89
6
0
235,804
0
W
Ix Chel
7,964
569
125
9
0
270,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role