Player Matchup

Hercules
Hercules
Bronze III
EazyyE17
Hercules
Bronze III
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,561 MMR
Party 2
Nut
Nut
Bronze IV
M Crispus
Nut
Bronze IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,604 MMR
Party 2
Agni
Agni
Platinum IV
PuReXxSKilLZxX
Agni
Platinum IV
Level 145
God Stats
5W - 6L
1,618 SR
Queue Stats
124W - 156L
1,580 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 152
1,539 SR
1,582 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 151
1,568 SR
1,500 MMR
Discordia
Discordia
Bronze III
HE11R8SER
Discordia
Bronze III
Level 155
God Stats
4W - 1L
1,556 SR
Queue Stats
14W - 6L
1,500 MMR
Party 1
Bacchus
Bacchus
Bronze III
L5utiger21
Bacchus
Bronze III
Level 141
God Stats
10W - 3L
1,574 SR
Queue Stats
14W - 6L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
Void mortem
Cernunnos
Bronze III
Level 157
God Stats
1W - 0L
1,574 SR
Queue Stats
14W - 6L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EazyyE17
Hercules
15
3 / 3 / 0
10,220
730
7,312
13,823
7,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 4 / 1
8,728
623
5,357
12,903
4,078
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 4 / 1
8,969
641
11,603
11,363
3,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
CthulhuMorgan Le FayAchillesChaacThoth

VS

Bans
MulanHorusKuzenboHachimanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HE11R8SER
Discordia
16
3 / 2 / 6
10,635
760
10,600
8,337
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
L5utiger21
Bacchus
16
0 / 1 / 11
9,876
705
6,172
11,296
16,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Void mortem
Cernunnos
18
8 / 0 / 3
11,414
815
16,360
15,111
7,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
11
11
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
EazyyE17
Hercules
3
3
0
1
W
Discordia
HE11R8SER
Discordia
3
2
6
3
W
Bacchus
L5utiger21
Bacchus
0
1
11
5.5
L
0
4
1
0.13
L
0
4
1
0.13
W
Cernunnos
Void mortem
Cernunnos
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,272
Damage
33,132
38,089
Taken
34,744
15,019
Mitigated
27,623
5,673
Healing
12,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
EazyyE17
Hercules
7,312
2,851
0
3,002
13,823
7,215
638
3,715
10,005
0
33,774
W
Discordia
HE11R8SER
Discordia
10,600
424
0
1,622
8,337
3,649
438
2,972
4,899
58,101
637
W
Bacchus
L5utiger21
Bacchus
6,172
351
0
2,394
11,296
16,047
243
2,614
8,244
15,213
2,999
L
5,357
3,598
0
774
12,903
4,078
0
6,768
5,994
0
26,113
L
11,603
84
20
1,877
11,363
3,726
0
5,233
6,053
43,120
187
W
Cernunnos
Void mortem
Cernunnos
16,360
7,929
0
8,969
15,111
7,927
2,455
4,791
9,680
0
74,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,917
Gold Earned
31,925
180
Minions Killed
210
0
Camps Cleared
0
761,624
Distance Traveled
805,440
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,220
730
55
4
0
268,770
4
W
Discordia
10,635
760
82
6
0
264,119
0
W
Bacchus
9,876
705
28
2
0
266,619
0
L
Nut
8,728
623
53
4
0
227,100
3
L
Agni
8,969
641
72
5
0
265,754
0
W
Cernunnos
11,414
815
100
7
0
274,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role